Player Matchup

Khepri
Khepri
CalciumBoy
Khepri
Level 64
God Stats
25W - 26L
1,511 SR
Queue Stats
168W - 183L
1,415 Elo+
Party 1
Neith
Neith
Droviks
Neith
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 59L
1,044 Elo+
Party 1
Heimdallr
Heimdallr
Helana96
Heimdallr
Level 28
God Stats
17W - 23L
1,372 SR
Queue Stats
59W - 118L
1,206 Elo+
Party 2
Bellona
Bellona
Mu3clec0w
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ShaunMarcus
Arachne
Level 29
God Stats
10W - 8L
1,498 SR
Queue Stats
88W - 131L
1,227 Elo+
Party 2
Team Averages
Level 26
1,476 SR
1,279 Elo+

VS

Team Averages
Level 23
1,413 SR
1,331 Elo+
Merlin
Merlin
Curdledymyy
Merlin
Level 28
God Stats
2W - 3L
1,360 SR
Queue Stats
375W - 381L
1,274 Elo+
Solo
Cu Chulainn
Cu Chulainn
Diabetiic v
Cu Chulainn
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 22L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
all_iszer0
Tsukuyomi
Level 24
God Stats
2W - 4L
1,205 SR
Queue Stats
88W - 86L
1,387 Elo+
Solo
Neith
Neith
annejones0810
Neith
Level 28
God Stats
52W - 52L
1,523 SR
Queue Stats
92W - 96L
1,332 Elo+
Solo
Agni
Agni
shrek nasty 42
Agni
Level 23
God Stats
5W - 7L
1,479 SR
Queue Stats
189W - 236L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CalciumBoy
Khepri
20
6 / 2 / 17
16,960
514
14,236
34,330
52,562
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Droviks
Neith
20
12 / 6 / 12
17,757
538
34,574
29,535
19,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Helana96
Heimdallr
19
0 / 8 / 9
13,451
408
5,196
21,625
17,837
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Mu3clec0w
Bellona
20
0 / 8 / 8
14,540
441
8,947
25,430
22,531
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
ShaunMarcus
Arachne
20
9 / 13 / 5
17,645
535
25,532
35,811
17,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 8 / 5
12,094
366
8,928
10,810
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Diabetiic v
Cu Chulainn
20
9 / 2 / 3
18,522
561
20,643
39,235
45,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
all_iszer0
Tsukuyomi
20
16 / 7 / 3
17,283
524
23,876
27,438
14,473
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 13
15,381
466
23,872
29,666
12,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 4 / 12
14,993
454
26,527
19,246
16,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
71
27
Kills
35
37
Deaths
28
51
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
CalciumBoy
Khepri
6
2
17
7.25
L
Merlin
2
8
5
0.56
L
Cu Chulainn
Diabetiic v
Cu Chulainn
9
2
3
5.25
W
Neith
Droviks
Neith
12
6
12
3
W
Heimdallr
Helana96
Heimdallr
0
8
9
0.56
W
Bellona
Mu3clec0w
Bellona
0
8
8
0.5
W
Arachne
ShaunMarcus
Arachne
9
13
5
0.88
L
Tsukuyomi
all_iszer0
Tsukuyomi
16
7
3
2.5
L
6
7
13
1.79
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,485
Damage
103,846
146,731
Taken
126,395
130,052
Mitigated
92,193
34,078
Healing
31,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CalciumBoy
Khepri
14,236
1,005
0
6,495
34,330
52,562
1,881
6,993
26,472
61,270
0
L
Merlin
8,928
1,156
0
0
10,810
3,617
1,559
2,793
8,017
37,484
0
L
Cu Chulainn
Diabetiic v
Cu Chulainn
20,643
4,536
0
9,400
39,235
45,324
374
3,890
35,345
15,031
125,172
W
Neith
Droviks
Neith
34,574
24,756
0
12,593
29,535
19,627
7,827
8,034
20,859
0
93,033
W
Heimdallr
Helana96
Heimdallr
5,196
2,715
0
573
21,625
17,837
1,997
7,455
13,378
0
46,604
W
Bellona
Mu3clec0w
Bellona
8,947
2,356
0
2,706
25,430
22,531
1,962
3,483
21,640
0
86,375
W
Arachne
ShaunMarcus
Arachne
25,532
18,784
0
11,711
35,811
17,495
5,073
8,905
26,010
0
135,735
L
Tsukuyomi
all_iszer0
Tsukuyomi
23,876
5,560
0
7,316
27,438
14,473
0
3,340
24,098
0
120,457
L
23,872
12,371
0
8,954
29,666
12,711
4,403
6,958
22,708
0
93,291
L
26,527
2,047
267
5,462
19,246
16,068
1,404
1,024
18,222
86,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,353
Gold Earned
78,273
538
Minions Killed
754
0
Camps Cleared
0
2,780,343
Distance Traveled
2,507,336
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
16,960
514
76
2
0
662,182
2
L
Merlin
12,094
366
72
2
0
315,879
1
L
Cu Chulainn
18,522
561
214
6
0
604,606
7
W
Neith
17,757
538
114
3
0
509,283
1
W
Heimdallr
13,451
408
65
2
0
497,471
0
W
Bellona
14,540
441
114
3
0
605,432
2
W
Arachne
17,645
535
169
5
0
505,975
0
L
Tsukuyomi
17,283
524
171
5
0
508,450
0
L
Neith
15,381
466
136
4
0
505,500
0
L
Agni
14,993
454
161
5
0
572,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role