Player Matchup

Kukulkan
Kukulkan
ArticTempest_TMO
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Felnyght
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,416 Elo+
Party 2
Izanami
Izanami
JcanSpartan876
Izanami
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
LeonBlaze24
Skadi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,525 Elo+
Party 2
Zeus
Zeus
thebunio
Zeus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,291 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,446 Elo+

VS

Team Averages
Level 36
1,517 SR
1,425 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Mortal Wisp
Medusa
Level 2
God Stats
6W - 10L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Ra
Ra
XxSIOPAO1025xX
Ra
Level 29
God Stats
4W - 13L
1,462 SR
Queue Stats
43W - 73L
1,251 Elo+
Party 1
Cernunnos
Cernunnos
jack0ford
Cernunnos
Level 27
God Stats
33W - 26L
1,625 SR
Queue Stats
51W - 48L
1,376 Elo+
Solo
Neith
Neith
vengefulsalt
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
9,517
952
3,718
8,761
3,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Felnyght
Chaac
17
7 / 1 / 16
11,623
1,162
16,823
9,301
10,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 3 / 18
10,308
1,031
11,867
10,267
4,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
11 / 1 / 15
12,192
1,219
18,562
5,775
2,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
16
5 / 5 / 13
10,126
1,013
9,933
6,965
2,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
8 / 4 / 2
11,673
1,167
11,596
13,689
6,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
0 / 6 / 0
7,774
777
2,905
9,002
3,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 7 / 6
9,588
959
7,644
13,924
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
jack0ford
Cernunnos
17
2 / 9 / 5
10,169
1,017
8,388
17,196
7,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 7
10,586
1,059
7,138
9,699
3,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
28
Kills
13
13
Deaths
28
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
8
4
2
2.25
W
2
3
14
3
W
Chaac
Felnyght
Chaac
7
1
16
15
W
3
3
18
4
W
11
1
15
18.5
L
Medusa
0
6
0
0
L
0
7
6
0.43
L
Cernunnos
jack0ford
Cernunnos
2
9
5
0.5
W
Zeus
5
5
13
2.3
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,903
Damage
37,671
41,069
Taken
63,510
22,822
Mitigated
27,164
6,786
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,596
6,585
0
2,193
13,689
6,654
0
3,013
10,676
0
16,027
W
3,718
562
0
0
8,761
3,568
0
1,752
6,873
9,513
0
W
Chaac
Felnyght
Chaac
16,823
4,038
0
4,147
9,301
10,696
0
1,235
7,994
0
33,939
W
11,867
8,374
0
1,616
10,267
4,077
0
1,003
9,234
0
45,447
W
18,562
9,365
0
948
5,775
2,187
0
1,722
3,917
0
31,361
L
Medusa
2,905
1,757
0
141
9,002
3,199
0
1,146
7,856
0
3,732
L
7,644
396
1,399
1,493
13,924
6,057
0
2,882
11,042
31,066
0
L
Cernunnos
jack0ford
Cernunnos
8,388
3,098
0
526
17,196
7,342
0
4,203
12,993
0
35,242
W
Zeus
9,933
1,520
0
75
6,965
2,294
0
1,458
5,407
24,782
0
L
7,138
2,248
637
1,733
9,699
3,912
0
2,407
7,183
0
23,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
49,790
178
Minions Killed
152
9
Camps Cleared
4
867,847
Distance Traveled
780,927
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,673
1,167
4
0
1
128,048
0
W
Kukulkan
9,517
952
12
1
1
190,213
0
W
Chaac
11,623
1,162
33
3
5
205,346
2
W
Izanami
10,308
1,031
87
9
2
144,600
0
W
Skadi
12,192
1,219
15
2
1
190,368
0
L
Medusa
7,774
777
1
0
0
124,978
0
L
Ra
9,588
959
63
6
1
169,632
0
L
Cernunnos
10,169
1,017
51
5
1
170,960
0
W
Zeus
10,126
1,013
31
3
0
137,320
1
L
Neith
10,586
1,059
33
3
1
187,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role