Player Matchup

Xing Tian
Xing Tian
GHOSTCOMMAND3R
Xing Tian
Level 151
God Stats
10W - 3L
1,830 SR
Queue Stats
260W - 278L
1,562 Elo+
Solo
Artio
Artio
NOLA-Oblivion
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
Neji512
Hercules
Level 128
God Stats
1W - 2L
1,735 SR
Queue Stats
310W - 330L
1,495 Elo+
Solo
Fenrir
Fenrir
cannotbeusered
Fenrir
Level 18
God Stats
0W - 2L
1,314 SR
Queue Stats
17W - 13L
1,638 Elo+
Solo
Bakasura
Bakasura
lelanding
Bakasura
Level 29
God Stats
0W - 1L
1,640 SR
Queue Stats
59W - 77L
1,446 Elo+
Party 1
Team Averages
Level 68
1,604 SR
1,528 Elo+

VS

Team Averages
Level 119
1,648 SR
1,582 Elo+
Hou Yi
Hou Yi
BenM007
Hou Yi
Level 75
God Stats
3W - 1L
1,648 SR
Queue Stats
95W - 80L
1,658 Elo+
Solo
Bacchus
Bacchus
DlishusHippie
Bacchus
Level 121
God Stats
14W - 15L
1,739 SR
Queue Stats
719W - 720L
1,572 Elo+
Solo
King Arthur
King Arthur
Ransackz
King Arthur
Level 108
God Stats
3W - 0L
1,722 SR
Queue Stats
382W - 355L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
mattdevin
Cabrakan
Level 160
God Stats
52W - 41L
1,533 SR
Queue Stats
1,226W - 1,268L
1,520 Elo+
Solo
Discordia
Discordia
shwa1
Discordia
Level 129
God Stats
8W - 4L
1,597 SR
Queue Stats
290W - 280L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GHOSTCOMMAND3R
Xing Tian
15
3 / 7 / 4
8,604
860
8,122
18,855
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 8 / 8
7,252
725
3,358
16,526
12,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Neji512
Hercules
15
2 / 6 / 6
8,281
828
4,497
18,873
16,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
5 / 7 / 5
8,519
852
6,547
12,360
9,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
lelanding
Bakasura
14
3 / 10 / 2
8,590
859
6,521
15,606
7,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BenM007
Hou Yi
17
12 / 2 / 20
10,393
1,039
20,184
9,730
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
17
4 / 1 / 32
10,257
1,026
9,730
12,846
16,324
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Ransackz
King Arthur
16
6 / 4 / 26
9,461
946
16,274
13,009
11,006
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
mattdevin
Cabrakan
16
12 / 5 / 15
10,111
1,011
15,769
13,826
10,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
shwa1
Discordia
15
4 / 2 / 21
9,067
907
12,555
3,838
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
152
13
Kills
38
38
Deaths
14
25
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BenM007
Hou Yi
12
2
20
11
W
Bacchus
4
1
32
20
L
Xing Tian
GHOSTCOMMAND3R
Xing Tian
3
7
4
0.71
L
0
8
8
0.5
L
Hercules
Neji512
Hercules
2
6
6
0.83
W
King Arthur
Ransackz
King Arthur
6
4
26
4.75
L
5
7
5
1.07
L
Bakasura
lelanding
Bakasura
3
10
2
0.4
W
Cabrakan
mattdevin
Cabrakan
12
5
15
3.9
W
Discordia
shwa1
Discordia
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
74,512
82,220
Taken
53,249
58,417
Mitigated
44,627
15,146
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BenM007
Hou Yi
20,184
7,888
1,569
1,699
9,730
4,695
847
1,955
7,386
0
32,672
W
Bacchus
9,730
1,132
350
2,966
12,846
16,324
79
3,245
8,914
17,319
0
L
Xing Tian
GHOSTCOMMAND3R
Xing Tian
8,122
199
292
3,568
18,855
12,039
0
9,377
9,478
17,833
0
L
3,358
456
989
1,141
16,526
12,794
0
7,484
9,042
6,843
0
L
Hercules
Neji512
Hercules
4,497
1,012
182
5,777
18,873
16,831
0
9,589
9,284
0
11,216
W
King Arthur
Ransackz
King Arthur
16,274
1,163
2,094
1,122
13,009
11,006
64
2,739
9,839
72
26,553
L
6,547
1,505
175
1,581
12,360
9,593
0
5,261
7,099
0
12,403
L
Bakasura
lelanding
Bakasura
6,521
4,395
0
1,441
15,606
7,160
0
6,343
9,263
0
10,313
W
Cabrakan
mattdevin
Cabrakan
15,769
1,167
1,254
2,678
13,826
10,992
72
2,320
11,150
25,643
0
W
Discordia
shwa1
Discordia
12,555
776
928
85
3,838
1,610
1,221
1,221
2,617
24,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,246
Gold Earned
49,289
68
Minions Killed
107
0
Camps Cleared
0
846,383
Distance Traveled
953,104
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,393
1,039
29
3
0
171,995
0
W
Bacchus
10,257
1,026
9
1
0
226,053
2
L
Xing Tian
8,604
860
22
2
0
169,006
1
L
Artio
7,252
725
5
1
0
190,260
0
L
Hercules
8,281
828
7
1
0
156,116
2
W
King Arthur
9,461
946
21
2
0
194,505
0
L
Fenrir
8,519
852
7
1
0
178,595
0
L
Bakasura
8,590
859
27
3
0
152,406
1
W
Cabrakan
10,111
1,011
22
2
0
187,780
1
W
Discordia
9,067
907
26
3
0
172,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role