Player Matchup

Hun Batz
Hun Batz
Kirb_Stompin
Hun Batz
Level 69
God Stats
1W - 2L
1,579 SR
Queue Stats
84W - 52L
1,733 Elo+
Party 1
Odin
Odin
cmechill
Odin
Level 75
God Stats
1W - 5L
1,532 SR
Queue Stats
27W - 26L
1,604 Elo+
Party 1
Scylla
Scylla
richertswine
Scylla
Level 108
God Stats
2W - 0L
1,528 SR
Queue Stats
63W - 46L
1,674 Elo+
Party 1
Nox
Nox
sadaustin
Nox
Level 149
God Stats
2W - 0L
1,711 SR
Queue Stats
54W - 30L
1,753 Elo+
Party 1
Team Averages
Level 100
1,587 SR
1,691 Elo+

VS

Team Averages
Level 81
1,610 SR
1,599 Elo+
Janus
Janus
Quizle
Janus
Level 49
God Stats
0W - 1L
1,874 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyrano10
Gilgamesh
Level 159
God Stats
0W - 1L
1,639 SR
Queue Stats
5W - 7L
1,575 Elo+
Solo
Cernunnos
Cernunnos
Whamshackle
Cernunnos
Level 38
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
thomasgsollars
Nemesis
Level 78
God Stats
0W - 1L
1,320 SR
Queue Stats
8W - 7L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kirb_Stompin
Hun Batz
16
10 / 0 / 4
10,262
933
10,084
7,595
3,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
14
1 / 1 / 11
8,740
795
3,852
6,585
4,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
4 / 1 / 9
9,484
862
9,646
6,347
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 8
10,042
913
4,109
6,063
6,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Quizle
Janus
14
1 / 4 / 0
8,035
730
2,925
5,499
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Tyrano10
Gilgamesh
12
1 / 1 / 0
8,175
743
2,721
5,000
2,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Whamshackle
Cernunnos
12
0 / 7 / 1
7,040
640
2,265
11,148
3,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 5 / 0
6,998
636
4,810
11,626
4,050
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
2
2
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Kirb_Stompin
Hun Batz
10
0
4
12
L
Janus
Quizle
Janus
1
4
0
0.25
L
Gilgamesh
Tyrano10
Gilgamesh
1
1
0
1
L
Cernunnos
Whamshackle
Cernunnos
0
7
1
0.07
W
Odin
1
1
11
6.5
W
Scylla
4
1
9
8.5
W
2
0
8
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
12,721
26,590
Taken
33,273
16,531
Mitigated
11,678
4,878
Healing
1,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Kirb_Stompin
Hun Batz
10,084
4,456
0
615
7,595
3,101
638
676
6,899
0
40,049
L
Janus
Quizle
Janus
2,925
243
0
15
5,499
1,722
0
2,506
2,993
27,843
0
L
Gilgamesh
Tyrano10
Gilgamesh
2,721
779
0
293
5,000
2,313
0
3,786
1,214
0
9,133
L
Cernunnos
Whamshackle
Cernunnos
2,265
772
123
345
11,148
3,593
0
4,594
6,554
0
20,205
W
Odin
3,852
1,168
0
970
6,585
4,963
1,126
1,251
5,276
0
17,278
W
Scylla
9,646
460
0
2,558
6,347
2,417
1,775
382
5,955
38,256
0
W
4,109
436
0
735
6,063
6,050
1,474
981
5,020
21,389
0
L
4,810
2,847
0
428
11,626
4,050
0
3,552
8,074
0
16,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
30,248
197
Minions Killed
137
11
Camps Cleared
6
932,236
Distance Traveled
562,894
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,262
933
58
5
4
266,178
1
L
Janus
8,035
730
78
7
1
171,301
3
L
Gilgamesh
8,175
743
10
1
3
77,283
0
L
Cernunnos
7,040
640
23
2
0
140,667
0
W
Odin
8,740
795
33
3
1
243,714
2
W
Scylla
9,484
862
60
5
3
205,349
1
W
Nox
10,042
913
46
4
3
216,995
2
L
Nemesis
6,998
636
26
2
2
173,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role