Player Matchup

Hun Batz
Hun Batz
Diet_rich
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,483 Elo+
Solo
Hachiman
Hachiman
DouglasSantos13
Hachiman
Level 107
God Stats
2W - 1L
1,273 SR
Queue Stats
397W - 444L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
LonelyPear
Nu Wa
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,203 Elo+
Solo
Odin
Odin
McGloven69
Odin
Level 128
God Stats
3W - 1L
1,478 SR
Queue Stats
235W - 224L
1,463 Elo+
Solo
Anubis
Anubis
Vini_Lokao93
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 127L
1,448 Elo+
Party 1
Team Averages
Level 100
1,450 SR
1,418 Elo+

VS

Team Averages
Level 129
1,553 SR
1,495 Elo+
Sol
Sol
Blazing Wave
Sol
Level 155
God Stats
2W - 3L
1,590 SR
Queue Stats
145W - 149L
1,517 Elo+
Party 2
Hercules
Hercules
BlueShadowALIEN
Hercules
Level 121
God Stats
0W - 2L
1,491 SR
Queue Stats
27W - 36L
1,441 Elo+
Party 2
Merlin
Merlin
Ciwi Akari
Merlin
Level 155
God Stats
2W - 5L
1,471 SR
Queue Stats
149W - 154L
1,527 Elo+
Party 2
Jing Wei
Jing Wei
Joketellr
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Wing Chun Foo
Heimdallr
Level 148
God Stats
3W - 5L
1,714 SR
Queue Stats
312W - 295L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Diet_rich
Hun Batz
15
4 / 7 / 9
10,241
732
11,781
13,390
6,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
20
11 / 2 / 12
12,523
895
13,565
11,573
5,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
7 / 2 / 15
12,005
858
19,397
10,566
4,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 17
10,766
769
4,829
17,736
19,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
19
5 / 4 / 14
11,436
817
14,910
16,009
9,345
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
10,296
735
17,295
14,973
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
17
5 / 4 / 9
10,884
777
7,205
20,722
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Ciwi Akari
Merlin
18
2 / 4 / 9
10,631
759
17,258
8,739
3,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Joketellr
Jing Wei
15
3 / 7 / 9
9,609
686
6,732
13,425
4,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Wing Chun Foo
Heimdallr
17
5 / 7 / 11
10,777
770
10,630
12,581
4,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
65
28
Kills
19
20
Deaths
28
67
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
L
Hercules
5
4
9
2.38
L
Merlin
Ciwi Akari
Merlin
2
4
9
1.63
W
Hun Batz
Diet_rich
Hun Batz
4
7
9
1.21
W
Hachiman
11
2
12
8.5
L
Jing Wei
Joketellr
Jing Wei
3
7
9
1.07
W
Nu Wa
7
2
15
7.25
W
1
5
17
1.9
W
Anubis
5
4
14
3
L
Heimdallr
Wing Chun Foo
Heimdallr
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,482
Damage
59,120
69,274
Taken
70,440
45,213
Mitigated
34,434
26,841
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,295
6,218
537
5,341
14,973
4,484
564
7,265
7,708
32,957
0
L
Hercules
7,205
671
0
8,058
20,722
17,917
378
10,588
10,134
0
9,713
L
Merlin
Ciwi Akari
Merlin
17,258
226
877
1,843
8,739
3,273
924
4,269
4,470
43,989
0
W
Hun Batz
Diet_rich
Hun Batz
11,781
2,631
1,075
1,165
13,390
6,632
741
5,963
7,283
0
16,904
W
Hachiman
13,565
6,377
1,897
4,474
11,573
5,199
2,517
5,763
5,592
0
27,710
L
Jing Wei
Joketellr
Jing Wei
6,732
4,516
1,237
2,673
13,425
4,116
1,375
6,132
7,293
0
17,323
W
Nu Wa
19,397
4,497
2,349
3,558
10,566
4,687
1,642
5,804
4,562
39,053
0
W
4,829
665
2,092
2,012
17,736
19,350
0
8,211
9,179
0
7,904
W
Anubis
14,910
61
985
7,234
16,009
9,345
910
7,684
8,105
38,543
0
L
Heimdallr
Wing Chun Foo
Heimdallr
10,630
3,726
660
1,080
12,581
4,644
290
6,053
6,528
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
52,197
146
Minions Killed
171
0
Camps Cleared
0
1,277,760
Distance Traveled
1,040,433
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,296
735
44
3
0
175,186
0
L
Hercules
10,884
777
6
0
0
220,148
0
L
Merlin
10,631
759
64
5
0
212,747
0
W
Hun Batz
10,241
732
9
1
0
209,185
2
W
Hachiman
12,523
895
32
2
0
324,904
1
L
Jing Wei
9,609
686
15
1
0
230,136
1
W
Nu Wa
12,005
858
43
3
0
252,423
1
W
Odin
10,766
769
9
1
0
280,816
3
W
Anubis
11,436
817
53
4
0
210,432
1
L
Heimdallr
10,777
770
42
3
0
202,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role