Player Matchup

Discordia
Discordia
Dindon No Cap
Discordia
Level 48
God Stats
9W - 1L
1,956 SR
Queue Stats
287W - 410L
1,252 Elo+
Party 2
Neith
Neith
FreezeBrogan
Neith
Level 22
God Stats
18W - 21L
1,598 SR
Queue Stats
57W - 81L
1,399 Elo+
Solo
Ah Puch
Ah Puch
LuCkY-LuKe344
Ah Puch
Level 45
God Stats
130W - 168L
1,433 SR
Queue Stats
176W - 261L
1,307 Elo+
Party 2
Team Averages
Level 38
1,663 SR
1,319 Elo+

VS

Team Averages
Level 57
1,341 SR
1,293 Elo+
Bellona
Bellona
AdoredFox43841
Bellona
Level 64
God Stats
4W - 6L
1,567 SR
Queue Stats
65W - 102L
1,273 Elo+
Solo
Hachiman
Hachiman
coolhead3
Hachiman
Level 44
God Stats
0W - 2L
1,217 SR
Queue Stats
54W - 59L
1,347 Elo+
Party 1
Xing Tian
Xing Tian
nobi04
Xing Tian
Level 63
God Stats
1W - 6L
1,239 SR
Queue Stats
36W - 48L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dindon No Cap
Discordia
15
5 / 4 / 8
12,205
642
14,886
8,965
3,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 9
13,406
706
16,493
10,033
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
16
6 / 1 / 11
12,671
667
28,348
5,703
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
11,506
606
8,233
26,291
21,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
coolhead3
Hachiman
14
1 / 9 / 4
11,360
598
2,177
19,998
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
nobi04
Xing Tian
15
2 / 7 / 5
11,690
615
7,858
27,512
19,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
7
7
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Discordia
Dindon No Cap
Discordia
5
4
8
2.25
W
8
2
9
6.25
W
Ah Puch
6
1
11
11.5
L
Hachiman
coolhead3
Hachiman
1
9
4
0.33
L
Xing Tian
nobi04
Xing Tian
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,727
Damage
18,268
24,701
Taken
73,801
9,495
Mitigated
47,608
5,927
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,233
1,845
0
4,160
26,291
21,399
0
13,901
12,390
0
41,512
W
Discordia
Dindon No Cap
Discordia
14,886
726
937
1,646
8,965
3,208
224
3,073
5,712
40,957
0
W
16,493
5,682
402
2,639
10,033
3,880
1,852
3,369
6,409
0
58,128
W
Ah Puch
28,348
846
0
303
5,703
2,407
246
1,443
4,200
75,072
0
L
Hachiman
coolhead3
Hachiman
2,177
1,402
0
3,023
19,998
6,498
0
12,024
7,974
0
55,292
L
Xing Tian
nobi04
Xing Tian
7,858
423
821
3,102
27,512
19,711
0
17,427
10,085
35,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
34,556
206
Minions Killed
185
0
Camps Cleared
0
942,945
Distance Traveled
939,549
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,506
606
53
3
0
349,016
2
W
Discordia
12,205
642
38
2
0
285,425
0
W
Neith
13,406
706
72
4
0
333,291
3
W
Ah Puch
12,671
667
96
5
0
324,229
0
L
Hachiman
11,360
598
86
5
0
262,980
0
L
Xing Tian
11,690
615
46
2
0
327,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role