Player Matchup

Pele
Pele
BDBandit6969
Pele
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 28L
1,536 Elo+
Party 1
Ra
Ra
HALParadise
Ra
Level 8
God Stats
4W - 4L
1,768 SR
Queue Stats
8W - 13L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
Idwal15
Danzaburou
Level 29
God Stats
8W - 9L
1,533 SR
Queue Stats
118W - 128L
1,563 Elo+
Party 1
Ymir
Ymir
TheBadbozo
Ymir
Level 25
God Stats
0W - 3L
1,305 SR
Queue Stats
26W - 35L
1,484 Elo+
Party 1
Camazotz
Camazotz
VeeTubes
Camazotz
Level 26
God Stats
3W - 4L
1,626 SR
Queue Stats
24W - 32L
1,485 Elo+
Party 1
Team Averages
Level 22
1,546 SR
1,532 Elo+

VS

Team Averages
Level 14
1,601 SR
1,603 Elo+
Cu Chulainn
Cu Chulainn
Cubbitobb
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,728 Elo+
Solo
Tsukuyomi
Tsukuyomi
HBK-WECO
Tsukuyomi
Level 8
God Stats
5W - 1L
1,947 SR
Queue Stats
12W - 5L
1,741 Elo+
Solo
Nu Wa
Nu Wa
Opt1musRyoda
Nu Wa
Level 24
God Stats
7W - 4L
1,504 SR
Queue Stats
15W - 15L
1,484 Elo+
Solo
Neith
Neith
chuckb420
Neith
Level 8
God Stats
2W - 1L
1,597 SR
Queue Stats
6W - 4L
1,528 Elo+
Solo
Tiamat
Tiamat
idonthelprandom2
Tiamat
Level 17
God Stats
5W - 2L
1,459 SR
Queue Stats
66W - 54L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
7,796
433
4,504
12,881
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 7 / 1
6,939
386
2,785
9,842
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Idwal15
Danzaburou
14
1 / 5 / 0
8,647
480
3,850
13,378
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 7 / 3
6,847
380
4,475
17,043
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
VeeTubes
Camazotz
10
2 / 3 / 1
7,204
400
3,566
16,321
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cubbitobb
Cu Chulainn
18
11 / 1 / 4
11,784
655
13,702
16,413
12,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
HBK-WECO
Tsukuyomi
16
6 / 0 / 10
10,184
566
8,588
10,329
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 3 / 12
9,498
528
16,156
7,015
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
chuckb420
Neith
12
1 / 2 / 6
7,817
434
2,869
5,577
1,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 0 / 13
10,366
576
14,355
10,295
11,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
4
Kills
29
30
Deaths
6
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Cu Chulainn
Cubbitobb
Cu Chulainn
11
1
4
13
L
0
7
1
0.07
W
Tsukuyomi
HBK-WECO
Tsukuyomi
6
0
10
11
L
Danzaburou
Idwal15
Danzaburou
1
5
0
0.2
W
5
3
12
3.67
L
0
7
3
0.21
L
Camazotz
VeeTubes
Camazotz
2
3
1
0.83
W
Neith
chuckb420
Neith
1
2
6
2
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
55,670
69,465
Taken
49,629
21,309
Mitigated
31,420
13,075
Healing
21,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,504
639
0
1,411
12,881
3,929
0
3,224
9,425
0
40,715
W
Cu Chulainn
Cubbitobb
Cu Chulainn
13,702
2,563
0
6,045
16,413
12,156
2,096
2,667
13,704
8,877
65,489
L
2,785
118
164
1,427
9,842
2,765
0
4,508
4,965
32,075
0
W
Tsukuyomi
HBK-WECO
Tsukuyomi
8,588
1,854
0
4,963
10,329
4,071
529
689
9,584
0
69,266
L
Danzaburou
Idwal15
Danzaburou
3,850
973
0
2,883
13,378
3,842
715
7,454
5,455
0
55,222
W
16,156
4,135
639
1,633
7,015
2,525
1,929
1,542
5,371
54,188
0
L
4,475
701
0
2,005
17,043
6,511
0
9,450
6,947
31,753
1,611
L
Camazotz
VeeTubes
Camazotz
3,566
1,002
0
5,185
16,321
4,262
0
5,369
10,574
0
29,021
W
Neith
chuckb420
Neith
2,869
560
0
987
5,577
1,610
3,257
906
4,565
0
19,693
W
14,355
1,044
0
7,660
10,295
11,058
997
1,084
9,191
63,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
49,649
369
Minions Killed
494
0
Camps Cleared
0
1,619,875
Distance Traveled
1,664,334
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,796
433
68
4
0
323,992
2
W
Cu Chulainn
11,784
655
145
8
0
351,567
2
L
Ra
6,939
386
54
3
0
312,155
0
W
Tsukuyomi
10,184
566
125
7
0
359,092
1
L
Danzaburou
8,647
480
120
7
0
306,431
4
W
Nu Wa
9,498
528
73
4
0
293,782
3
L
Ymir
6,847
380
64
4
0
324,419
2
L
Camazotz
7,204
400
63
4
0
352,878
5
W
Neith
7,817
434
37
2
0
309,302
0
W
Tiamat
10,366
576
114
6
0
350,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role