Player Matchup

Zeus
Zeus
AchievementEagle
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ChaoticPatriot
Pele
Level 107
God Stats
6W - 14L
1,321 SR
Queue Stats
419W - 433L
1,503 Elo+
Party 1
Tiamat
Tiamat
claus_jr
Tiamat
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 287L
1,471 Elo+
Solo
Odin
Odin
newandinproved
Odin
Level 119
God Stats
3W - 1L
1,555 SR
Queue Stats
151W - 154L
1,529 Elo+
Party 1
Khepri
Khepri
thaifighter09
Khepri
Level 67
God Stats
2W - 3L
1,234 SR
Queue Stats
270W - 281L
1,518 Elo+
Party 1
Team Averages
Level 116
1,422 SR
1,504 Elo+

VS

Team Averages
Level 135
1,481 SR
1,472 Elo+
Set
Set
Boostjunky
Set
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 264L
1,508 Elo+
Solo
Olorun
Olorun
HawtNHeavy
Olorun
Level 122
God Stats
9W - 10L
1,704 SR
Queue Stats
536W - 506L
1,505 Elo+
Solo
Chronos
Chronos
Jspags21
Chronos
Level 127
God Stats
3W - 5L
1,302 SR
Queue Stats
125W - 133L
1,476 Elo+
Solo
Heimdallr
Heimdallr
jencs
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
xxdiegoalonsoxx
Thoth
Level 144
God Stats
0W - 4L
1,402 SR
Queue Stats
14W - 22L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 5
11,999
1,091
21,759
9,337
4,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 7 / 11
10,547
959
15,917
14,717
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
claus_jr
Tiamat
17
5 / 4 / 12
9,975
907
10,946
9,913
7,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 15
9,435
858
6,847
13,173
14,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 5 / 20
9,277
843
7,113
14,653
17,168
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 8
9,227
839
7,253
14,302
6,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
HawtNHeavy
Olorun
14
3 / 6 / 10
8,805
800
5,451
10,715
4,246
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Jspags21
Chronos
19
9 / 2 / 7
10,450
950
15,821
18,526
7,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
jencs
Heimdallr
17
6 / 9 / 15
10,882
989
13,301
16,220
10,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 7 / 7
8,429
766
6,055
8,427
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
71
32
Kills
24
24
Deaths
32
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
14
4
5
4.13
L
3
8
8
0.88
W
10
7
11
2.21
L
Olorun
HawtNHeavy
Olorun
3
6
10
1.33
L
Chronos
Jspags21
Chronos
9
2
7
6.25
W
Tiamat
claus_jr
Tiamat
5
4
12
2.75
L
Heimdallr
jencs
Heimdallr
6
9
15
1.5
W
2
4
15
2.38
W
1
5
20
2.2
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,582
Damage
47,881
61,793
Taken
68,190
50,304
Mitigated
31,934
17,770
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,759
967
1,113
918
9,337
4,063
1,634
3,024
6,313
48,128
0
L
7,253
2,514
604
2,107
14,302
6,619
1,255
6,174
8,128
0
18,330
W
15,917
4,660
957
2,067
14,717
7,565
850
5,644
9,073
0
26,208
L
Olorun
HawtNHeavy
Olorun
5,451
3,794
1,213
1,932
10,715
4,246
0
6,473
4,242
13,567
0
L
Chronos
Jspags21
Chronos
15,821
4,268
1,152
7,226
18,526
7,880
560
11,830
6,696
31,509
0
W
Tiamat
claus_jr
Tiamat
10,946
1,036
2,412
2,605
9,913
7,242
1,300
4,025
5,888
23,719
0
L
Heimdallr
jencs
Heimdallr
13,301
5,119
597
1,789
16,220
10,280
0
10,037
6,183
0
22,364
W
6,847
2,788
2,474
2,915
13,173
14,266
44
7,740
5,433
0
12,301
W
7,113
792
1,468
841
14,653
17,168
1,181
6,894
7,759
12,523
0
L
6,055
306
679
1,054
8,427
2,909
0
5,304
3,123
7,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
47,793
119
Minions Killed
98
0
Camps Cleared
0
1,090,977
Distance Traveled
894,449
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,999
1,091
64
6
0
216,505
3
L
Set
9,227
839
16
1
0
176,184
3
W
Pele
10,547
959
15
1
0
233,179
0
L
Olorun
8,805
800
20
2
0
175,205
0
L
Chronos
10,450
950
36
3
0
225,777
0
W
Tiamat
9,975
907
18
2
0
216,486
0
L
Heimdallr
10,882
989
23
2
0
166,427
2
W
Odin
9,435
858
14
1
0
245,962
0
W
Khepri
9,277
843
8
1
0
178,845
0
L
Thoth
8,429
766
3
0
0
150,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role