Player Matchup

Osiris
Osiris
DS_ldn0
Osiris
Level 77
God Stats
13W - 18L
1,423 SR
Queue Stats
293W - 333L
1,429 Elo+
Party 2
Ymir
Ymir
Humdaan_17
Ymir
Level 68
God Stats
14W - 17L
1,469 SR
Queue Stats
392W - 449L
1,385 Elo+
Party 2
Mercury
Mercury
ShadZ171
Mercury
Level 68
God Stats
32W - 31L
1,535 SR
Queue Stats
343W - 361L
1,409 Elo+
Party 2
Zeus
Zeus
barbosatf
Zeus
Level 108
God Stats
83W - 81L
1,477 SR
Queue Stats
272W - 318L
1,375 Elo+
Solo
Anhur
Anhur
yc_mulli
Anhur
Level 78
God Stats
2W - 1L
1,306 SR
Queue Stats
142W - 172L
1,456 Elo+
Party 2
Team Averages
Level 80
1,442 SR
1,411 Elo+

VS

Team Averages
Level 79
1,461 SR
1,381 Elo+
Merlin
Merlin
Dark_Link1999
Merlin
Level 102
God Stats
11W - 13L
1,391 SR
Queue Stats
53W - 41L
1,519 Elo+
Party 3
Bacchus
Bacchus
Hxydzy
Bacchus
Level 83
God Stats
18W - 14L
1,367 SR
Queue Stats
169W - 223L
1,387 Elo+
Party 1
Guan Yu
Guan Yu
orochi_uchiha
Guan Yu
Level 89
God Stats
13W - 7L
1,795 SR
Queue Stats
277W - 329L
1,413 Elo+
Party 1
Susano
Susano
raiden_tidus_
Susano
Level 25
God Stats
2W - 5L
1,339 SR
Queue Stats
32W - 26L
1,146 Elo+
Party 3
Anhur
Anhur
temp-266522
Anhur
Level 96
God Stats
4W - 4L
1,414 SR
Queue Stats
225W - 238L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DS_ldn0
Osiris
20
3 / 1 / 6
12,713
605
6,510
14,951
12,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 8
10,542
502
7,039
14,818
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ShadZ171
Mercury
20
8 / 2 / 5
12,442
592
7,699
14,853
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
3 / 7 / 6
11,415
544
9,298
10,828
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
yc_mulli
Anhur
19
8 / 3 / 3
12,265
584
6,865
14,875
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 0
11,891
566
14,879
9,662
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Hxydzy
Bacchus
15
1 / 8 / 4
9,293
443
8,527
15,331
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
7
1 / 1 / 1
7,166
341
2,611
4,353
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 8 / 0
7,921
377
1,492
10,923
5,419
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 6 / 1
10,770
513
9,341
13,713
4,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
24
Kills
14
14
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
DS_ldn0
Osiris
3
1
6
6
L
6
2
0
3
W
2
1
8
6
L
Bacchus
Hxydzy
Bacchus
1
8
4
0.38
W
Mercury
ShadZ171
Mercury
8
2
5
5.25
W
Zeus
3
7
6
0.86
L
Guan Yu
1
1
1
1.5
L
0
8
0
0
L
6
6
1
1.08
W
Anhur
yc_mulli
Anhur
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
36,850
70,325
Taken
53,982
35,322
Mitigated
23,552
14,739
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DS_ldn0
Osiris
6,510
869
0
5,578
14,951
12,353
403
5,132
9,819
15,583
64,828
L
14,879
512
0
4,038
9,662
4,423
344
3,287
6,375
78,349
0
W
7,039
996
0
3,160
14,818
9,353
0
3,694
11,124
47,422
0
L
Bacchus
Hxydzy
Bacchus
8,527
1,044
0
1,440
15,331
7,751
265
6,929
8,402
50,512
0
W
Mercury
ShadZ171
Mercury
7,699
3,967
0
0
14,853
5,474
0
4,232
10,621
0
112,266
W
Zeus
9,298
419
66
947
10,828
3,383
294
3,506
7,322
77,369
0
L
Guan Yu
2,611
723
70
974
4,353
1,689
0
550
3,803
0
19,964
L
1,492
48
0
0
10,923
5,419
72
263
10,660
0
30,295
L
9,341
3,973
265
5,341
13,713
4,270
420
6,204
7,509
0
63,311
W
Anhur
yc_mulli
Anhur
6,865
2,412
0
4,988
14,875
4,759
2,145
7,011
7,864
0
82,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,377
Gold Earned
47,041
694
Minions Killed
460
0
Camps Cleared
0
2,074,276
Distance Traveled
1,744,026
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,713
605
167
8
0
443,042
1
L
Merlin
11,891
566
164
8
0
410,254
5
W
Ymir
10,542
502
76
4
0
437,734
2
L
Bacchus
9,293
443
75
4
0
388,306
0
W
Mercury
12,442
592
175
8
0
452,208
11
W
Zeus
11,415
544
137
7
0
366,275
11
L
Guan Yu
7,166
341
53
3
0
212,836
2
L
Susano
7,921
377
62
3
0
359,485
0
L
Anhur
10,770
513
106
5
0
373,145
3
W
Anhur
12,265
584
139
7
0
375,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role