Player Matchup

Nemesis
Nemesis
Il Poke Il
Nemesis
Level 84
God Stats
13W - 14L
1,666 SR
Queue Stats
409W - 333L
1,569 Elo+
Party 2
Anhur
Anhur
Im Zymps
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
XL Blanco
Merlin
Level 78
God Stats
7W - 9L
1,370 SR
Queue Stats
395W - 333L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
XL ReyesG
Gilgamesh
Level 69
God Stats
1W - 2L
1,599 SR
Queue Stats
228W - 179L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
xJPILLZx
Guan Yu
Level 61
God Stats
23W - 9L
1,701 SR
Queue Stats
192W - 158L
1,572 Elo+
Party 2
Team Averages
Level 59
1,567 SR
1,548 Elo+

VS

Team Averages
Level 102
1,729 SR
1,567 Elo+
Guan Yu
Guan Yu
AliceRosez
Guan Yu
Level 16
God Stats
4W - 0L
2,020 SR
Queue Stats
86W - 29L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
Average-Arc
Cthulhu
Level 61
God Stats
9W - 1L
1,746 SR
Queue Stats
106W - 105L
1,496 Elo+
Solo
Anhur
Anhur
CewchiGoober
Anhur
Level 146
God Stats
8W - 10L
1,517 SR
Queue Stats
176W - 161L
1,509 Elo+
Party 1
Chaac
Chaac
Lvl76Magikarp
Chaac
Level 160
God Stats
5W - 0L
1,802 SR
Queue Stats
415W - 355L
1,597 Elo+
Party 1
Anubis
Anubis
Yes Ornstein
Anubis
Level 125
God Stats
14W - 9L
1,560 SR
Queue Stats
287W - 234L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Il Poke Il
Nemesis
14
4 / 5 / 2
8,464
564
6,538
12,538
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Im Zymps
Anhur
12
1 / 4 / 0
7,001
467
2,750
8,104
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
XL Blanco
Merlin
14
4 / 3 / 2
8,113
541
8,444
7,887
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
XL ReyesG
Gilgamesh
10
0 / 5 / 3
6,825
455
4,444
11,912
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
xJPILLZx
Guan Yu
13
0 / 7 / 3
7,525
502
5,601
14,694
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AliceRosez
Guan Yu
14
5 / 2 / 3
8,933
596
9,332
10,414
10,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Average-Arc
Cthulhu
12
3 / 2 / 7
7,870
525
7,922
11,085
5,581
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 5
8,680
579
4,891
8,669
2,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 5
9,364
624
8,798
10,068
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
5 / 3 / 5
8,278
552
8,711
9,527
4,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
24
24
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AliceRosez
Guan Yu
5
2
3
3.25
W
Cthulhu
Average-Arc
Cthulhu
3
2
7
3.25
W
4
1
5
6.5
L
Nemesis
Il Poke Il
Nemesis
4
5
2
1
L
Anhur
Im Zymps
Anhur
1
4
0
0.25
W
7
1
5
9.5
L
Merlin
XL Blanco
Merlin
4
3
2
1.67
L
Gilgamesh
XL ReyesG
Gilgamesh
0
5
3
0.3
W
Anubis
5
3
5
2.5
L
Guan Yu
xJPILLZx
Guan Yu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
39,654
55,135
Taken
49,763
20,209
Mitigated
28,613
10,044
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AliceRosez
Guan Yu
9,332
957
185
2,794
10,414
10,078
0
386
10,028
0
52,701
W
Cthulhu
Average-Arc
Cthulhu
7,922
658
812
2,497
11,085
5,581
0
3,375
7,710
27,302
0
W
4,891
1,362
0
3,694
8,669
2,405
132
0
8,669
0
53,311
L
Nemesis
Il Poke Il
Nemesis
6,538
3,161
0
1,107
12,538
4,403
22
4,249
8,289
0
57,172
L
Anhur
Im Zymps
Anhur
2,750
632
0
839
8,104
1,927
966
1,647
6,457
0
32,631
W
8,798
2,308
0
6,036
10,068
5,567
0
1,914
8,154
0
62,378
L
Merlin
XL Blanco
Merlin
8,444
181
0
1,300
7,887
1,959
0
4,048
3,839
42,595
0
L
Gilgamesh
XL ReyesG
Gilgamesh
4,444
507
0
2,138
11,912
4,162
0
5,584
6,328
0
23,295
W
Anubis
8,711
100
0
4,441
9,527
4,982
0
2,942
6,585
52,033
0
L
Guan Yu
xJPILLZx
Guan Yu
5,601
404
364
4,296
14,694
7,758
0
1,105
13,589
0
41,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
43,125
359
Minions Killed
481
0
Camps Cleared
0
1,348,787
Distance Traveled
1,401,004
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,933
596
101
7
0
283,308
2
W
Cthulhu
7,870
525
45
3
0
300,963
3
W
Anhur
8,680
579
107
7
0
237,774
1
L
Nemesis
8,464
564
92
6
0
292,496
2
L
Anhur
7,001
467
63
4
0
239,606
0
W
Chaac
9,364
624
134
9
0
330,839
2
L
Merlin
8,113
541
68
5
0
253,080
1
L
Gilgamesh
6,825
455
45
3
0
284,369
9
W
Anubis
8,278
552
94
6
0
248,120
3
L
Guan Yu
7,525
502
91
6
0
279,236
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role