Player Matchup

Horus
Horus
Hannamura
Horus
Level 104
God Stats
2W - 3L
1,549 SR
Queue Stats
54W - 48L
1,477 Elo+
Party 2
Janus
Janus
LessDown
Janus
Level 28
God Stats
0W - 1L
1,808 SR
Queue Stats
2W - 7L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
LittleLizi
Danzaburou
Level 36
God Stats
2W - 5L
1,456 SR
Queue Stats
11W - 13L
1,491 Elo+
Party 2
Team Averages
Level 56
1,604 SR
1,415 Elo+

VS

Team Averages
Level 59
1,428 SR
1,387 Elo+
Ganesha
Ganesha
SubcomandanteLag
Ganesha
Level 24
God Stats
9W - 9L
1,039 SR
Queue Stats
12W - 14L
1,248 Elo+
Party 1
Chiron
Chiron
XxLagehxX
Chiron
Level 26
God Stats
146W - 94L
1,715 SR
Queue Stats
202W - 161L
1,618 Elo+
Solo
Ra
Ra
turri708
Ra
Level 126
God Stats
2W - 1L
1,531 SR
Queue Stats
27W - 33L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hannamura
Horus
11
0 / 8 / 10
9,437
674
7,411
18,481
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
LessDown
Janus
13
6 / 7 / 4
10,905
779
8,044
10,095
3,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LittleLizi
Danzaburou
13
4 / 6 / 6
10,260
733
11,064
14,920
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 13
9,363
669
2,307
8,406
7,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
XxLagehxX
Chiron
16
10 / 2 / 8
12,119
866
19,202
12,453
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 4 / 4
11,470
819
13,599
12,916
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
10
Kills
21
21
Deaths
10
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
Hannamura
Horus
0
8
10
0.63
L
Janus
LessDown
Janus
6
7
4
1.14
L
Danzaburou
LittleLizi
Danzaburou
4
6
6
1.17
W
0
4
13
1.63
W
Chiron
XxLagehxX
Chiron
10
2
8
7
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
35,108
43,496
Taken
33,775
26,436
Mitigated
16,908
7,224
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Hannamura
Horus
7,411
3,088
616
2,608
18,481
17,303
0
4,979
13,502
0
14,307
L
Janus
LessDown
Janus
8,044
525
0
591
10,095
3,433
0
6,015
4,080
26,686
0
L
Danzaburou
LittleLizi
Danzaburou
11,064
5,200
0
3,409
14,920
5,700
0
4,940
9,980
0
41,690
W
2,307
26
318
1,185
8,406
7,389
245
2,708
5,698
8,037
0
W
Chiron
XxLagehxX
Chiron
19,202
9,976
1,188
5,311
12,453
4,742
2,034
2,198
10,255
0
90,349
W
13,599
1,127
1,209
4,560
12,916
4,777
783
3,471
9,445
46,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
32,952
118
Minions Killed
197
0
Camps Cleared
0
657,222
Distance Traveled
732,769
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,437
674
9
1
0
257,814
3
L
Janus
10,905
779
51
4
0
189,235
0
L
Danzaburou
10,260
733
58
4
0
210,173
0
W
Ganesha
9,363
669
1
0
0
249,335
0
W
Chiron
12,119
866
140
10
0
236,747
4
W
Ra
11,470
819
56
4
0
246,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role