Player Matchup

Scylla
Scylla
Platinum I
MARKENCIO
Scylla
Platinum I
Level 147
God Stats
11W - 1L
2,123 SR
Queue Stats
26W - 7L
2,187 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
WildMrHunter
Cthulhu
Diamond V
Level 159
God Stats
17W - 2L
1,922 SR
Queue Stats
33W - 10L
2,297 MMR
Party 2
Chiron
Chiron
Diamond V
lekanserbere
Chiron
Diamond V
Level 158
God Stats
1W - 1L
1,739 SR
Queue Stats
33W - 10L
2,297 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,928 SR
2,261 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 90
1,872 SR
2,419 MMR
Chronos
Chronos
Masters
PrizmParad0x
Chronos
Masters
Level 103
God Stats
2W - 1L
1,603 SR
Queue Stats
132W - 66L
1,959 MMR
Party 1
Cerberus
Cerberus
Grandmaster
klentil
Cerberus
Grandmaster
Level 103
God Stats
42W - 3L
2,105 SR
Queue Stats
331W - 67L
3,166 MMR
Party 1
Set
Set
Diamond III
zDespairr
Set
Diamond III
Level 63
God Stats
3W - 0L
1,907 SR
Queue Stats
83W - 69L
2,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MARKENCIO
Scylla
13
1 / 5 / 5
10,723
596
8,920
10,658
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WildMrHunter
Cthulhu
16
6 / 4 / 4
12,530
696
20,339
20,802
15,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
16
3 / 6 / 5
12,113
673
17,146
16,604
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ChaacThothHerculesSobekTiamat

VS

Bans
GilgameshChang'eAchillesHe BoGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PrizmParad0x
Chronos
17
6 / 2 / 8
14,309
795
15,355
22,782
13,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
klentil
Cerberus
16
2 / 3 / 12
13,361
742
11,258
21,861
22,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 5 / 4
12,999
722
13,931
16,814
9,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
15
15
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
MARKENCIO
Scylla
1
5
5
0.7
W
Chronos
PrizmParad0x
Chronos
6
2
8
5
L
Cthulhu
WildMrHunter
Cthulhu
6
4
4
2
W
Cerberus
klentil
Cerberus
2
3
12
2.67
L
Chiron
3
6
5
0.92
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,405
Damage
40,544
48,064
Taken
61,457
23,422
Mitigated
46,317
11,766
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
MARKENCIO
Scylla
8,920
784
0
813
10,658
2,793
283
6,534
4,124
32,875
0
W
Chronos
PrizmParad0x
Chronos
15,355
5,221
0
10,346
22,782
13,909
2,276
9,268
13,250
79,703
0
L
Cthulhu
WildMrHunter
Cthulhu
20,339
2,234
382
5,287
20,802
15,296
231
9,752
10,829
57,537
0
W
Cerberus
klentil
Cerberus
11,258
598
0
5,230
21,861
22,806
254
10,093
11,474
24,727
0
L
Chiron
17,146
8,143
838
4,446
16,604
5,333
933
10,166
6,438
0
74,232
W
13,931
4,717
0
2,057
16,814
9,602
613
9,348
7,262
0
76,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
40,669
219
Minions Killed
232
0
Camps Cleared
0
953,174
Distance Traveled
1,051,813
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,723
596
47
3
0
293,717
3
W
Chronos
14,309
795
99
6
0
359,883
2
L
Cthulhu
12,530
696
67
4
0
354,267
10
W
Cerberus
13,361
742
41
2
0
348,745
0
L
Chiron
12,113
673
105
6
0
305,190
5
W
Set
12,999
722
92
5
0
343,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role