Player Matchup

Danzaburou
Danzaburou
AxonZshow
Danzaburou
Level 79
God Stats
4W - 3L
1,214 SR
Queue Stats
52W - 51L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Maglaca
Baron Samedi
Level 48
God Stats
16W - 9L
1,587 SR
Queue Stats
231W - 256L
1,387 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PurpleCrustation
Kumbhakarna
Level 30
God Stats
25W - 20L
1,525 SR
Queue Stats
75W - 71L
1,432 Elo+
Party 2
Anubis
Anubis
SwagmoFTW
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Xxchampion
Pele
Level 26
God Stats
15W - 10L
1,582 SR
Queue Stats
328W - 334L
1,343 Elo+
Party 1
Team Averages
Level 57
1,482 SR
1,417 Elo+

VS

Team Averages
Level 54
1,401 SR
1,449 Elo+
Ymir
Ymir
ExaltedKiwi
Ymir
Level 28
God Stats
3W - 3L
1,539 SR
Queue Stats
72W - 72L
1,469 Elo+
Party 3
Poseidon
Poseidon
GeorgesVezina01
Poseidon
Level 45
God Stats
1W - 2L
1,396 SR
Queue Stats
118W - 131L
1,384 Elo+
Party 4
Artemis
Artemis
Hashiridasu
Artemis
Level 123
God Stats
5W - 3L
1,516 SR
Queue Stats
374W - 463L
1,471 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Inkaza
Tsukuyomi
Level 46
God Stats
12W - 15L
1,386 SR
Queue Stats
290W - 380L
1,465 Elo+
Party 3
Gilgamesh
Gilgamesh
Mastertiss
Gilgamesh
Level 27
God Stats
0W - 1L
1,170 SR
Queue Stats
53W - 51L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxonZshow
Danzaburou
9
2 / 4 / 2
5,516
552
5,048
6,040
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Maglaca
Baron Samedi
9
0 / 3 / 1
5,209
521
3,595
6,811
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
PurpleCrustation
Kumbhakarna
7
0 / 6 / 3
4,925
493
480
8,097
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
SwagmoFTW
Anubis
12
9 / 0 / 2
7,764
776
7,423
5,416
2,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 1 / 4
6,525
653
5,482
5,845
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 5
5,768
577
3,977
8,138
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
9
1 / 6 / 0
5,088
509
1,833
6,927
1,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Hashiridasu
Artemis
10
7 / 3 / 3
6,328
633
8,520
7,300
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Inkaza
Tsukuyomi
9
1 / 4 / 1
5,342
534
3,701
7,468
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Mastertiss
Gilgamesh
10
2 / 1 / 1
5,762
576
2,980
5,721
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
17
Kills
14
14
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AxonZshow
Danzaburou
2
4
2
0.75
L
3
3
5
1.83
L
Poseidon
1
6
0
0.17
L
Artemis
Hashiridasu
Artemis
7
3
3
2.83
L
Tsukuyomi
Inkaza
Tsukuyomi
1
4
1
0.38
W
Baron Samedi
Maglaca
Baron Samedi
0
3
1
0.17
L
Gilgamesh
Mastertiss
Gilgamesh
2
1
1
2.5
W
Kumbhakarna
PurpleCrustation
Kumbhakarna
0
6
3
0.25
W
Anubis
SwagmoFTW
Anubis
9
0
2
10
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
21,011
32,209
Taken
35,554
12,370
Mitigated
11,700
10,921
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AxonZshow
Danzaburou
5,048
2,135
0
1,577
6,040
1,444
0
1,218
4,822
0
24,147
L
3,977
566
369
2,780
8,138
3,861
0
2,627
5,511
18,239
0
L
Poseidon
1,833
236
0
1,241
6,927
1,438
400
2,972
3,955
22,233
0
L
Artemis
Hashiridasu
Artemis
8,520
5,248
0
2,200
7,300
1,927
40
1,215
6,085
0
29,986
L
Tsukuyomi
Inkaza
Tsukuyomi
3,701
938
0
2,741
7,468
2,014
0
1,407
6,001
0
26,709
W
Baron Samedi
Maglaca
Baron Samedi
3,595
276
0
2,118
6,811
3,408
0
0
6,811
20,027
0
L
Gilgamesh
Mastertiss
Gilgamesh
2,980
822
0
857
5,721
2,460
363
2,701
2,504
0
20,859
W
Kumbhakarna
PurpleCrustation
Kumbhakarna
480
98
0
1,272
8,097
3,002
0
1,457
6,640
8,682
0
W
Anubis
SwagmoFTW
Anubis
7,423
781
0
4,064
5,416
2,390
478
2,059
3,357
43,690
0
W
5,482
1,369
0
1,890
5,845
2,126
0
1,076
4,769
0
31,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
28,288
245
Minions Killed
234
0
Camps Cleared
0
925,369
Distance Traveled
893,837
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,516
552
42
4
0
178,213
2
L
Ymir
5,768
577
32
3
0
168,318
8
L
Poseidon
5,088
509
46
5
0
171,815
0
L
Artemis
6,328
633
51
5
0
154,735
0
L
Tsukuyomi
5,342
534
55
6
0
212,261
1
W
Baron Samedi
5,209
521
36
4
0
161,257
1
L
Gilgamesh
5,762
576
50
5
0
186,708
3
W
Kumbhakarna
4,925
493
15
2
0
194,253
0
W
Anubis
7,764
776
93
9
0
183,746
4
W
Pele
6,525
653
59
6
0
207,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role