Player Matchup

Anubis
Anubis
Bronze III
Chastenay
Anubis
Bronze III
Level 47
God Stats
1W - 1L
1,639 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,639 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 67
1,532 SR
1,399 MMR
Hercules
Hercules
Gold V
Albertico03
Hercules
Gold V
Level 67
God Stats
6W - 6L
1,532 SR
Queue Stats
57W - 54L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chastenay
Anubis
20
3 / 2 / 0
12,765
798
12,121
12,874
8,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
IzanamiTiamatTsukuyomiAh Muzen CabGilgamesh

VS

Bans
He BoDanzaburouBakasuraMedusaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Albertico03
Hercules
20
2 / 3 / 0
11,568
723
7,943
19,119
20,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Albertico03
Hercules
2
3
0
0.67
W
Anubis
Chastenay
Anubis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
7,943
12,874
Taken
19,119
8,312
Mitigated
20,230
7,438
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Albertico03
Hercules
7,943
3,601
0
6,496
19,119
20,230
0
12,400
6,719
291
84,748
W
Anubis
Chastenay
Anubis
12,121
1,388
0
7,438
12,874
8,312
1,922
255
12,619
99,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,765
Gold Earned
11,568
168
Minions Killed
132
0
Camps Cleared
0
237,734
Distance Traveled
279,878
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,568
723
132
8
0
279,878
2
W
Anubis
12,765
798
168
11
0
237,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role