Player Matchup

Chaac
Chaac
Henrique_loobees
Chaac
Level 29
God Stats
9W - 9L
1,388 SR
Queue Stats
37W - 37L
1,400 Elo+
Solo
Scylla
Scylla
LlLEWER
Scylla
Level 27
God Stats
18W - 17L
1,494 SR
Queue Stats
81W - 66L
1,454 Elo+
Party 1
Yemoja
Yemoja
Neavytwo
Yemoja
Level 16
God Stats
10W - 6L
1,495 SR
Queue Stats
15W - 10L
1,445 Elo+
Party 1
Artemis
Artemis
Viv4r
Artemis
Level 25
God Stats
8W - 11L
1,368 SR
Queue Stats
76W - 90L
1,278 Elo+
Solo
Nemesis
Nemesis
wgamer321
Nemesis
Level 24
God Stats
3W - 0L
1,814 SR
Queue Stats
54W - 44L
1,465 Elo+
Party 1
Team Averages
Level 24
1,512 SR
1,408 Elo+

VS

Team Averages
Level 10
1,567 SR
1,453 Elo+
Neith
Neith
EdGzin
Neith
Level 16
God Stats
0W - 2L
1,503 SR
Queue Stats
8W - 8L
1,473 Elo+
Party 2
Hachiman
Hachiman
Kiritsuyo
Hachiman
Level 12
God Stats
1W - 1L
1,670 SR
Queue Stats
19W - 9L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Sobrallol
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
VnCss
Fenrir
Level 17
God Stats
6W - 6L
1,663 SR
Queue Stats
38W - 36L
1,440 Elo+
Solo
Bellona
Bellona
p0s1t1ve0096
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 20L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 3
12,161
486
8,832
22,894
27,632
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
LlLEWER
Scylla
20
17 / 2 / 6
15,455
618
22,359
9,118
3,336
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Neavytwo
Yemoja
17
4 / 2 / 11
12,193
488
8,683
10,829
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Viv4r
Artemis
17
4 / 7 / 8
11,478
459
15,258
17,756
8,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
wgamer321
Nemesis
20
6 / 2 / 11
13,769
551
13,835
18,792
11,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EdGzin
Neith
15
3 / 7 / 7
10,035
401
9,113
17,004
5,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Kiritsuyo
Hachiman
16
3 / 8 / 4
10,739
430
9,852
17,393
6,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Sobrallol
Cthulhu
12
2 / 9 / 4
8,740
350
6,475
23,893
18,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
VnCss
Fenrir
17
4 / 5 / 4
11,220
449
9,608
17,565
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
p0s1t1ve0096
Bellona
20
9 / 4 / 1
12,844
514
18,813
24,688
21,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
33
Kills
21
21
Deaths
33
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
EdGzin
Neith
3
7
7
0.93
W
2
8
3
0.44
L
Hachiman
Kiritsuyo
Hachiman
3
8
4
0.63
W
Scylla
LlLEWER
Scylla
17
2
6
10
W
Yemoja
Neavytwo
Yemoja
4
2
11
4.75
L
Cthulhu
Sobrallol
Cthulhu
2
9
4
0.44
W
Artemis
Viv4r
Artemis
4
7
8
1.14
L
Fenrir
VnCss
Fenrir
4
5
4
1.2
L
Bellona
p0s1t1ve0096
Bellona
9
4
1
2.38
W
Nemesis
wgamer321
Nemesis
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,967
Damage
53,861
79,389
Taken
100,543
58,960
Mitigated
60,091
19,813
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EdGzin
Neith
9,113
4,495
0
3,410
17,004
5,600
2,335
8,226
8,670
0
44,299
W
8,832
698
0
4,118
22,894
27,632
1,073
286
22,548
0
62,670
L
Hachiman
Kiritsuyo
Hachiman
9,852
5,986
0
2,853
17,393
6,557
1,190
6,305
10,729
0
56,814
W
Scylla
LlLEWER
Scylla
22,359
2,348
279
2,584
9,118
3,336
3,016
317
8,741
111,147
0
W
Yemoja
Neavytwo
Yemoja
8,683
2,339
4,660
3,067
10,829
8,429
928
1,892
8,757
32,472
0
L
Cthulhu
Sobrallol
Cthulhu
6,475
373
0
3,560
23,893
18,840
222
8,926
14,867
22,857
0
W
Artemis
Viv4r
Artemis
15,258
9,803
0
4,354
17,756
8,217
2,975
2,914
14,482
0
60,753
L
Fenrir
VnCss
Fenrir
9,608
3,635
0
6,810
17,565
7,601
231
4,479
13,046
0
78,741
L
Bellona
p0s1t1ve0096
Bellona
18,813
8,664
0
1,662
24,688
21,493
1,665
2,499
22,189
0
97,804
W
Nemesis
wgamer321
Nemesis
13,835
6,785
0
751
18,792
11,346
272
376
18,386
0
126,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,056
Gold Earned
53,578
599
Minions Killed
491
0
Camps Cleared
0
2,249,379
Distance Traveled
1,972,053
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,035
401
73
3
0
359,471
1
W
Chaac
12,161
486
111
4
0
459,034
10
L
Hachiman
10,739
430
97
4
0
352,815
2
W
Scylla
15,455
618
196
8
0
465,488
0
W
Yemoja
12,193
488
47
2
0
445,903
4
L
Cthulhu
8,740
350
21
1
0
340,554
4
W
Artemis
11,478
459
92
4
0
410,984
0
L
Fenrir
11,220
449
129
5
0
456,897
3
L
Bellona
12,844
514
171
7
0
462,316
1
W
Nemesis
13,769
551
153
6
0
467,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role