Player Matchup

Pele
Pele
Callmefadedgod
Pele
Level 27
God Stats
3W - 7L
1,319 SR
Queue Stats
165W - 220L
1,401 Elo+
Party 2
Cerberus
Cerberus
IMNOTAUSTIN
Cerberus
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 7L
1,752 Elo+
Party 1
Apollo
Apollo
KimchiBussie
Apollo
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 62L
1,408 Elo+
Party 1
Horus
Horus
Kooties-_-
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 204L
1,394 Elo+
Party 2
Persephone
Persephone
MrJohnSmite
Persephone
Level 47
God Stats
2W - 3L
1,436 SR
Queue Stats
46W - 37L
1,608 Elo+
Solo
Team Averages
Level 41
1,451 SR
1,513 Elo+

VS

Team Averages
Level 37
1,499 SR
1,370 Elo+
Kukulkan
Kukulkan
ChadwicK4915
Kukulkan
Level 19
God Stats
18W - 35L
1,430 SR
Queue Stats
364W - 424L
1,276 Elo+
Party 3
Nemesis
Nemesis
ImpatientGamer0
Nemesis
Level 65
God Stats
4W - 11L
1,314 SR
Queue Stats
12W - 13L
1,415 Elo+
Party 3
Hercules
Hercules
Purcell2013
Hercules
Level 18
God Stats
60W - 75L
1,559 SR
Queue Stats
354W - 445L
1,341 Elo+
Party 3
Skadi
Skadi
omnishow
Skadi
Level 41
God Stats
49W - 44L
1,570 SR
Queue Stats
415W - 485L
1,312 Elo+
Party 3
Yemoja
Yemoja
swancleric
Yemoja
Level 44
God Stats
20W - 14L
1,623 SR
Queue Stats
214W - 238L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
9,369
551
8,419
8,601
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
IMNOTAUSTIN
Cerberus
14
4 / 5 / 8
8,894
523
7,060
13,965
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
14
6 / 4 / 6
9,054
533
8,593
8,523
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
13
1 / 2 / 3
7,610
448
3,577
9,920
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
MrJohnSmite
Persephone
18
8 / 2 / 6
11,048
650
18,724
9,276
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChadwicK4915
Kukulkan
14
1 / 6 / 1
8,349
491
3,889
10,553
3,146
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 2
8,657
509
5,853
13,987
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Purcell2013
Hercules
14
1 / 2 / 2
8,504
500
3,596
10,072
7,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
omnishow
Skadi
13
3 / 8 / 2
8,497
500
7,854
13,222
3,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
swancleric
Yemoja
12
6 / 5 / 5
8,643
508
6,345
14,849
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
25
Kills
15
15
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Kukulkan
ChadwicK4915
Kukulkan
1
6
1
0.25
W
Cerberus
IMNOTAUSTIN
Cerberus
4
5
8
1.6
L
4
5
2
1
W
Apollo
6
4
6
2.25
W
Horus
1
2
3
1.25
W
Persephone
MrJohnSmite
Persephone
8
2
6
5.5
L
Hercules
Purcell2013
Hercules
1
2
2
1
L
Skadi
omnishow
Skadi
3
8
2
0.5
L
Yemoja
swancleric
Yemoja
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,373
Damage
27,537
50,285
Taken
62,683
22,976
Mitigated
25,892
11,957
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,419
2,801
0
291
8,601
3,105
230
292
8,309
0
59,121
L
Kukulkan
ChadwicK4915
Kukulkan
3,889
178
0
1,909
10,553
3,146
0
7,180
3,373
51,744
0
W
Cerberus
IMNOTAUSTIN
Cerberus
7,060
517
955
4,297
13,965
8,391
471
3,621
10,344
30,234
0
L
5,853
2,554
0
4,400
13,987
4,446
0
3,913
10,074
0
41,511
W
Apollo
8,593
4,725
0
320
8,523
2,645
2,427
2,258
6,265
0
49,390
W
Horus
3,577
1,959
417
3,075
9,920
5,419
87
1,789
8,131
0
22,090
W
Persephone
MrJohnSmite
Persephone
18,724
659
0
2,602
9,276
3,416
378
2,273
7,001
96,104
0
L
Hercules
Purcell2013
Hercules
3,596
823
0
3,286
10,072
7,118
247
1,612
8,460
0
35,589
L
Skadi
omnishow
Skadi
7,854
4,415
0
959
13,222
3,028
304
6,424
6,798
0
45,353
L
Yemoja
swancleric
Yemoja
6,345
1,138
342
2,302
14,849
8,154
222
6,655
8,194
28,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
42,650
426
Minions Killed
395
0
Camps Cleared
0
1,667,445
Distance Traveled
1,594,164
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,369
551
97
6
0
340,954
1
L
Kukulkan
8,349
491
110
6
0
303,186
0
W
Cerberus
8,894
523
60
4
0
320,310
9
L
Nemesis
8,657
509
82
5
0
353,464
4
W
Apollo
9,054
533
89
5
0
298,237
2
W
Horus
7,610
448
46
3
0
343,690
9
W
Persephone
11,048
650
134
8
0
364,254
2
L
Hercules
8,504
500
93
5
0
356,508
3
L
Skadi
8,497
500
84
5
0
253,255
1
L
Yemoja
8,643
508
26
2
0
327,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role