Player Matchup

Nemesis
Nemesis
Cerberlysk935
Nemesis
Level 22
God Stats
2W - 1L
1,682 SR
Queue Stats
24W - 27L
1,387 Elo+
Solo
Anhur
Anhur
Mkarn
Anhur
Level 28
God Stats
7W - 3L
1,716 SR
Queue Stats
138W - 117L
1,577 Elo+
Solo
Loki
Loki
Vykurvenec
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,195 Elo+
Solo
Anubis
Anubis
dojoCameo
Anubis
Level 26
God Stats
78W - 85L
1,487 SR
Queue Stats
288W - 330L
1,367 Elo+
Solo
Chaac
Chaac
palacios14
Chaac
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 5L
1,151 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,335 Elo+

VS

Team Averages
Level 11
1,533 SR
1,553 Elo+
Sun Wukong
Sun Wukong
Andlorder
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KerryKoppo
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Melameneas
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SmallTurtleHouse
Cthulhu
Level 30
God Stats
4W - 1L
1,758 SR
Queue Stats
97W - 16L
1,856 Elo+
Solo
Loki
Loki
TakenKingh
Loki
Level 18
God Stats
14W - 13L
1,409 SR
Queue Stats
96W - 112L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 3 / 3
6,679
477
2,729
7,561
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Mkarn
Anhur
9
3 / 8 / 2
6,301
450
7,033
11,495
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 7 / 1
6,598
471
3,036
8,348
2,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
dojoCameo
Anubis
14
7 / 5 / 0
8,123
580
5,235
11,182
5,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
11
3 / 1 / 4
6,580
470
6,304
8,768
4,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andlorder
Sun Wukong
11
3 / 3 / 4
7,414
530
4,477
5,639
3,910
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
KerryKoppo
Kukulkan
12
2 / 6 / 8
7,520
537
6,194
6,065
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
4 / 8 / 4
6,991
499
5,435
9,997
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 3
8,639
617
9,703
14,101
7,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
9 / 0 / 2
9,251
661
7,556
9,022
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
18
Kills
24
24
Deaths
18
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Andlorder
Sun Wukong
3
3
4
1.67
L
Nemesis
1
3
3
0.83
W
Kukulkan
KerryKoppo
Kukulkan
2
6
8
1
W
Anhur
4
8
4
0.75
L
Anhur
Mkarn
Anhur
3
8
2
0.5
W
6
1
3
7.5
W
9
0
2
10
L
4
7
1
0.64
L
Anubis
dojoCameo
Anubis
7
5
0
1.4
L
Chaac
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
33,365
47,354
Taken
44,824
18,329
Mitigated
18,410
14,183
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Andlorder
Sun Wukong
4,477
1,871
0
82
5,639
3,910
1,658
1,434
4,205
0
28,402
L
Nemesis
2,729
643
0
3,342
7,561
2,775
0
1,591
5,834
0
32,779
W
Kukulkan
KerryKoppo
Kukulkan
6,194
1,081
0
0
6,065
1,723
905
2,295
3,770
26,109
0
W
Anhur
5,435
2,532
0
657
9,997
2,577
1,469
1,391
8,606
0
21,568
L
Anhur
Mkarn
Anhur
7,033
3,203
0
2,148
11,495
3,090
84
5,683
5,812
0
23,019
W
9,703
644
56
1,665
14,101
7,152
0
0
14,101
35,672
0
W
7,556
2,572
0
3,677
9,022
3,048
90
115
8,907
0
56,668
L
3,036
1,755
0
30
8,348
2,382
0
753
7,515
0
15,310
L
Anubis
dojoCameo
Anubis
5,235
456
0
4,012
11,182
5,758
105
3,608
7,328
46,624
0
L
Chaac
6,304
895
0
4,651
8,768
4,324
132
3,800
4,968
0
28,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
39,815
258
Minions Killed
312
0
Camps Cleared
0
1,229,224
Distance Traveled
1,370,176
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,414
530
52
4
0
267,243
0
L
Nemesis
6,679
477
69
5
0
236,680
2
W
Kukulkan
7,520
537
58
4
0
249,873
0
W
Anhur
6,991
499
37
3
0
249,515
0
L
Anhur
6,301
450
34
2
0
244,349
3
W
Cthulhu
8,639
617
45
3
0
306,996
1
W
Loki
9,251
661
120
9
0
296,549
2
L
Loki
6,598
471
32
2
0
263,976
0
L
Anubis
8,123
580
88
6
0
228,677
0
L
Chaac
6,580
470
35
3
0
255,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role