Player Matchup

Sol
Sol
DjSprinkz
Sol
Level 16
God Stats
64W - 53L
1,511 SR
Queue Stats
205W - 188L
1,404 Elo+
Party 1
Chernobog
Chernobog
HEYxWHOS
Chernobog
Level 16
God Stats
3W - 5L
1,334 SR
Queue Stats
164W - 178L
1,321 Elo+
Party 2
Kukulkan
Kukulkan
JamarHM
Kukulkan
Level 5
God Stats
2W - 4L
1,148 SR
Queue Stats
35W - 38L
1,301 Elo+
Party 1
Izanami
Izanami
Nut962018
Izanami
Level 12
God Stats
2W - 2L
1,262 SR
Queue Stats
73W - 61L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
WickedestChick
Cthulhu
Level 35
God Stats
5W - 6L
1,431 SR
Queue Stats
87W - 105L
1,385 Elo+
Party 2
Team Averages
Level 17
1,337 SR
1,346 Elo+

VS

Team Averages
Level 11
1,517 SR
1,385 Elo+
Neith
Neith
CAPALOT6836
Neith
Level 18
God Stats
5W - 7L
1,544 SR
Queue Stats
41W - 54L
1,294 Elo+
Solo
Fenrir
Fenrir
EL MiLLERKiLLER
Fenrir
Level 20
God Stats
24W - 16L
1,601 SR
Queue Stats
70W - 71L
1,356 Elo+
Solo
Thor
Thor
SwimmingNPink
Thor
Level 5
God Stats
0W - 2L
1,200 SR
Queue Stats
5W - 5L
1,430 Elo+
Solo
Yemoja
Yemoja
namesdadbro
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
wyovic
Arachne
Level 10
God Stats
0W - 1L
1,739 SR
Queue Stats
26W - 30L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 9
14,144
943
14,733
15,340
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
HEYxWHOS
Chernobog
19
3 / 6 / 9
12,955
864
6,247
13,190
4,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JamarHM
Kukulkan
20
1 / 9 / 12
13,481
899
10,431
18,622
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nut962018
Izanami
20
9 / 8 / 3
15,899
1,060
22,601
17,479
6,580
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 1 / 12
13,892
926
13,406
17,876
24,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 9
15,782
1,052
31,658
28,142
11,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
18 / 5 / 8
17,222
1,148
35,740
33,428
26,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 5 / 7
13,614
908
7,178
11,095
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
16
0 / 3 / 2
11,107
740
510
2,669
871
Arachne
wyovic
Arachne
15
0 / 1 / 1
10,835
722
427
756
194

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
20
Kills
29
29
Deaths
20
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
6
9
2.25
W
4
5
9
1.7
L
18
5
8
4.4
W
Chernobog
HEYxWHOS
Chernobog
3
6
9
1.25
W
Kukulkan
JamarHM
Kukulkan
1
9
12
0.78
W
Izanami
Nut962018
Izanami
9
8
3
1.31
L
2
5
7
1.1
W
3
1
12
9
L
Yemoja
0
3
2
0.33
L
Arachne
wyovic
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,418
Damage
75,513
82,507
Taken
76,090
48,258
Mitigated
44,612
11,728
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,658
19,010
0
4,548
28,142
11,994
0
12,900
15,242
0
53,948
W
14,733
3,408
0
3,910
15,340
4,990
0
49
15,291
34,702
0
L
35,740
12,005
0
3,238
33,428
26,099
0
17,608
15,820
0
51,493
W
Chernobog
HEYxWHOS
Chernobog
6,247
4,656
0
0
13,190
4,885
0
97
13,093
0
11,231
W
Kukulkan
JamarHM
Kukulkan
10,431
3,824
0
2,532
18,622
7,618
0
183
18,439
33,009
0
W
Izanami
Nut962018
Izanami
22,601
20,952
0
0
17,479
6,580
0
58
17,055
0
62,180
L
7,178
1,960
0
504
11,095
5,454
0
6,902
4,193
0
28,116
W
13,406
1,406
489
4,797
17,876
24,185
0
123
17,753
33,004
0
L
Yemoja
510
182
82
0
2,669
871
0
894
1,775
1,471
0
L
Arachne
wyovic
Arachne
427
330
0
48
756
194
0
266
490
0
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,371
Gold Earned
68,560
239
Minions Killed
120
3
Camps Cleared
2
1,139,335
Distance Traveled
731,081
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,782
1,052
58
4
0
225,786
0
W
Sol
14,144
943
40
3
0
263,068
0
L
Fenrir
17,222
1,148
25
2
1
344,021
0
W
Chernobog
12,955
864
19
1
1
178,558
0
W
Kukulkan
13,481
899
57
4
0
209,051
4
W
Izanami
15,899
1,060
70
5
2
218,184
0
L
Thor
13,614
908
36
2
1
129,007
2
W
Cthulhu
13,892
926
53
4
0
270,474
0
L
Yemoja
11,107
740
1
0
0
21,807
1
L
Arachne
10,835
722
0
0
0
10,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role