Player Matchup

Arachne
Arachne
ChinaXhite
Arachne
Level 26
God Stats
0W - 4L
1,335 SR
Queue Stats
2W - 10L
1,166 Elo+
Party 1
Ymir
Ymir
SenseiKensei_Xx
Ymir
Level 11
God Stats
2W - 4L
1,511 SR
Queue Stats
2W - 4L
1,395 Elo+
Solo
Anhur
Anhur
TheRealJrosh
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,377 Elo+
Party 1
Team Averages
Level 22
1,449 SR
1,313 Elo+

VS

Team Averages
Level 15
1,493 SR
1,256 Elo+
Sobek
Sobek
Hate2BTank
Sobek
Level 11
God Stats
1W - 2L
1,263 SR
Queue Stats
3W - 10L
1,178 Elo+
Solo
Ah Puch
Ah Puch
MidNative Boy
Ah Puch
Level 29
God Stats
5W - 7L
1,522 SR
Queue Stats
6W - 9L
1,325 Elo+
Solo
Guan Yu
Guan Yu
PapiRoY5363
Guan Yu
Level 5
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 13L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChinaXhite
Arachne
10
3 / 3 / 0
8,154
627
5,119
12,293
4,255
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 3 / 0
6,737
518
847
4,475
1,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 2
7,684
591
7,055
14,199
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 0 / 8
8,413
647
4,857
10,621
12,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
14
7 / 0 / 2
9,766
751
14,057
5,328
1,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
PapiRoY5363
Guan Yu
10
1 / 3 / 6
8,195
630
5,356
10,347
8,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChinaXhite
Arachne
3
3
0
1
W
Sobek
1
0
8
5
W
Ah Puch
7
0
2
8
W
Guan Yu
PapiRoY5363
Guan Yu
1
3
6
1.33
L
0
3
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,021
Damage
24,270
30,967
Taken
26,296
9,924
Mitigated
22,735
2,844
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChinaXhite
Arachne
5,119
3,066
0
1,221
12,293
4,255
345
7,220
4,833
0
16,325
W
Sobek
4,857
340
0
1,190
10,621
12,081
565
498
10,123
18,076
0
W
Ah Puch
14,057
649
309
1,176
5,328
1,792
996
798
4,530
50,618
0
W
Guan Yu
PapiRoY5363
Guan Yu
5,356
866
194
612
10,347
8,862
358
106
10,241
0
29,881
L
847
67
0
76
4,475
1,511
0
2,609
1,811
3,736
0
L
7,055
3,321
0
1,547
14,199
4,158
373
8,520
5,409
0
21,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,575
Gold Earned
26,374
62
Minions Killed
140
0
Camps Cleared
0
570,250
Distance Traveled
677,814
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,154
627
25
2
0
236,003
1
W
Sobek
8,413
647
23
2
0
242,067
5
W
Ah Puch
9,766
751
72
6
0
218,817
4
W
Guan Yu
8,195
630
45
3
0
216,930
0
L
Ymir
6,737
518
4
0
0
109,119
1
L
Anhur
7,684
591
33
3
0
225,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role