Player Matchup

Guan Yu
Guan Yu
CanadianSteakRub
Guan Yu
Level 101
God Stats
3W - 1L
1,709 SR
Queue Stats
30W - 17L
1,593 Elo+
Party 1
Bacchus
Bacchus
Its Profitz
Bacchus
Level 135
God Stats
11W - 8L
1,523 SR
Queue Stats
303W - 295L
1,566 Elo+
Party 3
Freya
Freya
ItsTheRealest
Freya
Level 141
God Stats
2W - 1L
1,451 SR
Queue Stats
257W - 240L
1,605 Elo+
Party 3
Mercury
Mercury
TG xTrYhArDx
Mercury
Level 122
God Stats
17W - 21L
1,492 SR
Queue Stats
282W - 251L
1,609 Elo+
Party 3
Izanami
Izanami
imanaveragejoe
Izanami
Level 105
God Stats
15W - 11L
1,691 SR
Queue Stats
172W - 140L
1,605 Elo+
Party 1
Team Averages
Level 121
1,573 SR
1,596 Elo+

VS

Team Averages
Level 80
1,410 SR
1,494 Elo+
Sobek
Sobek
Chrisspyy
Sobek
Level 121
God Stats
0W - 2L
1,389 SR
Queue Stats
380W - 367L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NotASmurf0
Cu Chulainn
Level 107
God Stats
0W - 6L
1,195 SR
Queue Stats
781W - 746L
1,522 Elo+
Party 2
Thanatos
Thanatos
VizualCrow
Thanatos
Level 8
God Stats
7W - 5L
1,371 SR
Queue Stats
45W - 44L
1,335 Elo+
Party 2
Chang'e
Chang'e
XoNatalia2kXDLol
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
garlicbreadgoat
Medusa
Level 41
God Stats
5W - 2L
1,596 SR
Queue Stats
17W - 21L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,570
597
3,043
7,368
5,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Its Profitz
Bacchus
10
4 / 2 / 6
6,238
567
4,819
5,806
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 4
5,918
538
3,879
5,557
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
TG xTrYhArDx
Mercury
11
3 / 2 / 7
6,641
604
5,235
6,724
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 3
7,794
709
5,554
5,118
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chrisspyy
Sobek
8
1 / 3 / 0
5,460
496
2,930
8,939
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
NotASmurf0
Cu Chulainn
10
1 / 2 / 0
5,833
530
4,401
7,034
2,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
VizualCrow
Thanatos
9
2 / 3 / 0
5,990
545
974
6,659
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 2
6,040
549
4,456
7,257
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,185
471
3,133
5,943
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
6
6
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Sobek
Chrisspyy
Sobek
1
3
0
0.33
W
Bacchus
Its Profitz
Bacchus
4
2
6
3.5
W
3
0
4
5
L
Cu Chulainn
NotASmurf0
Cu Chulainn
1
2
0
0.5
W
Mercury
TG xTrYhArDx
Mercury
3
2
7
3.25
L
Thanatos
VizualCrow
Thanatos
2
3
0
0.67
L
2
4
2
0.75
L
0
4
1
0.13
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,530
Damage
15,894
30,573
Taken
35,832
13,852
Mitigated
13,782
8,999
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,043
471
105
3,648
7,368
5,345
0
0
7,368
0
34,138
L
Sobek
Chrisspyy
Sobek
2,930
319
0
2,316
8,939
4,913
0
3,680
5,259
12,709
0
W
Bacchus
Its Profitz
Bacchus
4,819
874
0
1,126
5,806
3,299
0
2,236
3,477
13,539
0
W
3,879
1,197
0
2,982
5,557
1,535
0
823
4,734
28,847
0
L
Cu Chulainn
NotASmurf0
Cu Chulainn
4,401
1,325
0
2,333
7,034
2,834
0
0
7,034
536
32,157
W
Mercury
TG xTrYhArDx
Mercury
5,235
2,252
0
340
6,724
1,991
0
1,844
4,804
0
37,960
L
Thanatos
VizualCrow
Thanatos
974
343
0
4,139
6,659
2,063
0
780
5,879
0
16,503
L
4,456
434
329
2,328
7,257
2,057
0
383
6,874
28,657
0
L
3,133
1,601
0
740
5,943
1,915
0
3,855
2,088
0
25,780
W
5,554
3,469
0
798
5,118
1,682
0
2,174
2,804
0
58,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
28,508
352
Minions Killed
248
0
Camps Cleared
0
1,100,616
Distance Traveled
980,055
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,570
597
81
7
0
229,934
2
L
Sobek
5,460
496
11
1
0
211,122
6
W
Bacchus
6,238
567
27
2
0
216,410
0
W
Freya
5,918
538
43
4
0
218,037
5
L
Cu Chulainn
5,833
530
68
6
0
165,849
2
W
Mercury
6,641
604
73
7
0
235,371
0
L
Thanatos
5,990
545
48
4
0
209,987
2
L
Chang'e
6,040
549
65
6
0
201,747
5
L
Medusa
5,185
471
56
5
0
191,350
3
W
Izanami
7,794
709
128
12
0
200,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role