Player Matchup

Merlin
Merlin
Platinum I
BaKeRs A sAvAgE
Merlin
Platinum I
Level 145
God Stats
7W - 6L
1,816 SR
Queue Stats
108W - 108L
2,092 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
DEDLIFE69
Danzaburou
Platinum IV
Level 148
God Stats
21W - 12L
1,865 SR
Queue Stats
119W - 107L
1,908 MMR
Party 2
Susano
Susano
Platinum I
Don Weezing
Susano
Platinum I
Level 144
God Stats
4W - 4L
1,611 SR
Queue Stats
95W - 77L
2,019 MMR
Party 3
Chang'e
Chang'e
Platinum II
NAUGHTY KARL
Chang'e
Platinum II
Level 160
God Stats
305W - 246L
1,725 SR
Queue Stats
666W - 656L
2,056 MMR
Solo
Khepri
Khepri
Platinum IV
chichiss
Khepri
Platinum IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 85L
1,876 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,703 SR
1,990 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,572 SR
2,003 MMR
Bastet
Bastet
Diamond IV
ANGELBELM0NT
Bastet
Diamond IV
Level 160
God Stats
21W - 20L
1,669 SR
Queue Stats
787W - 788L
2,102 MMR
Party 1
Ullr
Ullr
Platinum I
DKMxLMASTERx
Ullr
Platinum I
Level 154
God Stats
3W - 2L
1,634 SR
Queue Stats
54W - 37L
2,010 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
Hooligan_E_
Erlang Shen
Diamond IV
Level 145
God Stats
6W - 8L
1,335 SR
Queue Stats
400W - 392L
2,068 MMR
Party 4
Kukulkan
Kukulkan
Platinum III
and1butch
Kukulkan
Platinum III
Level 142
God Stats
13W - 15L
1,553 SR
Queue Stats
780W - 777L
1,822 MMR
Party 4
Ne Zha
Ne Zha
Diamond III
lilnicky127
Ne Zha
Diamond III
Level 128
God Stats
46W - 49L
1,671 SR
Queue Stats
710W - 718L
2,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 10
12,390
459
17,929
17,350
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DEDLIFE69
Danzaburou
20
5 / 7 / 8
14,572
540
17,018
24,653
12,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
20
9 / 2 / 2
14,281
529
14,059
20,164
8,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
NAUGHTY KARL
Chang'e
20
6 / 3 / 7
13,762
510
27,894
23,483
13,325
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
chichiss
Khepri
17
3 / 2 / 8
13,154
487
2,751
17,550
21,543
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
GilgameshJanusKing ArthurAthenaTiamat

VS

Bans
SetCu ChulainnSobekNemesisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
2 / 9 / 7
13,274
492
11,329
21,119
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
10 / 3 / 4
16,557
613
32,139
35,792
15,158
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Hooligan_E_
Erlang Shen
20
0 / 5 / 6
13,581
503
9,420
26,965
20,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
and1butch
Kukulkan
20
4 / 4 / 6
15,407
571
14,698
12,730
5,093
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
2 / 5 / 8
14,970
554
11,174
23,696
21,797
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
25
Kills
18
18
Deaths
26
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
9
7
0.61
L
2
4
10
1.75
L
Danzaburou
DEDLIFE69
Danzaburou
5
7
8
1.29
W
10
3
4
4
L
Susano
9
2
2
5
W
Erlang Shen
Hooligan_E_
Erlang Shen
0
5
6
0.6
L
Chang'e
NAUGHTY KARL
Chang'e
6
3
7
3.17
W
Kukulkan
and1butch
Kukulkan
4
4
6
1.75
L
Khepri
chichiss
Khepri
3
2
8
3.5
W
Ne Zha
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,651
Damage
78,760
103,200
Taken
120,302
64,260
Mitigated
69,845
36,486
Healing
50,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,329
2,898
0
5,189
21,119
7,307
0
8,581
12,538
0
77,106
L
17,929
1,137
337
3,971
17,350
8,255
566
2,471
14,755
96,512
0
L
Danzaburou
DEDLIFE69
Danzaburou
17,018
9,955
0
9,996
24,653
12,272
1,977
3,678
20,931
0
110,470
W
32,139
24,995
0
25,450
35,792
15,158
7,856
13,524
22,268
0
153,155
L
Susano
14,059
3,108
0
5,686
20,164
8,865
0
2,297
17,821
0
103,039
W
Erlang Shen
Hooligan_E_
Erlang Shen
9,420
3,620
0
8,981
26,965
20,490
1,033
11,008
15,957
2,822
91,507
L
Chang'e
NAUGHTY KARL
Chang'e
27,894
776
2,439
11,912
23,483
13,325
382
3,731
19,636
102,632
0
W
Kukulkan
and1butch
Kukulkan
14,698
658
0
1,777
12,730
5,093
376
7,283
5,447
119,372
0
L
Khepri
chichiss
Khepri
2,751
424
0
2,145
17,550
21,543
0
4,715
12,623
15,769
0
W
Ne Zha
11,174
2,877
0
8,624
23,696
21,797
1,044
10,208
13,488
3,153
77,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,159
Gold Earned
73,789
711
Minions Killed
770
0
Camps Cleared
0
2,424,024
Distance Traveled
2,502,409
42
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,274
492
113
4
0
536,578
1
L
Merlin
12,390
459
176
7
0
478,830
10
L
Danzaburou
14,572
540
178
7
0
436,501
10
W
Ullr
16,557
613
199
7
0
456,869
6
L
Susano
14,281
529
177
7
0
574,208
12
W
Erlang Shen
13,581
503
152
6
0
473,870
7
L
Chang'e
13,762
510
164
6
0
511,691
6
W
Kukulkan
15,407
571
212
8
0
491,530
6
L
Khepri
13,154
487
16
1
0
422,794
4
W
Ne Zha
14,970
554
94
3
0
543,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role