Player Matchup

King Arthur
King Arthur
BANNANA HANDS1
King Arthur
Level 44
God Stats
0W - 1L
1,271 SR
Queue Stats
22W - 11L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Dragon Noot
Cthulhu
Level 141
God Stats
6W - 7L
1,937 SR
Queue Stats
92W - 65L
1,727 Elo+
Party 2
Zeus
Zeus
OtOPariah
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,500 Elo+
Party 2
Team Averages
Level 63
1,569 SR
1,582 Elo+

VS

Team Averages
Level 31
1,577 SR
1,648 Elo+
Mulan
Mulan
DirtyDaJiMain
Mulan
Level 29
God Stats
33W - 17L
1,684 SR
Queue Stats
192W - 108L
1,634 Elo+
Party 1
Anhur
Anhur
Halcyonon
Anhur
Level 25
God Stats
1W - 0L
1,274 SR
Queue Stats
18W - 6L
1,656 Elo+
Party 1
Zeus
Zeus
TakingTheLs
Zeus
Level 40
God Stats
18W - 8L
1,772 SR
Queue Stats
275W - 131L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BANNANA HANDS1
King Arthur
12
2 / 9 / 3
9,056
604
6,866
16,811
10,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Dragon Noot
Cthulhu
14
4 / 2 / 2
11,456
764
9,726
17,116
16,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
10
1 / 9 / 3
8,522
568
2,296
10,080
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 15
9,938
663
8,619
10,435
9,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Halcyonon
Anhur
14
5 / 2 / 8
10,385
692
8,522
9,104
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
14 / 2 / 4
11,600
773
19,474
7,445
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
20
20
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BANNANA HANDS1
King Arthur
2
9
3
0.39
W
1
3
15
2.83
L
Cthulhu
Dragon Noot
Cthulhu
4
2
2
2.5
W
Anhur
Halcyonon
Anhur
5
2
8
4.5
L
Zeus
1
9
3
0.28
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,888
Damage
36,615
44,007
Taken
26,984
29,886
Mitigated
15,831
4,748
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BANNANA HANDS1
King Arthur
6,866
985
0
1,770
16,811
10,226
0
5,440
11,371
0
28,888
W
8,619
2,065
0
1,410
10,435
9,685
0
3,844
6,377
0
29,209
L
Cthulhu
Dragon Noot
Cthulhu
9,726
146
0
2,610
17,116
16,053
0
7,115
10,001
41,115
0
W
Anhur
Halcyonon
Anhur
8,522
4,513
0
1,754
9,104
3,316
694
3,492
5,558
0
34,664
L
Zeus
2,296
488
0
368
10,080
3,607
36
7,042
3,038
7,130
0
W
19,474
1,791
0
1,364
7,445
2,830
260
4,434
2,961
60,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
31,923
110
Minions Killed
170
0
Camps Cleared
0
638,692
Distance Traveled
767,513
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,056
604
44
3
0
235,719
3
W
Mulan
9,938
663
38
3
0
252,435
0
L
Cthulhu
11,456
764
56
4
0
267,310
4
W
Anhur
10,385
692
63
4
0
265,793
2
L
Zeus
8,522
568
10
1
0
135,663
0
W
Zeus
11,600
773
69
5
0
249,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role