Player Matchup

Guan Yu
Guan Yu
Kordry
Guan Yu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 69L
1,631 Elo+
Party 4
Bacchus
Bacchus
MathOurique
Bacchus
Level 28
God Stats
9W - 5L
1,487 SR
Queue Stats
66W - 75L
1,505 Elo+
Party 2
Loki
Loki
Ssinate
Loki
Level 29
God Stats
25W - 22L
1,547 SR
Queue Stats
43W - 48L
1,480 Elo+
Party 2
Sol
Sol
mishamolucas
Sol
Level 101
God Stats
2W - 0L
1,560 SR
Queue Stats
185W - 133L
1,611 Elo+
Party 4
Neith
Neith
uacasmoles
Neith
Level 12
God Stats
4W - 3L
1,497 SR
Queue Stats
27W - 19L
1,581 Elo+
Party 4
Team Averages
Level 38
1,518 SR
1,562 Elo+

VS

Team Averages
Level 18
1,597 SR
1,500 Elo+
Raijin
Raijin
Gabriel_Carmoch
Raijin
Level 27
God Stats
11W - 5L
1,803 SR
Queue Stats
46W - 55L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Makrons
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 1
Neith
Neith
NiibiruX
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
ZephonBR
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xUrikx
Kumbhakarna
Level 28
God Stats
9W - 7L
1,683 SR
Queue Stats
106W - 138L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kordry
Guan Yu
16
6 / 1 / 4
10,404
650
7,029
11,490
8,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
MathOurique
Bacchus
14
6 / 2 / 13
9,561
598
5,554
11,615
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Ssinate
Loki
15
7 / 0 / 5
9,647
603
6,279
8,100
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 13
10,276
642
19,512
10,726
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
12 / 0 / 9
10,502
656
15,085
7,504
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,175
386
5,006
10,174
2,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Makrons
Amaterasu
11
2 / 8 / 1
7,099
444
5,940
15,100
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
NiibiruX
Neith
9
0 / 10 / 0
5,837
365
6,256
10,938
2,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ZephonBR
Nemesis
11
1 / 6 / 2
6,985
437
4,909
13,042
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
xUrikx
Kumbhakarna
9
1 / 7 / 0
6,323
395
3,576
18,411
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
38
Kills
5
5
Deaths
39
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Guan Yu
Kordry
Guan Yu
6
1
4
8
L
Amaterasu
Makrons
Amaterasu
2
8
1
0.31
W
Bacchus
MathOurique
Bacchus
6
2
13
6.25
L
Neith
NiibiruX
Neith
0
10
0
0
W
Loki
Ssinate
Loki
7
0
5
9.5
L
Nemesis
ZephonBR
Nemesis
1
6
2
0.33
W
7
2
13
6.75
W
Neith
12
0
9
16.5
L
Kumbhakarna
xUrikx
Kumbhakarna
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,459
Damage
25,687
49,435
Taken
67,665
28,119
Mitigated
29,553
21,016
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,006
573
0
962
10,174
2,795
231
2,214
7,960
22,367
0
W
Guan Yu
Kordry
Guan Yu
7,029
1,141
272
5,115
11,490
8,252
2,338
3,676
7,814
0
52,590
L
Amaterasu
Makrons
Amaterasu
5,940
3,259
0
1,927
15,100
8,650
0
6,887
8,213
0
28,785
W
Bacchus
MathOurique
Bacchus
5,554
849
0
2,950
11,615
9,296
573
1,099
10,516
29,439
0
L
Neith
NiibiruX
Neith
6,256
3,640
0
501
10,938
2,926
0
3,907
7,031
0
29,927
W
Loki
Ssinate
Loki
6,279
2,207
0
4,588
8,100
2,857
0
456
7,644
0
60,580
L
Nemesis
ZephonBR
Nemesis
4,909
1,615
0
2,376
13,042
4,656
0
3,897
9,145
0
31,242
W
19,512
7,528
0
5,723
10,726
4,676
3,923
1,212
9,514
67,648
3,336
W
Neith
15,085
9,189
0
2,368
7,504
3,038
4,053
2,139
5,365
0
56,603
L
Kumbhakarna
xUrikx
Kumbhakarna
3,576
945
0
1,686
18,411
10,526
0
7,527
10,884
12,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
32,419
475
Minions Killed
226
0
Camps Cleared
0
1,510,000
Distance Traveled
1,305,692
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,175
386
37
2
0
161,938
0
W
Guan Yu
10,404
650
120
8
0
353,306
5
L
Amaterasu
7,099
444
54
3
0
294,042
1
W
Bacchus
9,561
598
50
3
0
279,763
6
L
Neith
5,837
365
56
4
0
235,577
0
W
Loki
9,647
603
104
7
0
318,751
2
L
Nemesis
6,985
437
71
4
0
332,430
1
W
Sol
10,276
642
116
7
0
274,027
6
W
Neith
10,502
656
85
5
0
284,153
2
L
Kumbhakarna
6,323
395
8
1
0
281,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role