Player Matchup

Artemis
Artemis
ByornVan
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Scylla
Scylla
LlLEWER
Scylla
Level 28
God Stats
18W - 17L
1,509 SR
Queue Stats
81W - 66L
1,464 Elo+
Party 2
Yemoja
Yemoja
Neavytwo
Yemoja
Level 16
God Stats
10W - 6L
1,532 SR
Queue Stats
15W - 10L
1,465 Elo+
Party 2
Loki
Loki
Threshloko
Loki
Level 21
God Stats
10W - 9L
1,493 SR
Queue Stats
112W - 132L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wgamer321
Cu Chulainn
Level 25
God Stats
23W - 22L
1,524 SR
Queue Stats
54W - 44L
1,475 Elo+
Party 2
Team Averages
Level 18
1,512 SR
1,483 Elo+

VS

Team Averages
Level 17
1,515 SR
1,412 Elo+
Cthulhu
Cthulhu
Ceifeiro980
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,426 Elo+
Solo
Bellona
Bellona
Elcleso
Bellona
Level 12
God Stats
8W - 1L
1,299 SR
Queue Stats
25W - 16L
1,449 Elo+
Solo
Izanami
Izanami
KedS0N
Izanami
Level 16
God Stats
3W - 6L
1,504 SR
Queue Stats
79W - 77L
1,450 Elo+
Solo
Pele
Pele
Maguelokun
Pele
Level 21
God Stats
5W - 7L
1,556 SR
Queue Stats
35W - 56L
1,383 Elo+
Solo
Kukulkan
Kukulkan
RcLxZ
Kukulkan
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 28L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ByornVan
Artemis
13
1 / 6 / 2
8,175
454
5,358
8,883
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
LlLEWER
Scylla
16
8 / 3 / 3
10,399
578
11,671
8,754
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Neavytwo
Yemoja
12
1 / 2 / 4
8,195
455
1,325
6,533
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 5
10,350
575
7,346
14,417
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
wgamer321
Cu Chulainn
16
6 / 4 / 5
10,108
562
12,395
13,412
7,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ceifeiro980
Cthulhu
14
3 / 2 / 3
8,220
457
5,811
9,691
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Elcleso
Bellona
13
2 / 7 / 1
7,828
435
8,254
13,923
10,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
KedS0N
Izanami
16
6 / 4 / 1
9,793
544
8,966
11,968
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 5 / 4
9,826
546
9,215
13,379
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RcLxZ
Kukulkan
11
1 / 5 / 1
7,663
426
2,952
6,192
2,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
23
Kills
17
17
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
ByornVan
Artemis
1
6
2
0.33
L
Cthulhu
Ceifeiro980
Cthulhu
3
2
3
2.25
L
Bellona
Elcleso
Bellona
2
7
1
0.36
L
Izanami
KedS0N
Izanami
6
4
1
1.63
W
Scylla
LlLEWER
Scylla
8
3
3
3.17
L
5
5
4
1.4
W
Yemoja
Neavytwo
Yemoja
1
2
4
1.5
L
Kukulkan
RcLxZ
Kukulkan
1
5
1
0.3
W
7
2
5
4.75
W
Cu Chulainn
wgamer321
Cu Chulainn
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,095
Damage
35,198
51,999
Taken
55,153
21,300
Mitigated
30,174
12,979
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ByornVan
Artemis
5,358
2,844
0
75
8,883
2,995
1,369
1,877
6,810
0
35,692
L
Cthulhu
Ceifeiro980
Cthulhu
5,811
439
0
1,062
9,691
6,930
462
3,874
5,713
23,226
0
L
Bellona
Elcleso
Bellona
8,254
2,439
0
1,814
13,923
10,698
0
1,975
11,850
0
35,711
L
Izanami
KedS0N
Izanami
8,966
4,300
0
4,032
11,968
5,394
2,313
2,945
8,917
0
84,320
W
Scylla
LlLEWER
Scylla
11,671
1,508
0
1,370
8,754
2,390
1,965
1,508
7,126
46,512
0
L
9,215
2,003
0
3,013
13,379
5,023
460
2,995
10,266
0
57,329
W
Yemoja
Neavytwo
Yemoja
1,325
573
2,009
1,100
6,533
3,230
1,153
1,047
5,396
13,167
0
L
Kukulkan
RcLxZ
Kukulkan
2,952
464
0
0
6,192
2,129
260
1,681
4,411
26,632
0
W
7,346
2,014
0
5,812
14,417
4,870
0
1,970
12,318
0
72,857
W
Cu Chulainn
wgamer321
Cu Chulainn
12,395
3,275
0
2,613
13,412
7,815
294
1,666
11,586
5,256
40,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,227
Gold Earned
43,330
363
Minions Killed
407
0
Camps Cleared
0
1,627,815
Distance Traveled
1,413,276
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,175
454
60
3
0
279,516
0
L
Cthulhu
8,220
457
34
2
0
333,842
3
L
Bellona
7,828
435
58
3
0
305,502
2
L
Izanami
9,793
544
149
8
0
273,670
3
W
Scylla
10,399
578
97
5
0
280,928
2
L
Pele
9,826
546
100
6
0
303,752
0
W
Yemoja
8,195
455
24
1
0
341,189
4
L
Kukulkan
7,663
426
66
4
0
196,510
5
W
Loki
10,350
575
107
6
0
398,057
3
W
Cu Chulainn
10,108
562
75
4
0
328,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role