Player Matchup

Zhong Kui
Zhong Kui
Icon426
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Joshboyoriginal
Ah Muzen Cab
Level 111
God Stats
11W - 7L
1,565 SR
Queue Stats
163W - 178L
1,451 Elo+
Party 1
Khepri
Khepri
JuicySnicklez
Khepri
Level 74
God Stats
19W - 11L
1,646 SR
Queue Stats
334W - 378L
1,440 Elo+
Party 3
Horus
Horus
Xionboyoriginal
Horus
Level 67
God Stats
1W - 3L
1,213 SR
Queue Stats
122W - 141L
1,429 Elo+
Party 1
Neith
Neith
vampsjuice
Neith
Level 40
God Stats
86W - 85L
1,517 SR
Queue Stats
127W - 153L
1,443 Elo+
Party 1
Team Averages
Level 80
1,488 SR
1,452 Elo+

VS

Team Averages
Level 68
1,570 SR
1,445 Elo+
Awilix
Awilix
AmATeRaSu_X__X
Awilix
Level 69
God Stats
6W - 5L
1,680 SR
Queue Stats
440W - 466L
1,486 Elo+
Party 4
Hades
Hades
BlackDanther
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,449 Elo+
Party 2
Odin
Odin
Jazzy Himself
Odin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 2
Neith
Neith
SNEAKYxHYBRID
Neith
Level 87
God Stats
2W - 3L
1,489 SR
Queue Stats
29W - 42L
1,364 Elo+
Party 2
Bacchus
Bacchus
SashYiiNha
Bacchus
Level 68
God Stats
23W - 12L
1,680 SR
Queue Stats
306W - 339L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Icon426
Zhong Kui
11
4 / 2 / 3
6,111
611
3,745
6,920
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Joshboyoriginal
Ah Muzen Cab
10
8 / 2 / 3
6,685
669
7,660
7,163
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 8
4,808
481
3,569
7,597
4,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
6 / 0 / 2
5,915
592
5,339
5,322
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
8
4 / 1 / 3
5,264
526
4,761
4,853
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,246
525
2,383
6,877
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 7 / 1
4,433
443
2,652
7,992
1,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 0
4,304
430
4,255
7,481
2,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
4,665
467
4,522
6,077
1,417
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
SashYiiNha
Bacchus
9
4 / 2 / 1
6,088
609
5,164
9,487
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
6
6
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
7
1
0.07
W
Zhong Kui
Icon426
Zhong Kui
4
2
3
2.75
L
0
6
0
0
W
Ah Muzen Cab
Joshboyoriginal
Ah Muzen Cab
8
2
3
4.75
W
0
1
8
4
L
1
3
1
0.5
L
Bacchus
SashYiiNha
Bacchus
4
2
1
2.25
W
6
0
2
7
W
Neith
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
18,976
31,855
Taken
37,914
15,017
Mitigated
13,227
13,135
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,383
1,236
0
435
6,877
1,611
0
1,304
5,573
0
25,175
L
2,652
777
0
1,458
7,992
1,959
68
613
7,379
18,634
0
W
Zhong Kui
Icon426
Zhong Kui
3,745
1,029
0
2,935
6,920
4,574
58
834
6,086
29,568
0
L
4,255
1,564
0
1,229
7,481
2,391
306
2,814
4,667
0
16,698
W
Ah Muzen Cab
Joshboyoriginal
Ah Muzen Cab
7,660
2,489
0
2,539
7,163
2,612
316
2,639
4,524
0
33,966
W
3,569
706
0
2,755
7,597
4,335
0
2,332
5,265
11,952
0
L
4,522
2,511
345
2,222
6,077
1,417
24
1,148
4,929
0
18,181
L
Bacchus
SashYiiNha
Bacchus
5,164
825
0
3,506
9,487
5,849
29
1,435
8,052
12,628
0
W
5,339
2,784
448
2,080
5,322
1,996
0
520
4,802
0
24,665
W
Neith
4,761
2,364
0
2,378
4,853
1,500
455
1,491
3,362
0
18,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
24,736
216
Minions Killed
166
0
Camps Cleared
0
779,274
Distance Traveled
829,141
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,246
525
60
6
0
184,958
3
L
Hades
4,433
443
42
4
0
149,477
0
W
Zhong Kui
6,111
611
64
6
0
141,006
3
L
Odin
4,304
430
28
3
0
171,223
0
W
Ah Muzen Cab
6,685
669
57
6
0
140,641
3
W
Khepri
4,808
481
14
1
0
192,533
1
L
Neith
4,665
467
30
3
0
142,307
0
L
Bacchus
6,088
609
6
1
0
181,176
1
W
Horus
5,915
592
45
5
0
166,678
2
W
Neith
5,264
526
36
4
0
138,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role