Player Matchup

He Bo
He Bo
A-IKKI-G
He Bo
Level 158
God Stats
4W - 3L
1,520 SR
Queue Stats
291W - 298L
1,468 Elo+
Solo
Hades
Hades
Prvy Frag
Hades
Level 114
God Stats
7W - 10L
1,625 SR
Queue Stats
563W - 545L
1,489 Elo+
Party 4
Chronos
Chronos
TheGreyFoxx89
Chronos
Level 111
God Stats
1W - 7L
1,500 SR
Queue Stats
368W - 386L
1,503 Elo+
Party 3
Nox
Nox
kmac1440
Nox
Level 69
God Stats
5W - 11L
1,548 SR
Queue Stats
390W - 410L
1,433 Elo+
Party 3
Jing Wei
Jing Wei
prvy Doomer
Jing Wei
Level 67
God Stats
7W - 8L
1,329 SR
Queue Stats
138W - 151L
1,464 Elo+
Party 4
Team Averages
Level 104
1,504 SR
1,472 Elo+

VS

Team Averages
Level 86
1,565 SR
1,487 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Cherrypiexx12
Nu Wa
Level 79
God Stats
14W - 10L
1,569 SR
Queue Stats
1,215W - 1,257L
1,499 Elo+
Solo
Ymir
Ymir
TakableBullet
Ymir
Level 83
God Stats
5W - 2L
1,492 SR
Queue Stats
288W - 297L
1,472 Elo+
Party 2
Skadi
Skadi
TheWizardOfLag
Skadi
Level 62
God Stats
5W - 1L
1,685 SR
Queue Stats
75W - 70L
1,496 Elo+
Party 1
Medusa
Medusa
zXzMaVrIcKzXz
Medusa
Level 108
God Stats
7W - 6L
1,578 SR
Queue Stats
366W - 365L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
A-IKKI-G
He Bo
15
3 / 6 / 8
8,478
771
13,804
11,235
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Prvy Frag
Hades
16
4 / 6 / 7
9,041
822
8,568
14,566
19,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
16
3 / 4 / 9
8,951
814
13,047
10,508
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 5
8,060
733
7,377
7,629
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
prvy Doomer
Jing Wei
14
2 / 7 / 9
8,255
750
6,462
10,295
3,671
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 3 / 17
10,033
912
11,431
8,210
4,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 3 / 12
10,330
939
13,632
10,582
5,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 2 / 18
9,714
883
5,508
19,162
16,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 3 / 18
8,658
787
6,344
9,503
3,861
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 4 / 6
10,180
925
11,620
9,458
4,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
15
Kills
28
28
Deaths
15
38
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
3
17
4.83
L
He Bo
A-IKKI-G
He Bo
3
6
8
1.17
W
11
3
12
5.67
L
Hades
Prvy Frag
Hades
4
6
7
1.25
W
3
2
18
6
L
Chronos
3
4
9
1.88
W
0
3
18
3
L
3
5
5
1.1
L
Jing Wei
prvy Doomer
Jing Wei
2
7
9
0.93
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,258
Damage
48,535
54,233
Taken
56,915
33,804
Mitigated
34,831
10,590
Healing
26,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,431
973
3,857
1,639
8,210
4,926
693
6,156
1,895
22,171
0
L
He Bo
A-IKKI-G
He Bo
13,804
427
258
1,911
11,235
4,032
35
6,051
5,184
24,728
0
W
13,632
5,253
1,753
3,084
10,582
5,006
907
7,878
2,600
22,844
0
L
Hades
Prvy Frag
Hades
8,568
531
617
2,308
14,566
19,812
0
7,550
7,016
26,941
0
W
5,508
507
2,214
7,006
19,162
16,505
248
12,345
6,573
12,530
0
L
Chronos
13,047
1,207
1,281
2,218
10,508
3,389
0
5,379
5,129
26,342
0
W
6,344
2,396
1,811
2,108
9,503
3,861
781
8,127
1,260
0
15,614
L
7,377
310
855
732
7,629
2,900
0
5,232
2,397
16,316
0
L
Jing Wei
prvy Doomer
Jing Wei
6,462
5,127
0
410
10,295
3,671
0
6,359
3,936
0
13,039
W
11,620
4,927
1,925
1,278
9,458
4,533
577
7,480
1,791
0
29,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
48,915
117
Minions Killed
124
0
Camps Cleared
0
858,083
Distance Traveled
970,887
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,033
912
27
2
0
160,915
1
L
He Bo
8,478
771
32
3
0
176,803
0
W
Nu Wa
10,330
939
18
2
0
185,157
0
L
Hades
9,041
822
35
3
0
162,979
1
W
Ymir
9,714
883
17
2
0
229,044
0
L
Chronos
8,951
814
22
2
0
184,898
0
W
Skadi
8,658
787
32
3
0
180,925
0
L
Nox
8,060
733
20
2
0
149,853
0
L
Jing Wei
8,255
750
8
1
0
183,550
0
W
Medusa
10,180
925
30
3
0
214,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role