Player Matchup

Fafnir
Fafnir
Dabbouy
Fafnir
Level 86
God Stats
4W - 0L
1,813 SR
Queue Stats
47W - 52L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Luperzz
Amaterasu
Level 82
God Stats
39W - 44L
1,511 SR
Queue Stats
145W - 180L
1,466 Elo+
Solo
Serqet
Serqet
SnailMan21
Serqet
Level 58
God Stats
26W - 29L
1,458 SR
Queue Stats
195W - 203L
1,463 Elo+
Solo
Chiron
Chiron
SquidCity1027
Chiron
Level 105
God Stats
11W - 12L
1,418 SR
Queue Stats
400W - 412L
1,394 Elo+
Solo
Vulcan
Vulcan
Zanderlicous
Vulcan
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 117L
1,465 Elo+
Solo
Team Averages
Level 77
1,540 SR
1,447 Elo+

VS

Team Averages
Level 75
1,572 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Andrewfffff
Baron Samedi
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 28L
1,429 Elo+
Party 1
Ymir
Ymir
CowboyBalls
Ymir
Level 105
God Stats
13W - 7L
1,697 SR
Queue Stats
185W - 187L
1,459 Elo+
Party 1
King Arthur
King Arthur
DANKY33MES
King Arthur
Level 60
God Stats
1W - 1L
1,520 SR
Queue Stats
244W - 253L
1,436 Elo+
Party 2
Ullr
Ullr
JA4ER
Ullr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SharpShooter55
Sol
Level 68
God Stats
4W - 4L
1,641 SR
Queue Stats
252W - 251L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dabbouy
Fafnir
18
7 / 5 / 16
13,326
579
10,719
19,188
23,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Luperzz
Amaterasu
19
3 / 5 / 4
11,735
510
11,236
18,143
12,755
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
SnailMan21
Serqet
18
5 / 2 / 15
11,835
515
15,130
14,563
9,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 2 / 7
12,350
537
15,280
14,505
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
19
7 / 3 / 12
12,088
526
20,977
11,621
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andrewfffff
Baron Samedi
12
0 / 8 / 6
8,276
360
8,677
14,289
9,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 6 / 3
10,644
463
7,748
23,066
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DANKY33MES
King Arthur
17
3 / 3 / 3
11,134
484
12,861
21,905
15,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
JA4ER
Ullr
16
1 / 7 / 4
10,260
446
8,644
18,381
6,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 5 / 3
11,819
514
15,042
17,468
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
29
Kills
17
17
Deaths
29
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Andrewfffff
Baron Samedi
0
8
6
0.38
L
7
6
3
1.42
L
King Arthur
DANKY33MES
King Arthur
3
3
3
1.5
W
Fafnir
Dabbouy
Fafnir
7
5
16
3
L
Ullr
JA4ER
Ullr
1
7
4
0.43
W
Amaterasu
Luperzz
Amaterasu
3
5
4
1
L
6
5
3
1.5
W
Serqet
SnailMan21
Serqet
5
2
15
6.25
W
7
2
7
5.25
W
Vulcan
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,342
Damage
52,972
78,020
Taken
95,109
57,413
Mitigated
42,411
17,297
Healing
26,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Andrewfffff
Baron Samedi
8,677
449
1,402
3,473
14,289
9,932
90
5,873
8,231
37,695
0
L
7,748
1,266
0
5,864
23,066
5,542
527
7,632
15,278
61,519
0
L
King Arthur
DANKY33MES
King Arthur
12,861
1,915
0
8,012
21,905
15,954
0
4,040
17,641
0
63,477
W
Fafnir
Dabbouy
Fafnir
10,719
2,433
0
3,579
19,188
23,409
301
10,327
8,861
33,102
0
L
Ullr
JA4ER
Ullr
8,644
4,059
0
2,039
18,381
6,069
854
6,404
11,861
0
75,087
W
Amaterasu
Luperzz
Amaterasu
11,236
3,995
522
4,563
18,143
12,755
1,859
3,761
14,382
0
73,686
L
15,042
3,896
0
5,980
17,468
4,914
122
7,602
9,866
79,215
0
W
Serqet
SnailMan21
Serqet
15,130
3,058
0
0
14,563
9,627
641
6,744
7,819
0
71,757
W
15,280
5,730
908
6,250
14,505
6,188
1,973
4,140
10,365
0
97,757
W
Vulcan
20,977
8,240
0
1,475
11,621
5,434
965
6,495
5,126
80,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,334
Gold Earned
52,133
535
Minions Killed
539
0
Camps Cleared
0
2,227,577
Distance Traveled
1,994,090
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,276
360
52
2
0
396,471
3
L
Ymir
10,644
463
104
5
0
408,995
1
L
King Arthur
11,134
484
124
5
0
409,109
2
W
Fafnir
13,326
579
34
1
0
414,935
6
L
Ullr
10,260
446
121
5
0
373,267
4
W
Amaterasu
11,735
510
137
6
0
464,516
3
L
Sol
11,819
514
138
6
0
406,248
4
W
Serqet
11,835
515
102
4
0
510,410
3
W
Chiron
12,350
537
143
6
0
375,463
6
W
Vulcan
12,088
526
119
5
0
462,253
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role