Player Matchup

Nike
Nike
ALPHADOG639
Nike
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 150L
1,517 Elo+
Solo
Ymir
Ymir
Carmine2033
Ymir
Level 5
God Stats
2W - 1L
1,791 SR
Queue Stats
117W - 132L
1,582 Elo+
Party 1
Hades
Hades
WIZz o THUNDER
Hades
Level 109
God Stats
110W - 87L
1,625 SR
Queue Stats
321W - 337L
1,457 Elo+
Party 1
Cupid
Cupid
thirdcomingofh
Cupid
Level 25
God Stats
3W - 6L
1,222 SR
Queue Stats
82W - 82L
1,539 Elo+
Solo
Chaac
Chaac
xDBxBigDaddy
Chaac
Level 27
God Stats
7W - 6L
1,776 SR
Queue Stats
158W - 139L
1,627 Elo+
Solo
Team Averages
Level 39
1,583 SR
1,545 Elo+

VS

Team Averages
Level 21
1,600 SR
1,548 Elo+
Bakasura
Bakasura
KyroManiac373
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 134L
1,430 Elo+
Solo
Apollo
Apollo
MadaraUchiha7200
Apollo
Level 18
God Stats
2W - 2L
1,811 SR
Queue Stats
58W - 62L
1,477 Elo+
Solo
Artio
Artio
Vaynardin
Artio
Level 28
God Stats
6W - 8L
1,824 SR
Queue Stats
363W - 356L
1,498 Elo+
Solo
Tiamat
Tiamat
cristian6020
Tiamat
Level 24
God Stats
0W - 2L
1,368 SR
Queue Stats
31W - 35L
1,599 Elo+
Solo
Hercules
Hercules
hippielip
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,687
478
4,029
8,143
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 6 / 4
6,448
461
3,480
10,495
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 3 / 3
7,740
553
5,626
9,867
4,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 2
6,873
491
8,234
6,826
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
13 / 1 / 3
8,947
639
14,459
13,694
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KyroManiac373
Bakasura
11
2 / 7 / 5
7,069
505
4,757
10,719
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 6 / 2
6,521
466
4,643
9,224
2,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Vaynardin
Artio
11
3 / 1 / 6
6,523
466
5,345
13,390
7,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
11
2 / 7 / 3
7,296
521
8,978
10,847
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
hippielip
Hercules
13
3 / 3 / 1
8,064
576
6,045
8,631
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
24
Kills
14
14
Deaths
24
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
1
6
4
0.5
L
Bakasura
KyroManiac373
Bakasura
2
7
5
0.64
L
4
6
2
0.83
L
Artio
Vaynardin
Artio
3
1
6
6
W
5
3
3
2.17
L
Tiamat
2
7
3
0.5
L
Hercules
hippielip
Hercules
3
3
1
1.17
W
3
3
2
1.33
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,828
Damage
29,768
49,025
Taken
52,811
24,707
Mitigated
25,141
17,631
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,029
934
0
2,730
8,143
5,202
0
715
7,398
0
26,602
W
3,480
986
0
788
10,495
5,916
0
2,895
7,582
15,764
0
L
Bakasura
KyroManiac373
Bakasura
4,757
3,453
0
1,944
10,719
4,335
193
1,845
8,874
0
36,164
L
4,643
2,705
0
1,453
9,224
2,839
450
2,076
7,148
0
28,426
L
Artio
Vaynardin
Artio
5,345
594
851
7,379
13,390
7,855
0
2,408
10,982
13,956
0
W
5,626
801
60
4,677
9,867
4,582
835
2,570
7,286
36,436
0
L
Tiamat
8,978
1,346
0
1,732
10,847
5,752
470
2,486
8,276
40,178
0
L
Hercules
hippielip
Hercules
6,045
3,912
0
2,427
8,631
4,360
1,621
291
7,980
0
41,068
W
8,234
5,409
125
2,151
6,826
2,180
440
3,098
3,648
0
34,475
W
14,459
4,227
0
7,100
13,694
6,827
0
5,045
8,507
0
62,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
35,473
345
Minions Killed
297
0
Camps Cleared
0
1,220,209
Distance Traveled
1,200,525
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,687
478
58
4
0
236,131
3
W
Ymir
6,448
461
21
2
0
224,733
0
L
Bakasura
7,069
505
76
5
0
258,851
0
L
Apollo
6,521
466
49
4
0
227,377
2
L
Artio
6,523
466
9
1
0
221,960
1
W
Hades
7,740
553
87
6
0
223,705
1
L
Tiamat
7,296
521
73
5
0
246,497
2
L
Hercules
8,064
576
90
6
0
245,840
3
W
Cupid
6,873
491
71
5
0
233,853
0
W
Chaac
8,947
639
108
8
0
301,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role