Player Matchup

Bellona
Bellona
Bronze III
DOATHOR
Bellona
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Skadi
Skadi
Silver II
Dark-Bylel934
Skadi
Silver II
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 74L
1,343 MMR
Solo
Bacchus
Bacchus
Silver I
Robininthahouse
Bacchus
Silver I
Level 116
God Stats
10W - 7L
1,737 SR
Queue Stats
158W - 161L
1,182 MMR
Solo
Janus
Janus
Bronze III
Stepdad25
Janus
Bronze III
Level 61
God Stats
3W - 4L
1,295 SR
Queue Stats
84W - 63L
1,357 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
o0Tosunpasa0o
Cu Chulainn
Gold V
Level 160
God Stats
47W - 21L
1,726 SR
Queue Stats
476W - 478L
1,255 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,552 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,596 SR
1,319 MMR
Ymir
Ymir
Silver II
Amjad-iQ-
Ymir
Silver II
Level 103
God Stats
0W - 1L
1,552 SR
Queue Stats
278W - 281L
1,108 MMR
Party 1
Anhur
Anhur
Gold II
Bramsiito
Anhur
Gold II
Level 128
God Stats
2W - 3L
1,713 SR
Queue Stats
411W - 394L
1,516 MMR
Party 2
Kukulkan
Kukulkan
Gold V
GLOCK_FATHER
Kukulkan
Gold V
Level 105
God Stats
57W - 57L
1,564 SR
Queue Stats
172W - 165L
1,360 MMR
Solo
Arachne
Arachne
Gold V
Ivarrr__
Arachne
Gold V
Level 108
God Stats
9W - 10L
1,536 SR
Queue Stats
805W - 804L
1,412 MMR
Party 2
King Arthur
King Arthur
Silver I
LiTcH-iQ
King Arthur
Silver I
Level 137
God Stats
2W - 4L
1,615 SR
Queue Stats
251W - 243L
1,197 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DOATHOR
Bellona
20
12 / 0 / 8
14,599
635
17,659
19,542
15,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 3 / 3
13,225
575
20,164
13,802
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 13
12,403
539
8,032
17,646
20,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Stepdad25
Janus
20
8 / 4 / 6
14,089
613
16,635
15,762
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
o0Tosunpasa0o
Cu Chulainn
18
3 / 6 / 10
12,717
553
20,690
25,454
19,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetGilgameshAthenaScyllaTsukuyomi

VS

Bans
TiamatCernunnosGebCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 2
9,110
396
5,399
19,160
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Bramsiito
Anhur
15
1 / 6 / 2
9,498
413
9,430
18,544
6,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GLOCK_FATHER
Kukulkan
15
2 / 7 / 1
9,872
429
11,130
14,844
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ivarrr__
Arachne
17
6 / 8 / 3
10,651
463
15,015
21,758
10,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
LiTcH-iQ
King Arthur
18
4 / 6 / 1
11,369
494
15,369
30,206
24,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
32
Kills
14
14
Deaths
32
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
2
0.4
L
Anhur
Bramsiito
Anhur
1
6
2
0.33
W
Bellona
DOATHOR
Bellona
12
0
8
16
W
7
3
3
2.83
L
Kukulkan
GLOCK_FATHER
Kukulkan
2
7
1
0.36
L
Arachne
Ivarrr__
Arachne
6
8
3
0.94
L
King Arthur
LiTcH-iQ
King Arthur
4
6
1
0.75
W
2
1
13
8.5
W
Janus
Stepdad25
Janus
8
4
6
2.75
W
Cu Chulainn
o0Tosunpasa0o
Cu Chulainn
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,180
Damage
56,343
92,206
Taken
104,512
66,810
Mitigated
59,554
21,940
Healing
25,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,399
275
0
4,040
19,160
12,359
0
8,910
10,250
35,374
0
L
Anhur
Bramsiito
Anhur
9,430
2,810
0
5,194
18,544
6,363
0
3,404
15,140
0
63,018
W
Bellona
DOATHOR
Bellona
17,659
8,863
0
2,930
19,542
15,195
4,741
4,072
15,470
0
116,583
W
20,164
9,926
0
2,261
13,802
5,211
2,305
2,438
11,364
0
100,629
L
Kukulkan
GLOCK_FATHER
Kukulkan
11,130
392
0
1,138
14,844
6,105
0
5,796
9,048
67,925
0
L
Arachne
Ivarrr__
Arachne
15,015
8,807
0
4,755
21,758
10,261
7
3,848
17,910
0
70,195
L
King Arthur
LiTcH-iQ
King Arthur
15,369
1,903
0
10,284
30,206
24,466
190
5,970
24,236
0
78,518
W
8,032
882
0
4,725
17,646
20,122
99
3,585
14,061
20,050
0
W
Janus
Stepdad25
Janus
16,635
1,037
0
4,195
15,762
6,988
2,016
3,720
12,042
137,664
0
W
Cu Chulainn
o0Tosunpasa0o
Cu Chulainn
20,690
3,649
0
7,829
25,454
19,294
0
2,714
22,740
11,599
76,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,033
Gold Earned
50,500
742
Minions Killed
555
0
Camps Cleared
0
2,332,595
Distance Traveled
1,986,033
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,110
396
57
2
0
414,364
5
L
Anhur
9,498
413
104
5
0
334,792
11
W
Bellona
14,599
635
175
8
0
547,198
1
W
Skadi
13,225
575
158
7
0
415,589
1
L
Kukulkan
9,872
429
125
5
0
395,654
5
L
Arachne
10,651
463
110
5
0
439,174
1
L
King Arthur
11,369
494
159
7
0
402,049
1
W
Bacchus
12,403
539
21
1
0
484,715
9
W
Janus
14,089
613
234
10
0
464,241
1
W
Cu Chulainn
12,717
553
154
7
0
420,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role