Player Matchup

Bacchus
Bacchus
Gold IV
Diiaboli
Bacchus
Gold IV
Level 107
God Stats
42W - 30L
1,613 SR
Queue Stats
152W - 162L
1,430 MMR
Solo
Pele
Pele
Silver IV
El_Viejito_2000
Pele
Silver IV
Level 88
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 4L
1,418 MMR
Solo
Chiron
Chiron
Gold III
TooMuchBuddha420
Chiron
Gold III
Level 109
God Stats
303W - 260L
1,595 SR
Queue Stats
779W - 780L
1,442 MMR
Solo
Nike
Nike
Gold IV
impedimented
Nike
Gold IV
Level 155
God Stats
5W - 2L
1,374 SR
Queue Stats
810W - 804L
1,427 MMR
Solo
Ra
Ra
Bronze III
itachi2567
Ra
Bronze III
Level 123
God Stats
3W - 4L
1,402 SR
Queue Stats
4W - 7L
1,436 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,497 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,519 SR
1,442 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
JUAN_KB775
Khepri
Silver II
Level 141
God Stats
1W - 4L
1,410 SR
Queue Stats
17W - 18L
1,419 MMR
Solo
Bakasura
Bakasura
Gold IV
McXAQuILeSx
Bakasura
Gold IV
Level 123
God Stats
0W - 2L
1,353 SR
Queue Stats
75W - 75L
1,432 MMR
Solo
Cthulhu
Cthulhu
Gold IV
colenordhoff99
Cthulhu
Gold IV
Level 129
God Stats
16W - 23L
1,594 SR
Queue Stats
146W - 148L
1,447 MMR
Solo
Izanami
Izanami
Gold IV
vksfn
Izanami
Gold IV
Level 89
God Stats
21W - 13L
1,738 SR
Queue Stats
154W - 152L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diiaboli
Bacchus
7
2 / 0 / 2
4,879
610
2,118
3,689
1,768
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 3
4,337
542
2,197
4,367
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
4 / 0 / 1
5,538
692
5,164
3,867
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 0
4,874
609
2,793
6,569
2,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 0 / 2
4,745
593
830
2,533
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaAmaterasuGilgameshChernobogDanzaburou

VS

Bans
TsukuyomiKing ArthurCu ChulainnYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 0 / 0
4,648
581
1,674
3,425
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
JUAN_KB775
Khepri
6
0 / 0 / 1
4,131
516
1,201
2,805
1,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
McXAQuILeSx
Bakasura
3
0 / 5 / 0
3,305
413
66
3,303
702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 2 / 1
4,945
618
2,508
5,464
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
vksfn
Izanami
6
0 / 4 / 0
4,047
506
913
4,936
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
W
Bacchus
Diiaboli
Bacchus
2
0
2
3
W
0
2
3
0.75
L
Khepri
JUAN_KB775
Khepri
0
0
1
0.5
L
Bakasura
McXAQuILeSx
Bakasura
0
5
0
0
W
4
0
1
4.5
L
3
2
1
1.75
W
2
2
0
1
W
1
0
2
2
L
Izanami
vksfn
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,102
Damage
6,362
21,025
Taken
19,933
7,015
Mitigated
8,979
5,911
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,674
138
0
440
3,425
1,271
0
1,509
1,916
24,342
0
W
Bacchus
Diiaboli
Bacchus
2,118
191
0
1,050
3,689
1,768
95
885
2,784
7,867
0
W
2,197
699
0
616
4,367
1,227
0
1,428
2,841
0
18,810
L
Khepri
JUAN_KB775
Khepri
1,201
0
0
1,195
2,805
1,174
0
612
2,193
11,202
0
L
Bakasura
McXAQuILeSx
Bakasura
66
66
0
147
3,303
702
0
317
2,986
0
2,229
W
5,164
1,974
250
1,474
3,867
1,150
147
587
3,248
0
32,484
L
2,508
165
0
1,898
5,464
4,889
0
0
5,464
18,440
0
W
2,793
451
0
1,536
6,569
2,172
0
1,344
4,865
0
24,615
W
830
0
308
677
2,533
698
292
553
1,904
27,998
0
L
Izanami
vksfn
Izanami
913
706
0
739
4,936
943
0
510
4,426
0
17,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,373
Gold Earned
21,076
222
Minions Killed
153
0
Camps Cleared
0
779,554
Distance Traveled
630,057
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,648
581
58
7
0
147,387
3
W
Bacchus
4,879
610
10
1
0
176,278
5
W
Pele
4,337
542
38
5
0
160,984
1
L
Khepri
4,131
516
21
3
0
99,168
0
L
Bakasura
3,305
413
9
1
0
104,431
0
W
Chiron
5,538
692
55
7
0
134,029
1
L
Cthulhu
4,945
618
29
4
0
135,521
4
W
Nike
4,874
609
53
7
0
146,396
0
W
Ra
4,745
593
66
8
0
161,867
3
L
Izanami
4,047
506
36
5
0
143,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role