Player Matchup

Tiamat
Tiamat
Quizle
Tiamat
Level 49
God Stats
0W - 2L
1,536 SR
Queue Stats
38W - 57L
1,349 Elo+
Party 1
Cupid
Cupid
Whamshackle
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
thomasgsollars
Erlang Shen
Level 78
God Stats
5W - 6L
1,492 SR
Queue Stats
62W - 84L
1,440 Elo+
Party 1
Team Averages
Level 55
1,510 SR
1,386 Elo+

VS

Team Averages
Level 78
1,384 SR
1,394 Elo+
Discordia
Discordia
CHKO110
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 137L
1,484 Elo+
Party 2
Sol
Sol
Cresantkid
Sol
Level 82
God Stats
1W - 0L
1,151 SR
Queue Stats
4W - 10L
1,247 Elo+
Solo
Sylvanus
Sylvanus
atlus12
Sylvanus
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 146L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Quizle
Tiamat
14
1 / 8 / 8
11,247
592
15,682
16,173
8,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 5
12,273
646
11,560
18,749
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
thomasgsollars
Erlang Shen
16
6 / 3 / 6
12,529
659
16,885
21,545
26,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CHKO110
Discordia
16
5 / 6 / 8
12,827
675
14,170
12,601
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 10
12,699
668
18,513
20,252
8,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
atlus12
Sylvanus
17
7 / 4 / 7
14,445
760
12,489
23,872
23,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
12
Kills
16
16
Deaths
13
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
CHKO110
Discordia
5
6
8
1.5
W
4
3
10
3
L
Tiamat
Quizle
Tiamat
1
8
8
0.63
L
5
5
5
1.5
W
Sylvanus
atlus12
Sylvanus
7
4
7
2.63
L
Erlang Shen
thomasgsollars
Erlang Shen
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,127
Damage
45,172
56,467
Taken
56,725
40,542
Mitigated
37,334
12,700
Healing
28,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CHKO110
Discordia
14,170
911
1,027
2,971
12,601
5,314
366
2,182
10,277
56,695
0
W
18,513
5,569
0
8,306
20,252
8,505
1,912
4,975
14,769
106,172
0
L
Tiamat
Quizle
Tiamat
15,682
1,400
951
2,491
16,173
8,347
230
12,804
3,116
48,627
0
L
11,560
5,954
2,085
4,875
18,749
5,717
1,205
15,967
2,378
0
50,818
W
Sylvanus
atlus12
Sylvanus
12,489
3,253
5,184
10,961
23,872
23,515
377
7,523
15,651
30,792
0
L
Erlang Shen
thomasgsollars
Erlang Shen
16,885
8,018
0
2,298
21,545
26,478
313
15,286
5,689
180
45,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
39,971
209
Minions Killed
227
0
Camps Cleared
0
970,755
Distance Traveled
927,811
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,827
675
78
4
0
336,176
5
W
Sol
12,699
668
119
6
0
327,006
2
L
Tiamat
11,247
592
72
4
0
315,760
3
L
Cupid
12,273
646
90
5
0
305,659
0
W
Sylvanus
14,445
760
30
2
0
264,629
2
L
Erlang Shen
12,529
659
47
2
0
349,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role