Player Matchup

Bacchus
Bacchus
Baalho
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Daddysquash2815
Pele
Level 16
God Stats
14W - 17L
1,363 SR
Queue Stats
31W - 46L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
StrangeV2
Danzaburou
Level 16
God Stats
18W - 16L
1,468 SR
Queue Stats
31W - 46L
1,314 Elo+
Party 2
Zeus
Zeus
chechbg
Zeus
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Fenrir
Fenrir
victorywolf321
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 21
1,466 SR
1,425 Elo+

VS

Team Averages
Level 41
1,566 SR
1,376 Elo+
Bellona
Bellona
MythBlack
Bellona
Level 46
God Stats
8W - 11L
1,681 SR
Queue Stats
14W - 25L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Nixmoon
Danzaburou
Level 26
God Stats
4W - 3L
1,468 SR
Queue Stats
7W - 9L
1,328 Elo+
Party 1
Chernobog
Chernobog
OOOHONEY
Chernobog
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,460 Elo+
Party 1
Yemoja
Yemoja
eldsflame
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
pellemelle
Cthulhu
Level 3
God Stats
2W - 0L
1,681 SR
Queue Stats
6W - 5L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baalho
Bacchus
14
1 / 3 / 0
9,041
904
10,690
12,231
18,557
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 7 / 3
8,992
899
5,256
18,128
10,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
StrangeV2
Danzaburou
15
2 / 6 / 2
9,555
956
8,892
15,149
7,129
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
chechbg
Zeus
15
0 / 5 / 3
8,868
887
8,610
6,946
3,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 2
8,788
879
5,905
14,057
9,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

116

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MythBlack
Bellona
17
12 / 0 / 12
12,050
1,205
13,255
8,957
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Nixmoon
Danzaburou
17
2 / 1 / 17
10,377
1,038
13,424
8,332
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
OOOHONEY
Chernobog
17
8 / 0 / 15
10,957
1,096
17,347
5,370
2,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
eldsflame
Yemoja
17
3 / 2 / 19
11,092
1,109
6,145
10,902
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
pellemelle
Cthulhu
17
2 / 2 / 21
10,230
1,023
10,290
9,863
10,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
111
5
Kills
27
27
Deaths
5
10
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Baalho
Bacchus
1
3
0
0.33
L
1
7
3
0.36
W
Bellona
MythBlack
Bellona
12
0
12
18
W
Danzaburou
Nixmoon
Danzaburou
2
1
17
10.5
W
Chernobog
OOOHONEY
Chernobog
8
0
15
15.5
L
Danzaburou
StrangeV2
Danzaburou
2
6
2
0.5
L
Zeus
chechbg
Zeus
0
5
3
0.3
W
Yemoja
eldsflame
Yemoja
3
2
19
6.25
W
Cthulhu
pellemelle
Cthulhu
2
2
21
6.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,353
Damage
60,461
66,511
Taken
43,424
48,499
Mitigated
32,957
3,299
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Baalho
Bacchus
10,690
106
0
0
12,231
18,557
0
2,420
9,811
29,575
0
L
5,256
1,501
0
611
18,128
10,685
0
4,705
13,423
0
23,013
W
Bellona
MythBlack
Bellona
13,255
4,759
0
1,444
8,957
6,925
0
3,878
5,079
0
17,615
W
Danzaburou
Nixmoon
Danzaburou
13,424
6,076
0
1,737
8,332
3,243
0
3,848
4,484
0
44,025
W
Chernobog
OOOHONEY
Chernobog
17,347
10,932
0
1,502
5,370
2,484
0
2,129
3,241
0
38,615
L
Danzaburou
StrangeV2
Danzaburou
8,892
3,853
438
1,424
15,149
7,129
0
4,404
10,745
0
32,346
L
Zeus
chechbg
Zeus
8,610
447
0
0
6,946
3,024
0
2,281
4,665
27,659
0
W
Yemoja
eldsflame
Yemoja
6,145
1,258
6,799
3,012
10,902
10,054
0
5,984
4,918
16,771
0
W
Cthulhu
pellemelle
Cthulhu
10,290
747
0
0
9,863
10,251
0
3,461
6,402
22,652
0
L
5,905
672
279
547
14,057
9,104
0
2,625
11,432
0
10,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,244
Gold Earned
54,706
181
Minions Killed
199
4
Camps Cleared
6
932,628
Distance Traveled
986,626
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,041
904
43
4
2
190,095
2
L
Pele
8,992
899
34
3
0
204,642
0
W
Bellona
12,050
1,205
11
1
0
206,856
0
W
Danzaburou
10,377
1,038
99
10
3
186,232
1
W
Chernobog
10,957
1,096
39
4
2
195,236
0
L
Danzaburou
9,555
956
39
4
0
172,744
1
L
Zeus
8,868
887
52
5
1
158,926
4
W
Yemoja
11,092
1,109
18
2
1
189,821
0
W
Cthulhu
10,230
1,023
32
3
0
208,481
0
L
Fenrir
8,788
879
13
1
1
206,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role