Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BLK-Hasan
Bakasura
Level 14
God Stats
4W - 1L
1,474 SR
Queue Stats
63W - 53L
1,290 Elo+
Party 2
Anhur
Anhur
BeaTz5932
Anhur
Level 27
God Stats
3W - 7L
1,189 SR
Queue Stats
97W - 83L
1,328 Elo+
Solo
Scylla
Scylla
FarukLeKetur
Scylla
Level 13
God Stats
1W - 4L
1,116 SR
Queue Stats
66W - 63L
1,220 Elo+
Party 2
Bacchus
Bacchus
LambShanks42
Bacchus
Level 29
God Stats
56W - 43L
1,653 SR
Queue Stats
290W - 272L
1,505 Elo+
Solo
Team Averages
Level 22
1,386 SR
1,369 Elo+

VS

Team Averages
Level 13
1,490 SR
1,327 Elo+
Ra
Ra
Araxiel-sp
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,051 Elo+
Party 1
Anubis
Anubis
Derzerk96
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,204 Elo+
Party 1
Sol
Sol
HHeaven971
Sol
Level 28
God Stats
35W - 28L
1,586 SR
Queue Stats
74W - 78L
1,384 Elo+
Solo
Guan Yu
Guan Yu
HiRezISToxic
Guan Yu
Level 26
God Stats
2W - 4L
1,362 SR
Queue Stats
116W - 102L
1,565 Elo+
Solo
Thor
Thor
vSqubi
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
12 / 2 / 5
11,530
641
15,376
8,163
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
BLK-Hasan
Bakasura
16
7 / 5 / 3
10,078
560
7,279
13,872
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
BeaTz5932
Anhur
17
5 / 3 / 4
10,439
580
6,364
10,051
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
13
1 / 8 / 9
8,187
455
7,241
8,669
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
LambShanks42
Bacchus
14
4 / 0 / 8
9,052
503
5,706
12,116
11,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,020
446
2,764
9,157
2,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Derzerk96
Anubis
11
2 / 8 / 4
7,199
400
6,892
8,154
3,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 5
10,099
561
9,865
14,782
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
HiRezISToxic
Guan Yu
13
2 / 4 / 1
8,619
479
3,722
9,794
4,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
vSqubi
Thor
16
9 / 4 / 4
10,561
587
13,837
13,130
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
29
Kills
18
18
Deaths
30
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
2
5
7.25
L
1
7
3
0.36
W
Bakasura
BLK-Hasan
Bakasura
7
5
3
1.7
W
Anhur
BeaTz5932
Anhur
5
3
4
2.33
L
Anubis
Derzerk96
Anubis
2
8
4
0.5
W
Scylla
1
8
9
0.69
L
4
7
5
0.93
L
Guan Yu
HiRezISToxic
Guan Yu
2
4
1
0.63
W
Bacchus
LambShanks42
Bacchus
4
0
8
8
L
Thor
vSqubi
Thor
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,966
Damage
37,080
52,871
Taken
55,017
25,917
Mitigated
20,979
10,372
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,376
11,973
568
2,164
8,163
2,861
2,498
2,383
5,780
0
92,634
L
2,764
1,048
96
1,074
9,157
2,760
1,236
1,320
7,761
39,204
0
W
Bakasura
BLK-Hasan
Bakasura
7,279
4,401
0
4,042
13,872
5,749
252
5,012
8,860
0
44,956
W
Anhur
BeaTz5932
Anhur
6,364
2,487
0
0
10,051
3,519
3,222
4,300
5,751
0
62,324
L
Anubis
Derzerk96
Anubis
6,892
234
0
443
8,154
3,194
255
2,217
5,709
21,548
0
W
Scylla
7,241
351
0
247
8,669
1,999
673
1,938
6,731
21,707
0
L
9,865
4,110
0
3,801
14,782
5,161
331
4,641
9,839
57,926
4,196
L
Guan Yu
HiRezISToxic
Guan Yu
3,722
0
254
1,219
9,794
4,937
0
3,094
6,428
0
36,776
W
Bacchus
LambShanks42
Bacchus
5,706
331
681
2,670
12,116
11,789
849
5,433
6,683
19,036
0
L
Thor
vSqubi
Thor
13,837
3,214
0
2,262
13,130
4,927
1,726
1,171
11,283
0
62,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
44,498
467
Minions Killed
403
0
Camps Cleared
0
1,678,099
Distance Traveled
1,374,777
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,530
641
173
10
0
268,485
3
L
Ra
8,020
446
83
5
0
254,022
0
W
Bakasura
10,078
560
102
6
0
404,257
2
W
Anhur
10,439
580
119
7
0
298,694
0
L
Anubis
7,199
400
33
2
0
306,801
0
W
Scylla
8,187
455
38
2
0
354,706
0
L
Sol
10,099
561
111
6
0
324,001
0
L
Guan Yu
8,619
479
72
4
0
182,415
3
W
Bacchus
9,052
503
35
2
0
351,957
4
L
Thor
10,561
587
104
6
0
307,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role