Player Matchup

Medusa
Medusa
 
Medusa
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ImmortalGhoul15
Loki
Level 6
God Stats
4W - 2L
1,690 SR
Queue Stats
26W - 28L
1,525 Elo+
Party 2
Jormungandr
Jormungandr
TrapNation41
Jormungandr
Level 18
God Stats
0W - 2L
1,478 SR
Queue Stats
26W - 33L
1,294 Elo+
Party 2
Team Averages
Level 10
1,556 SR
1,439 Elo+

VS

Team Averages
Level 61
1,620 SR
1,578 Elo+
Anubis
Anubis
Demonicwolf213
Anubis
Level 28
God Stats
20W - 8L
1,631 SR
Queue Stats
98W - 97L
1,496 Elo+
Solo
Fafnir
Fafnir
cooleinstein
Fafnir
Level 125
God Stats
28W - 24L
1,601 SR
Queue Stats
390W - 333L
1,624 Elo+
Party 1
Izanami
Izanami
cosmicmicrowave
Izanami
Level 29
God Stats
49W - 28L
1,628 SR
Queue Stats
223W - 181L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 4 / 3
7,470
747
10,550
9,063
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 0
6,723
672
1,400
6,794
2,093
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TrapNation41
Jormungandr
9
1 / 6 / 4
6,967
697
4,494
13,453
8,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 6
8,725
873
8,379
8,801
4,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
11
3 / 2 / 10
8,850
885
6,518
8,722
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 2 / 8
8,146
815
9,126
6,845
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
3
1.13
W
6
2
6
4.5
L
1
3
0
0.33
L
Jormungandr
TrapNation41
Jormungandr
1
6
4
0.5
W
Fafnir
3
2
10
4
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
24,023
29,310
Taken
24,368
13,366
Mitigated
17,049
1,386
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,550
4,288
0
750
9,063
2,452
0
5,721
3,342
0
25,298
W
8,379
597
0
4,106
8,801
4,587
684
1,510
7,291
34,587
0
L
1,400
52
0
0
6,794
2,093
0
3,427
3,367
0
14,045
L
Jormungandr
TrapNation41
Jormungandr
4,494
601
318
318
13,453
8,821
0
5,793
7,660
18,306
0
W
Fafnir
6,518
1,251
942
2,985
8,722
10,290
552
2,091
6,631
12,735
0
W
9,126
6,797
0
1,862
6,845
2,172
1,825
966
5,879
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,160
Gold Earned
25,721
88
Minions Killed
122
0
Camps Cleared
0
528,671
Distance Traveled
543,212
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,470
747
43
4
0
166,621
1
W
Anubis
8,725
873
44
4
0
173,292
0
L
Loki
6,723
672
21
2
0
193,220
0
L
Jormungandr
6,967
697
24
2
0
168,830
0
W
Fafnir
8,850
885
18
2
0
191,677
1
W
Izanami
8,146
815
60
6
0
178,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role