Player Matchup

Gilgamesh
Gilgamesh
OutboundApple79
Gilgamesh
Level 29
God Stats
19W - 14L
1,585 SR
Queue Stats
346W - 399L
1,403 Elo+
Solo
Ganesha
Ganesha
SolarButcrack
Ganesha
Level 29
God Stats
12W - 6L
1,528 SR
Queue Stats
45W - 38L
1,530 Elo+
Solo
Set
Set
TheSlyEgg
Set
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 11L
1,723 Elo+
Party 1
Artemis
Artemis
URFATEDDEATH666
Artemis
Level 13
God Stats
16W - 16L
1,631 SR
Queue Stats
75W - 85L
1,332 Elo+
Solo
Jormungandr
Jormungandr
Xyloyn
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,723 Elo+
Party 1
Team Averages
Level 19
1,549 SR
1,542 Elo+

VS

Team Averages
Level 17
1,531 SR
1,294 Elo+
Horus
Horus
GodGift86
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
987 Elo+
Solo
Guan Yu
Guan Yu
JamarHM
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
LMarozzi96
Ao Kuang
Level 24
God Stats
11W - 9L
1,412 SR
Queue Stats
63W - 64L
1,240 Elo+
Solo
Ymir
Ymir
N0Obz VRCN
Ymir
Level 28
God Stats
4W - 2L
1,886 SR
Queue Stats
55W - 59L
1,432 Elo+
Solo
Scylla
Scylla
leSQUARED2
Scylla
Level 22
God Stats
8W - 16L
1,355 SR
Queue Stats
97W - 101L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OutboundApple79
Gilgamesh
20
14 / 3 / 7
15,317
1,021
20,007
20,078
13,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
20
0 / 0 / 18
13,710
914
14,796
19,372
14,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 8 / 15
12,664
844
17,009
20,876
8,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 7 / 14
15,176
1,012
35,843
24,633
7,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Xyloyn
Jormungandr
20
2 / 3 / 17
13,787
919
15,175
25,078
21,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GodGift86
Horus
19
0 / 13 / 5
12,469
831
954
26,965
12,774
Guan Yu
JamarHM
Guan Yu
16
0 / 4 / 3
11,348
757
2,086
7,182
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
LMarozzi96
Ao Kuang
19
1 / 4 / 8
13,011
867
21,693
26,331
9,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 7 / 12
17,273
1,152
22,377
40,219
58,819
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
leSQUARED2
Scylla
20
14 / 1 / 6
17,455
1,164
53,691
15,579
6,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
28
Kills
21
21
Deaths
29
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
GodGift86
Horus
0
13
5
0.19
L
Guan Yu
JamarHM
Guan Yu
0
4
3
0.38
L
Ao Kuang
LMarozzi96
Ao Kuang
1
4
8
1.25
L
6
7
12
1.71
W
Gilgamesh
OutboundApple79
Gilgamesh
14
3
7
5.83
W
Ganesha
0
0
18
9
W
2
8
15
1.19
W
10
7
14
2.43
W
Jormungandr
Xyloyn
Jormungandr
2
3
17
3.5
L
Scylla
leSQUARED2
Scylla
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,830
Damage
100,801
110,037
Taken
116,276
65,915
Mitigated
91,355
19,376
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
GodGift86
Horus
954
695
340
1,132
26,965
12,774
0
6,813
20,152
0
9,827
L
Guan Yu
JamarHM
Guan Yu
2,086
410
487
1,718
7,182
4,055
0
2,327
4,855
0
6,861
L
Ao Kuang
LMarozzi96
Ao Kuang
21,693
6,975
207
7,328
26,331
9,421
0
8,664
17,667
40,279
0
L
22,377
3,085
598
1,212
40,219
58,819
0
7,873
32,346
44,058
0
W
Gilgamesh
OutboundApple79
Gilgamesh
20,007
7,652
873
3,800
20,078
13,672
0
18,608
1,215
0
34,441
W
Ganesha
14,796
1,400
1,209
1,242
19,372
14,162
0
16,688
2,232
29,757
0
W
17,009
8,837
0
1,383
20,876
8,769
0
16,537
4,093
0
31,005
W
35,843
22,848
231
10,459
24,633
7,552
0
23,076
1,079
0
53,132
W
Jormungandr
Xyloyn
Jormungandr
15,175
4,395
0
179
25,078
21,760
0
21,219
3,357
55,619
0
L
Scylla
leSQUARED2
Scylla
53,691
5,110
0
1,835
15,579
6,286
0
4,294
11,285
80,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,654
Gold Earned
71,556
226
Minions Killed
175
3
Camps Cleared
6
1,219,743
Distance Traveled
1,022,250
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,469
831
9
1
4
197,078
1
L
Guan Yu
11,348
757
3
0
0
74,354
1
L
Ao Kuang
13,011
867
33
2
2
241,145
1
L
Ymir
17,273
1,152
48
3
0
243,058
1
W
Gilgamesh
15,317
1,021
40
3
0
240,934
0
W
Ganesha
13,710
914
6
0
0
292,027
0
W
Set
12,664
844
26
2
0
252,150
0
W
Artemis
15,176
1,012
59
4
1
182,216
0
W
Jormungandr
13,787
919
95
6
2
252,416
2
L
Scylla
17,455
1,164
82
5
0
266,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role