Player Matchup

Fenrir
Fenrir
MountainPP
Fenrir
Level 69
God Stats
2W - 1L
1,740 SR
Queue Stats
47W - 49L
1,585 Elo+
Solo
King Arthur
King Arthur
Ransackz
King Arthur
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
382W - 355L
1,586 Elo+
Party 1
Vulcan
Vulcan
SuperDeepthroat
Vulcan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,219 Elo+
Solo
Ra
Ra
shwa1
Ra
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
290W - 280L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zNocturn
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,481 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,485 Elo+

VS

Team Averages
Level 138
1,495 SR
1,553 Elo+
Hel
Hel
DietaryAuto20
Hel
Level 107
God Stats
0W - 2L
1,363 SR
Queue Stats
184W - 177L
1,563 Elo+
Solo
Thoth
Thoth
Ding-a-ling42
Thoth
Level 124
God Stats
1W - 4L
1,616 SR
Queue Stats
65W - 68L
1,562 Elo+
Solo
Bakasura
Bakasura
Shuyung
Bakasura
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,550 Elo+
Solo
Raijin
Raijin
SundayDriv3r
Raijin
Level 148
God Stats
11W - 8L
1,590 SR
Queue Stats
271W - 262L
1,559 Elo+
Solo
Ne Zha
Ne Zha
mattdevin
Ne Zha
Level 160
God Stats
18W - 22L
1,406 SR
Queue Stats
1,226W - 1,268L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MountainPP
Fenrir
20
5 / 6 / 21
14,054
781
18,955
25,764
25,651
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Ransackz
King Arthur
20
9 / 7 / 16
14,541
808
15,676
26,308
26,675
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 3 / 19
12,779
710
35,173
13,158
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ra
20
5 / 4 / 18
12,457
692
14,610
13,054
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
zNocturn
Ah Muzen Cab
20
9 / 2 / 17
12,959
720
26,392
20,650
10,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 12
12,764
709
14,503
25,076
20,707
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 12
11,972
665
24,861
17,714
6,970
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Shuyung
Bakasura
17
4 / 8 / 10
10,889
605
10,237
23,253
12,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
19
4 / 7 / 10
11,592
644
19,389
22,611
10,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
mattdevin
Ne Zha
19
4 / 8 / 7
11,056
614
13,101
36,555
28,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
73
33
Kills
22
22
Deaths
33
91
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
6
12
1.83
L
5
4
12
2.75
W
Fenrir
MountainPP
Fenrir
5
6
21
2.58
W
King Arthur
Ransackz
King Arthur
9
7
16
2.43
L
Bakasura
Shuyung
Bakasura
4
8
10
1.13
L
Raijin
4
7
10
1.29
W
5
3
19
4.83
L
Ne Zha
mattdevin
Ne Zha
4
8
7
0.94
W
Ra
5
4
18
3.5
W
Ah Muzen Cab
zNocturn
Ah Muzen Cab
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,806
Damage
82,091
98,934
Taken
125,209
74,896
Mitigated
79,040
39,427
Healing
57,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,503
2,193
15,070
11,804
25,076
20,707
364
11,789
13,287
33,850
0
L
24,861
453
1,152
3,349
17,714
6,970
291
6,482
11,232
48,778
0
W
Fenrir
MountainPP
Fenrir
18,955
4,047
3,603
4,131
25,764
25,651
1,202
13,322
10,752
1,167
24,064
W
King Arthur
Ransackz
King Arthur
15,676
1,842
2,562
1,557
26,308
26,675
142
14,638
10,169
495
27,028
L
Bakasura
Shuyung
Bakasura
10,237
6,676
2,565
4,775
23,253
12,315
504
11,025
12,228
0
14,058
L
Raijin
19,389
1,605
1,509
3,523
22,611
10,800
688
8,482
14,129
39,181
0
W
35,173
12,755
1,460
2,194
13,158
5,720
2,320
9,200
3,884
59,017
0
L
Ne Zha
mattdevin
Ne Zha
13,101
3,044
1,646
12,157
36,555
28,248
1,106
12,874
23,681
0
26,383
W
Ra
14,610
1,433
7,775
3,126
13,054
6,351
966
7,718
5,081
43,536
0
W
Ah Muzen Cab
zNocturn
Ah Muzen Cab
26,392
7,517
3,575
9,444
20,650
10,499
1,218
12,441
7,772
0
56,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,790
Gold Earned
58,273
193
Minions Killed
212
0
Camps Cleared
0
1,601,038
Distance Traveled
1,453,171
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,764
709
53
3
0
280,913
0
L
Thoth
11,972
665
40
2
0
302,194
3
W
Fenrir
14,054
781
8
0
0
329,280
7
W
King Arthur
14,541
808
24
1
0
299,665
0
L
Bakasura
10,889
605
43
2
0
333,971
3
L
Raijin
11,592
644
52
3
0
245,024
0
W
Vulcan
12,779
710
51
3
0
303,456
4
L
Ne Zha
11,056
614
24
1
0
291,069
1
W
Ra
12,457
692
68
4
0
312,172
0
W
Ah Muzen Cab
12,959
720
42
2
0
356,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role