Player Matchup

Danzaburou
Danzaburou
Octopictogram
Danzaburou
Level 69
God Stats
12W - 13L
1,575 SR
Queue Stats
39W - 55L
1,457 Elo+
Party 1
Pele
Pele
Pyjamus
Pele
Level 86
God Stats
35W - 33L
1,556 SR
Queue Stats
77W - 81L
1,511 Elo+
Party 1
Terra
Terra
Tetryon
Terra
Level 25
God Stats
2W - 4L
1,636 SR
Queue Stats
16W - 23L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
VWJetta
Baron Samedi
Level 50
God Stats
1W - 2L
1,385 SR
Queue Stats
305W - 322L
1,407 Elo+
Solo
Chaac
Chaac
zmang
Chaac
Level 71
God Stats
3W - 4L
1,605 SR
Queue Stats
62W - 63L
1,516 Elo+
Party 1
Team Averages
Level 60
1,551 SR
1,492 Elo+

VS

Team Averages
Level 87
1,503 SR
1,481 Elo+
Bellona
Bellona
Lybanger
Bellona
Level 64
God Stats
18W - 20L
1,382 SR
Queue Stats
151W - 213L
1,436 Elo+
Solo
Fenrir
Fenrir
MiraPxxar
Fenrir
Level 117
God Stats
10W - 10L
1,578 SR
Queue Stats
50W - 45L
1,578 Elo+
Party 2
Ares
Ares
Nice Trey2466
Ares
Level 128
God Stats
1W - 0L
1,608 SR
Queue Stats
6W - 13L
1,371 Elo+
Party 2
Scylla
Scylla
Turtle212
Scylla
Level 29
God Stats
3W - 3L
1,619 SR
Queue Stats
17W - 18L
1,553 Elo+
Party 2
Chernobog
Chernobog
imiravlous
Chernobog
Level 98
God Stats
1W - 0L
1,328 SR
Queue Stats
32W - 34L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Octopictogram
Danzaburou
16
5 / 6 / 6
10,370
519
9,235
14,142
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Pyjamus
Pele
18
10 / 6 / 4
11,488
574
14,489
18,129
7,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Tetryon
Terra
11
0 / 4 / 8
8,224
411
4,724
15,913
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
VWJetta
Baron Samedi
13
0 / 10 / 6
8,262
413
8,250
14,491
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
zmang
Chaac
17
0 / 2 / 5
10,046
502
10,813
19,430
19,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lybanger
Bellona
16
0 / 1 / 4
9,422
471
10,634
15,009
14,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MiraPxxar
Fenrir
15
6 / 6 / 10
10,209
510
13,302
15,843
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 11
8,600
430
5,905
11,053
9,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Turtle212
Scylla
17
10 / 4 / 10
11,562
578
12,424
10,496
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
imiravlous
Chernobog
18
10 / 3 / 8
11,163
558
17,949
14,961
7,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
15
Kills
28
28
Deaths
16
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
Lybanger
Bellona
0
1
4
2
W
Fenrir
MiraPxxar
Fenrir
6
6
10
1.83
W
2
2
11
3.75
L
Danzaburou
Octopictogram
Danzaburou
5
6
6
1.33
L
Pele
Pyjamus
Pele
10
6
4
2
L
Terra
Tetryon
Terra
0
4
8
1
W
Scylla
Turtle212
Scylla
10
4
10
3.75
L
Baron Samedi
VWJetta
Baron Samedi
0
10
6
0.3
W
Chernobog
imiravlous
Chernobog
10
3
8
4.67
L
Chaac
zmang
Chaac
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,511
Damage
60,214
82,105
Taken
67,362
51,830
Mitigated
42,753
22,171
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Lybanger
Bellona
10,634
2,980
0
3,074
15,009
14,717
774
1,410
12,684
0
54,749
W
Fenrir
MiraPxxar
Fenrir
13,302
1,938
0
1,031
15,843
7,504
1,390
2,794
12,761
0
59,982
W
5,905
344
273
922
11,053
9,326
929
2,563
8,383
27,143
0
L
Danzaburou
Octopictogram
Danzaburou
9,235
3,361
0
2,799
14,142
5,849
0
2,855
11,287
0
62,130
L
Pele
Pyjamus
Pele
14,489
3,688
0
2,605
18,129
7,715
0
3,432
14,697
0
80,910
L
Terra
Tetryon
Terra
4,724
916
1,650
2,738
15,913
12,814
225
3,407
12,506
13,363
0
W
Scylla
Turtle212
Scylla
12,424
39
0
2,617
10,496
4,119
845
1,958
8,336
62,401
0
L
Baron Samedi
VWJetta
Baron Samedi
8,250
495
590
2,051
14,491
6,323
0
5,919
8,572
34,583
0
W
Chernobog
imiravlous
Chernobog
17,949
11,541
729
7,699
14,961
7,087
2,306
3,623
11,203
0
84,201
L
Chaac
zmang
Chaac
10,813
2,000
0
9,738
19,430
19,129
381
2,716
16,714
0
61,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
50,956
432
Minions Killed
484
0
Camps Cleared
0
1,762,906
Distance Traveled
1,765,034
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,422
471
114
6
0
350,473
1
W
Fenrir
10,209
510
93
5
0
321,260
0
W
Ares
8,600
430
44
2
0
352,641
6
L
Danzaburou
10,370
519
109
5
0
347,649
3
L
Pele
11,488
574
107
5
0
381,437
5
L
Terra
8,224
411
19
1
0
385,036
13
W
Scylla
11,562
578
109
5
0
374,726
0
L
Baron Samedi
8,262
413
70
4
0
325,949
5
W
Chernobog
11,163
558
124
6
0
365,934
4
L
Chaac
10,046
502
127
6
0
322,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role