Player Matchup

King Arthur
King Arthur
MysterKid123
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,178 Elo+
Party 3
Raijin
Raijin
NWB_Cott3nB3nd3r
Raijin
Level 16
God Stats
5W - 10L
1,299 SR
Queue Stats
54W - 85L
1,192 Elo+
Party 1
Bacchus
Bacchus
NWB_Fr0zon3
Bacchus
Level 17
God Stats
33W - 32L
1,544 SR
Queue Stats
452W - 505L
1,177 Elo+
Party 1
Susano
Susano
ProBroplays
Susano
Level 9
God Stats
4W - 13L
1,165 SR
Queue Stats
7W - 16L
1,121 Elo+
Party 3
Amaterasu
Amaterasu
SwagGod25
Amaterasu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,067 Elo+
Party 3
Team Averages
Level 10
1,402 SR
1,147 Elo+

VS

Team Averages
Level 21
1,440 SR
1,300 Elo+
Chernobog
Chernobog
DarkPsycho132
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,123 Elo+
Party 2
Chang'e
Chang'e
Medici64
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SilverTomcat330
Ratatoskr
Level 15
God Stats
5W - 1L
1,579 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
TwinPanamax
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,158 Elo+
Party 2
Heimdallr
Heimdallr
rockinlazyTbar
Heimdallr
Level 28
God Stats
8W - 18L
1,122 SR
Queue Stats
80W - 98L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MysterKid123
King Arthur
10
2 / 13 / 1
6,856
381
4,003
24,179
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 8 / 2
10,853
603
10,737
13,145
6,989
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
NWB_Fr0zon3
Bacchus
10
1 / 5 / 2
6,837
380
5,876
10,427
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
12
0 / 10 / 2
7,173
399
4,897
12,836
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SwagGod25
Amaterasu
12
1 / 14 / 2
7,713
429
4,939
16,842
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkPsycho132
Chernobog
14
7 / 2 / 5
9,544
530
9,361
6,149
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Medici64
Chang'e
16
13 / 3 / 9
11,174
621
15,956
13,599
10,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
SilverTomcat330
Ratatoskr
16
8 / 4 / 3
10,653
592
12,455
16,509
6,470
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
TwinPanamax
Kumbhakarna
13
3 / 0 / 10
9,715
540
4,842
10,968
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
rockinlazyTbar
Heimdallr
15
15 / 1 / 5
10,842
602
12,377
7,261
3,154
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
9
Kills
46
50
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DarkPsycho132
Chernobog
7
2
5
4.75
W
Chang'e
Medici64
Chang'e
13
3
9
5.83
L
King Arthur
MysterKid123
King Arthur
2
13
1
0.19
L
5
8
2
0.75
L
Bacchus
NWB_Fr0zon3
Bacchus
1
5
2
0.4
L
Susano
0
10
2
0.1
W
Ratatoskr
SilverTomcat330
Ratatoskr
8
4
3
2.38
L
Amaterasu
SwagGod25
Amaterasu
1
14
2
0.14
W
Kumbhakarna
TwinPanamax
Kumbhakarna
3
0
10
8
W
Heimdallr
rockinlazyTbar
Heimdallr
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
54,991
77,429
Taken
54,486
40,365
Mitigated
30,388
7,533
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DarkPsycho132
Chernobog
9,361
6,785
0
0
6,149
2,153
6,315
1,862
4,197
0
31,311
W
Chang'e
Medici64
Chang'e
15,956
2,258
780
5,536
13,599
10,113
2,425
2,163
11,286
57,019
0
L
King Arthur
MysterKid123
King Arthur
4,003
1,607
0
3,060
24,179
14,084
227
2,700
21,179
0
18,814
L
10,737
2,023
0
1,056
13,145
6,989
890
2,341
10,520
54,590
0
L
Bacchus
NWB_Fr0zon3
Bacchus
5,876
890
0
371
10,427
8,465
0
2,772
7,375
13,203
0
L
Susano
4,897
684
0
1,205
12,836
4,012
631
5,963
6,515
0
33,106
W
Ratatoskr
SilverTomcat330
Ratatoskr
12,455
6,784
0
7,367
16,509
6,470
1,633
5,978
10,441
0
66,860
L
Amaterasu
SwagGod25
Amaterasu
4,939
2,714
0
1,841
16,842
6,815
384
6,084
10,414
0
26,850
W
Kumbhakarna
TwinPanamax
Kumbhakarna
4,842
986
0
2,122
10,968
8,498
1,001
4,601
6,307
31,211
0
W
Heimdallr
rockinlazyTbar
Heimdallr
12,377
8,221
123
280
7,261
3,154
6,045
2,009
5,102
0
43,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
51,928
215
Minions Killed
400
0
Camps Cleared
0
1,596,398
Distance Traveled
1,623,152
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,544
530
64
4
0
316,471
1
W
Chang'e
11,174
621
105
6
0
297,234
1
L
King Arthur
6,856
381
19
1
0
338,273
0
L
Raijin
10,853
603
91
5
0
226,599
0
L
Bacchus
6,837
380
6
0
0
303,915
0
L
Susano
7,173
399
62
3
0
382,709
0
W
Ratatoskr
10,653
592
114
6
0
335,159
2
L
Amaterasu
7,713
429
37
2
0
344,902
6
W
Kumbhakarna
9,715
540
33
2
0
374,932
3
W
Heimdallr
10,842
602
84
5
0
299,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role