Player Matchup

Hercules
Hercules
Altus Chaos
Hercules
Level 80
God Stats
0W - 1L
1,222 SR
Queue Stats
29W - 41L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
MidNative Boy
Ah Puch
Level 29
God Stats
5W - 7L
1,556 SR
Queue Stats
6W - 9L
1,372 Elo+
Solo
Sol
Sol
Nackskott2381
Sol
Level 21
God Stats
7W - 13L
1,463 SR
Queue Stats
7W - 15L
1,390 Elo+
Party 2
Team Averages
Level 43
1,414 SR
1,404 Elo+

VS

Team Averages
Level 50
1,606 SR
1,449 Elo+
Anhur
Anhur
DRAGONLORD69946
Anhur
Level 29
God Stats
6W - 0L
1,818 SR
Queue Stats
274W - 330L
1,410 Elo+
Party 1
Anubis
Anubis
MBQ_RageRush
Anubis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,437 Elo+
Solo
Ne Zha
Ne Zha
baph6606
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Altus Chaos
Hercules
17
7 / 4 / 3
12,841
676
9,951
20,647
17,990
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
13
2 / 8 / 5
11,076
583
13,937
16,804
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 8 / 2
10,911
574
6,827
14,276
2,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
12,040
634
6,210
10,971
4,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
8 / 6 / 8
13,044
687
16,725
19,430
13,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
baph6606
Ne Zha
16
9 / 2 / 8
12,962
682
23,214
16,053
7,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
20
20
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Altus Chaos
Hercules
7
4
3
2.13
W
3
3
10
2.67
W
Anubis
8
6
8
2
L
Ah Puch
2
8
5
0.56
L
2
8
2
0.38
W
Ne Zha
baph6606
Ne Zha
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
46,149
51,727
Taken
46,454
24,030
Mitigated
24,951
13,456
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Altus Chaos
Hercules
9,951
2,661
0
8,701
20,647
17,990
501
4,827
15,820
0
45,516
W
6,210
2,637
0
470
10,971
4,056
1,701
5,806
5,165
0
30,731
W
Anubis
16,725
732
557
9,605
19,430
13,765
1,067
8,888
10,542
60,258
0
L
Ah Puch
13,937
579
0
1,245
16,804
3,406
37
7,484
9,320
46,645
0
L
6,827
663
0
3,510
14,276
2,634
1,012
4,544
9,732
25,625
0
W
Ne Zha
baph6606
Ne Zha
23,214
5,319
637
3,979
16,053
7,130
641
6,554
9,499
0
59,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
38,046
169
Minions Killed
177
0
Camps Cleared
0
789,884
Distance Traveled
939,934
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,841
676
55
3
0
306,269
5
W
Anhur
12,040
634
45
2
0
319,349
1
W
Anubis
13,044
687
73
4
0
246,308
2
L
Ah Puch
11,076
583
80
4
0
275,433
6
L
Sol
10,911
574
34
2
0
208,182
0
W
Ne Zha
12,962
682
59
3
0
374,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role