Player Matchup

Neith
Neith
Bloop5455
Neith
Level 29
God Stats
22W - 17L
1,521 SR
Queue Stats
504W - 543L
1,415 Elo+
Party 1
Zeus
Zeus
Boiz469
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Solo
Cu Chulainn
Cu Chulainn
azacel_HH
Cu Chulainn
Level 16
God Stats
34W - 34L
1,252 SR
Queue Stats
121W - 134L
1,330 Elo+
Solo
Terra
Terra
iKreemManJoN
Terra
Level 29
God Stats
8W - 9L
1,574 SR
Queue Stats
378W - 414L
1,388 Elo+
Party 1
Nemesis
Nemesis
pepe lemus
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 253L
1,339 Elo+
Party 1
Team Averages
Level 19
1,470 SR
1,316 Elo+

VS

Team Averages
Level 24
1,418 SR
1,320 Elo+
The Morrigan
The Morrigan
BackWater12331
The Morrigan
Level 28
God Stats
50W - 55L
1,467 SR
Queue Stats
205W - 235L
1,399 Elo+
Solo
Sol
Sol
Khaleesi_125
Sol
Level 9
God Stats
25W - 24L
1,374 SR
Queue Stats
35W - 39L
1,304 Elo+
Party 3
Loki
Loki
Shockcore1559
Loki
Level 41
God Stats
21W - 22L
1,574 SR
Queue Stats
101W - 115L
1,318 Elo+
Party 3
Athena
Athena
reaperkills101
Athena
Level 23
God Stats
10W - 9L
1,351 SR
Queue Stats
86W - 101L
1,298 Elo+
Party 2
Neith
Neith
yoitsmeh3re
Neith
Level 18
God Stats
1W - 1L
1,324 SR
Queue Stats
63W - 77L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bloop5455
Neith
7
2 / 4 / 2
5,080
508
4,300
5,827
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
Boiz469
Zeus
5
1 / 5 / 1
4,176
418
658
4,679
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
azacel_HH
Cu Chulainn
7
0 / 3 / 1
4,330
433
1,269
6,992
2,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 3 / 3
5,304
530
1,948
5,613
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
pepe lemus
Nemesis
6
1 / 4 / 0
4,535
454
2,319
7,497
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BackWater12331
The Morrigan
10
6 / 1 / 4
5,914
591
5,323
3,516
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 2
5,112
511
3,456
5,792
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
8 / 2 / 4
6,046
605
4,646
4,824
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 4
5,610
561
3,006
5,942
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 1 / 4
6,328
633
2,898
4,341
1,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
19
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BackWater12331
The Morrigan
6
1
4
8
L
Neith
Bloop5455
Neith
2
4
2
0.75
L
Zeus
Boiz469
Zeus
1
5
1
0.3
W
1
2
2
1
W
8
2
4
5
L
Cu Chulainn
azacel_HH
Cu Chulainn
0
3
1
0.17
L
2
3
3
1.17
L
Nemesis
pepe lemus
Nemesis
1
4
0
0.25
W
1
0
4
3
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,494
Damage
19,329
30,608
Taken
24,415
9,789
Mitigated
7,669
6,775
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BackWater12331
The Morrigan
5,323
1,275
0
641
3,516
1,026
0
96
3,420
21,086
1,092
L
Neith
Bloop5455
Neith
4,300
1,857
0
1,190
5,827
1,336
481
1,727
4,024
0
18,451
L
Zeus
Boiz469
Zeus
658
136
0
222
4,679
846
0
731
3,948
9,536
0
W
3,456
1,485
0
1,589
5,792
1,828
1,214
960
4,712
24,737
1,906
W
4,646
1,289
0
241
4,824
1,265
0
819
4,005
0
15,516
L
Cu Chulainn
azacel_HH
Cu Chulainn
1,269
159
0
889
6,992
2,139
55
4,534
2,173
0
9,782
L
1,948
795
152
1,378
5,613
3,592
336
2,295
3,274
11,514
0
L
Nemesis
pepe lemus
Nemesis
2,319
1,284
0
2,944
7,497
1,876
0
857
6,626
0
13,784
W
3,006
1,235
0
2,813
5,942
2,261
0
235
5,707
28,473
0
W
2,898
1,308
0
1,960
4,341
1,289
3,159
332
3,965
0
28,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
29,010
110
Minions Killed
253
0
Camps Cleared
0
760,912
Distance Traveled
989,424
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,914
591
41
4
0
186,706
0
L
Neith
5,080
508
23
2
0
160,767
1
L
Zeus
4,176
418
17
2
0
138,575
0
W
Sol
5,112
511
53
5
0
173,892
0
W
Loki
6,046
605
24
2
0
204,050
0
L
Cu Chulainn
4,330
433
13
1
0
134,039
0
L
Terra
5,304
530
27
3
0
156,858
3
L
Nemesis
4,535
454
30
3
0
170,673
1
W
Athena
5,610
561
70
7
0
242,341
0
W
Neith
6,328
633
65
7
0
182,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role