Player Matchup

Ratatoskr
Ratatoskr
DarlingDevil
Ratatoskr
Level 86
God Stats
5W - 6L
1,507 SR
Queue Stats
93W - 58L
1,638 Elo+
Party 1
Sol
Sol
Digital-Fates
Sol
Level 18
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 3L
1,585 Elo+
Party 1
King Arthur
King Arthur
MoistQuacker
King Arthur
Level 160
God Stats
7W - 4L
1,698 SR
Queue Stats
226W - 136L
1,703 Elo+
Party 1
Izanami
Izanami
Standupbruce
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
YoungSmiggles03
Athena
Level 107
God Stats
1W - 1L
1,678 SR
Queue Stats
93W - 61L
1,550 Elo+
Party 1
Team Averages
Level 103
1,613 SR
1,595 Elo+

VS

Team Averages
Level 43
1,607 SR
1,579 Elo+
Jormungandr
Jormungandr
Imix36
Jormungandr
Level 33
God Stats
14W - 3L
1,908 SR
Queue Stats
201W - 171L
1,603 Elo+
Party 3
Heimdallr
Heimdallr
JRTEKK
Heimdallr
Level 59
God Stats
9W - 4L
1,683 SR
Queue Stats
331W - 230L
1,572 Elo+
Party 2
Janus
Janus
PeachyElite
Janus
Level 61
God Stats
20W - 17L
1,469 SR
Queue Stats
210W - 161L
1,545 Elo+
Party 2
Thanatos
Thanatos
SpooksBirdface
Thanatos
Level 51
God Stats
12W - 14L
1,440 SR
Queue Stats
335W - 290L
1,612 Elo+
Party 3
Ymir
Ymir
YCapss
Ymir
Level 12
God Stats
5W - 3L
1,533 SR
Queue Stats
20W - 11L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DarlingDevil
Ratatoskr
8
1 / 4 / 2
4,916
492
1,730
6,198
1,770
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 6 / 0
4,445
445
736
5,684
1,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MoistQuacker
King Arthur
9
0 / 4 / 1
5,286
529
4,028
8,342
3,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Standupbruce
Izanami
7
1 / 5 / 0
4,596
460
1,236
7,075
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 2
4,655
466
1,775
8,728
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Imix36
Jormungandr
11
2 / 0 / 2
6,047
605
3,823
5,901
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
JRTEKK
Heimdallr
12
6 / 1 / 2
7,008
701
6,683
6,005
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 11
6,558
656
5,209
2,661
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
10
11 / 0 / 5
6,941
694
6,153
4,527
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
YCapss
Ymir
9
2 / 2 / 7
5,651
565
3,083
3,983
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
23
23
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DarlingDevil
Ratatoskr
1
4
2
0.5
L
0
6
0
0
W
Jormungandr
Imix36
Jormungandr
2
0
2
3
W
Heimdallr
JRTEKK
Heimdallr
6
1
2
7
L
King Arthur
MoistQuacker
King Arthur
0
4
1
0.13
W
2
0
11
7.5
W
Thanatos
11
0
5
13.5
L
Izanami
Standupbruce
Izanami
1
5
0
0.2
W
Ymir
YCapss
Ymir
2
2
7
2.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,505
Damage
24,951
36,027
Taken
23,077
12,053
Mitigated
9,871
7,317
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DarlingDevil
Ratatoskr
1,730
410
0
2,212
6,198
1,770
0
1,567
4,523
0
18,727
L
736
138
0
293
5,684
1,510
371
2,857
2,618
14,985
0
W
Jormungandr
Imix36
Jormungandr
3,823
1,154
0
3,131
5,901
4,123
744
0
5,901
27,591
0
W
Heimdallr
JRTEKK
Heimdallr
6,683
4,006
0
2,525
6,005
2,135
1,715
765
5,240
0
41,023
L
King Arthur
MoistQuacker
King Arthur
4,028
1,044
0
1,746
8,342
3,490
0
3,943
4,027
0
29,739
W
5,209
265
0
1,081
2,661
767
0
506
2,155
36,703
0
W
Thanatos
6,153
1,982
0
5,547
4,527
1,310
0
268
4,259
0
20,192
L
Izanami
Standupbruce
Izanami
1,236
715
0
1,166
7,075
1,486
0
649
6,390
0
19,991
W
Ymir
YCapss
Ymir
3,083
888
0
914
3,983
1,536
96
972
3,011
11,194
0
L
1,775
373
0
1,900
8,728
3,797
0
2,296
6,354
7,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,898
Gold Earned
32,205
214
Minions Killed
280
0
Camps Cleared
0
918,890
Distance Traveled
926,908
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,916
492
55
6
0
186,948
1
L
Sol
4,445
445
33
3
0
164,533
2
W
Jormungandr
6,047
605
66
7
0
155,343
3
W
Heimdallr
7,008
701
82
8
0
163,036
4
L
King Arthur
5,286
529
66
7
0
197,111
2
W
Janus
6,558
656
83
8
0
203,548
3
W
Thanatos
6,941
694
43
4
0
216,570
3
L
Izanami
4,596
460
38
4
0
164,807
0
W
Ymir
5,651
565
6
1
0
188,411
0
L
Athena
4,655
466
22
2
0
205,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role