Player Matchup

Apollo
Apollo
JcTheTiger
Apollo
Level 23
God Stats
9W - 9L
1,566 SR
Queue Stats
58W - 61L
1,498 Elo+
Party 2
Tiamat
Tiamat
NiceServersBTW
Tiamat
Level 26
God Stats
9W - 6L
1,500 SR
Queue Stats
67W - 77L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Ohma tokita4676
Cthulhu
Level 13
God Stats
1W - 1L
1,654 SR
Queue Stats
8W - 19L
1,321 Elo+
Party 2
Nemesis
Nemesis
xSamahzx
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 83L
1,342 Elo+
Solo
Bellona
Bellona
xiaolongl
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,384 Elo+

VS

Team Averages
Level 19
1,490 SR
1,386 Elo+
Izanami
Izanami
Itsyaaboii
Izanami
Level 28
God Stats
29W - 29L
1,571 SR
Queue Stats
117W - 125L
1,478 Elo+
Party 3
Set
Set
LastChance1993
Set
Level 6
God Stats
1W - 2L
1,309 SR
Queue Stats
3W - 8L
1,255 Elo+
Party 1
Scylla
Scylla
MrTrappy
Scylla
Level 24
God Stats
94W - 82L
1,487 SR
Queue Stats
286W - 293L
1,460 Elo+
Solo
Thor
Thor
schrock
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,255 Elo+
Party 1
Yemoja
Yemoja
theblockmasta
Yemoja
Level 29
God Stats
40W - 30L
1,581 SR
Queue Stats
120W - 126L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JcTheTiger
Apollo
8
1 / 3 / 2
4,931
493
3,065
5,851
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 2
5,494
549
3,279
2,753
1,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 2
4,362
436
2,554
6,921
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
xSamahzx
Nemesis
11
5 / 2 / 0
6,367
637
2,255
6,432
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
xiaolongl
Bellona
8
1 / 3 / 0
5,108
511
1,921
6,155
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Itsyaaboii
Izanami
10
4 / 0 / 2
5,943
594
5,400
4,863
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
5,737
574
3,276
4,717
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
MrTrappy
Scylla
10
0 / 1 / 0
5,349
535
1,225
3,744
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
schrock
Thor
10
2 / 1 / 3
5,745
575
2,423
4,945
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 5
5,965
597
4,706
6,962
2,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
11
11
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Itsyaaboii
Izanami
4
0
2
5
L
Apollo
JcTheTiger
Apollo
1
3
2
0.67
W
2
2
1
1.25
W
Scylla
MrTrappy
Scylla
0
1
0
0
L
0
0
2
1
L
0
3
2
0.33
W
Thor
schrock
Thor
2
1
3
3.5
W
3
3
5
1.83
L
Nemesis
xSamahzx
Nemesis
5
2
0
2.5
L
Bellona
xiaolongl
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
17,030
28,112
Taken
25,231
11,762
Mitigated
8,327
6,278
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Itsyaaboii
Izanami
5,400
3,566
0
3,075
4,863
1,261
476
1,643
2,950
0
29,959
L
Apollo
JcTheTiger
Apollo
3,065
1,776
0
1,620
5,851
1,326
0
1,852
3,999
0
18,780
W
3,276
1,720
0
316
4,717
2,083
360
0
4,717
0
22,870
W
Scylla
MrTrappy
Scylla
1,225
42
0
500
3,744
1,018
0
1,472
2,032
27,678
0
L
3,279
302
0
996
2,753
1,896
0
890
1,863
25,796
0
L
2,554
268
126
2,060
6,921
2,860
140
2,616
4,305
11,928
0
W
Thor
schrock
Thor
2,423
687
0
1,911
4,945
1,420
430
341
4,574
0
25,685
W
4,706
807
240
2,057
6,962
2,545
0
1,597
5,125
13,761
0
L
Nemesis
xSamahzx
Nemesis
2,255
535
0
159
6,432
1,979
910
573
5,859
0
31,432
L
Bellona
xiaolongl
Bellona
1,921
619
0
1,317
6,155
3,701
0
0
6,155
0
15,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,262
Gold Earned
28,739
245
Minions Killed
251
0
Camps Cleared
0
885,050
Distance Traveled
994,141
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,943
594
62
6
0
193,921
3
L
Apollo
4,931
493
41
4
0
178,917
3
W
Set
5,737
574
43
4
0
211,471
2
W
Scylla
5,349
535
63
6
0
187,330
3
L
Tiamat
5,494
549
59
6
0
198,799
0
L
Cthulhu
4,362
436
22
2
0
174,611
0
W
Thor
5,745
575
64
6
0
207,328
2
W
Yemoja
5,965
597
19
2
0
194,091
6
L
Nemesis
6,367
637
82
8
0
200,570
0
L
Bellona
5,108
511
41
4
0
132,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role