Player Matchup

Yemoja
Yemoja
Diggol
Yemoja
Level 4
God Stats
2W - 9L
1,104 SR
Queue Stats
19W - 21L
1,126 Elo+
Party 1
Pele
Pele
EnkiduSIMP
Pele
Level 16
God Stats
29W - 31L
1,419 SR
Queue Stats
455W - 501L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
FlabbyTurtle
Sun Wukong
Level 6
God Stats
9W - 14L
1,276 SR
Queue Stats
38W - 50L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Funnee
Nu Wa
Level 21
God Stats
3W - 11L
1,193 SR
Queue Stats
209W - 218L
1,379 Elo+
Party 1
Artemis
Artemis
nneyu
Artemis
Level 8
God Stats
1W - 1L
1,656 SR
Queue Stats
56W - 80L
1,424 Elo+
Party 1
Team Averages
Level 11
1,329 SR
1,335 Elo+

VS

Team Averages
Level 24
1,564 SR
1,440 Elo+
Hercules
Hercules
GTheCreator
Hercules
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,469 Elo+
Solo
Danzaburou
Danzaburou
JcTheTiger
Danzaburou
Level 23
God Stats
7W - 3L
1,663 SR
Queue Stats
58W - 61L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Ohma tokita4676
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,297 Elo+
Party 2
Thanatos
Thanatos
TheReaper73
Thanatos
Level 30
God Stats
20W - 19L
1,538 SR
Queue Stats
219W - 299L
1,367 Elo+
Solo
Tiamat
Tiamat
frostyhole
Tiamat
Level 29
God Stats
2W - 0L
1,619 SR
Queue Stats
16W - 7L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diggol
Yemoja
12
0 / 7 / 1
7,473
415
968
11,036
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 4 / 0
9,567
532
3,866
11,984
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
FlabbyTurtle
Sun Wukong
13
0 / 6 / 5
8,057
448
4,935
11,216
4,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
Funnee
Nu Wa
14
3 / 5 / 3
8,436
469
9,781
8,699
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
nneyu
Artemis
13
2 / 8 / 1
8,134
452
5,717
10,629
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GTheCreator
Hercules
16
7 / 2 / 1
10,228
568
6,976
11,665
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JcTheTiger
Danzaburou
16
9 / 3 / 5
10,489
583
11,188
10,728
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 10
9,028
502
5,723
13,557
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
TheReaper73
Thanatos
16
6 / 2 / 5
10,187
566
6,248
12,604
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
frostyhole
Tiamat
17
3 / 1 / 4
10,602
589
9,371
11,747
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
29
30
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Diggol
Yemoja
0
7
1
0.07
L
4
4
0
1
L
Sun Wukong
FlabbyTurtle
Sun Wukong
0
6
5
0.42
L
Nu Wa
Funnee
Nu Wa
3
5
3
0.9
W
Hercules
GTheCreator
Hercules
7
2
1
3.75
W
Danzaburou
JcTheTiger
Danzaburou
9
3
5
3.83
W
4
2
10
4.5
W
Thanatos
TheReaper73
Thanatos
6
2
5
4.25
W
Tiamat
frostyhole
Tiamat
3
1
4
5
L
Artemis
nneyu
Artemis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
39,506
53,564
Taken
60,301
20,842
Mitigated
37,018
4,120
Healing
30,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Diggol
Yemoja
968
435
1,035
577
11,036
6,076
28
4,275
6,383
15,692
0
L
3,866
1,080
0
1,082
11,984
3,849
371
1,520
10,274
0
52,468
L
Sun Wukong
FlabbyTurtle
Sun Wukong
4,935
2,130
0
987
11,216
4,814
614
1,050
9,826
0
36,279
L
Nu Wa
Funnee
Nu Wa
9,781
2,965
0
280
8,699
2,437
521
3,643
4,678
36,089
0
W
Hercules
GTheCreator
Hercules
6,976
2,216
0
3,574
11,665
10,567
754
1,384
10,211
0
44,931
W
Danzaburou
JcTheTiger
Danzaburou
11,188
5,686
0
3,935
10,728
4,187
3,038
2,425
8,163
0
65,079
W
5,723
547
0
3,257
13,557
10,747
772
1,330
12,147
28,125
0
W
Thanatos
TheReaper73
Thanatos
6,248
1,275
0
12,069
12,604
4,658
0
2,436
10,024
0
78,594
W
Tiamat
frostyhole
Tiamat
9,371
1,083
0
7,778
11,747
6,859
1,028
2,460
9,007
74,086
0
L
Artemis
nneyu
Artemis
5,717
2,485
0
159
10,629
3,666
0
3,464
6,947
0
40,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
50,534
312
Minions Killed
526
0
Camps Cleared
0
1,577,392
Distance Traveled
1,659,835
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,473
415
20
1
0
289,906
0
L
Pele
9,567
532
100
6
0
390,229
1
L
Sun Wukong
8,057
448
62
3
0
335,037
0
L
Nu Wa
8,436
469
62
3
0
271,676
8
W
Hercules
10,228
568
110
6
0
342,531
5
W
Danzaburou
10,489
583
97
5
0
300,535
3
W
Cthulhu
9,028
502
53
3
0
311,470
1
W
Thanatos
10,187
566
116
6
0
382,884
4
W
Tiamat
10,602
589
150
8
0
322,415
4
L
Artemis
8,134
452
68
4
0
290,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role