Player Matchup

Vamana
Vamana
Melanter
Vamana
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 38L
1,216 Elo+
Solo
Ymir
Ymir
StoneTen5952340
Ymir
Level 4
God Stats
0W - 3L
1,218 SR
Queue Stats
2W - 6L
1,261 Elo+
Party 2
Pele
Pele
TexDoT
Pele
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
14W - 22L
1,271 Elo+
Party 2
Aphrodite
Aphrodite
kaybear172
Aphrodite
Level 28
God Stats
3W - 2L
1,883 SR
Queue Stats
108W - 100L
1,478 Elo+
Solo
Hades
Hades
silverknight070
Hades
Level 11
God Stats
0W - 2L
1,187 SR
Queue Stats
4W - 12L
1,138 Elo+
Party 2
Team Averages
Level 14
1,508 SR
1,273 Elo+

VS

Team Averages
Level 19
1,484 SR
1,263 Elo+
Fafnir
Fafnir
AlteredPyro
Fafnir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,282 Elo+
Party 1
Medusa
Medusa
Dee33
Medusa
Level 13
God Stats
2W - 2L
1,489 SR
Queue Stats
7W - 7L
1,315 Elo+
Party 1
Hades
Hades
DishTv6185
Hades
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
942 Elo+
Solo
Pele
Pele
TURTLE_NINJA421
Pele
Level 15
God Stats
2W - 7L
1,360 SR
Queue Stats
139W - 157L
1,242 Elo+
Solo
Gilgamesh
Gilgamesh
epiclypowerfull2
Gilgamesh
Level 42
God Stats
4W - 3L
1,573 SR
Queue Stats
42W - 41L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Melanter
Vamana
20
7 / 3 / 14
16,644
979
30,718
38,641
48,688
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 6 / 6
12,833
755
7,333
11,277
8,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
TexDoT
Pele
20
10 / 9 / 8
16,660
980
33,112
27,680
11,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
kaybear172
Aphrodite
20
6 / 2 / 11
16,049
944
31,043
25,613
26,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
0 / 15 / 15
14,669
863
13,640
36,073
26,118
Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
0 / 1 / 21
14,772
869
13,766
23,444
32,285
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Dee33
Medusa
20
4 / 3 / 25
15,681
922
36,436
19,027
13,778
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
20
6 / 12 / 15
14,839
873
23,487
27,807
27,072
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 17
16,642
979
24,850
30,355
23,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
20
16 / 6 / 13
17,196
1,012
31,598
29,309
27,528
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
126
24
Kills
35
35
Deaths
25
54
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
1
21
10.5
W
Medusa
Dee33
Medusa
4
3
25
5.5
W
Hades
6
12
15
1.13
L
Vamana
Melanter
Vamana
7
3
14
4.67
L
1
6
6
0.67
W
9
3
17
5.83
L
Pele
TexDoT
Pele
10
9
8
1.56
W
Gilgamesh
16
6
13
3.75
L
Aphrodite
kaybear172
Aphrodite
6
2
11
5.75
L
0
15
15
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,846
Damage
130,137
139,284
Taken
129,942
121,273
Mitigated
123,999
30,424
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
13,766
7,146
2,053
5,038
23,444
32,285
0
12,280
10,646
22,390
0
W
Medusa
Dee33
Medusa
36,436
25,105
0
396
19,027
13,778
0
6,476
12,350
0
64,648
W
Hades
23,487
5,386
1,155
3,258
27,807
27,072
0
11,489
15,586
42,642
0
L
Vamana
Melanter
Vamana
30,718
15,659
0
9,640
38,641
48,688
0
11,562
27,079
0
54,518
L
7,333
1,973
0
0
11,277
8,670
0
3,549
7,728
13,994
0
W
24,850
9,552
0
2,921
30,355
23,336
0
9,753
20,302
0
52,614
L
Pele
TexDoT
Pele
33,112
5,585
0
901
27,680
11,274
0
5,467
22,213
0
50,110
W
Gilgamesh
31,598
16,294
2,670
5,030
29,309
27,528
0
12,018
16,611
164
63,537
L
Aphrodite
kaybear172
Aphrodite
31,043
4,923
4,990
11,458
25,613
26,523
0
9,908
15,705
69,905
0
L
13,640
2,050
1,341
2,094
36,073
26,118
0
6,931
29,142
35,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,855
Gold Earned
79,130
242
Minions Killed
267
2
Camps Cleared
4
1,359,513
Distance Traveled
1,284,391
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,772
869
19
1
0
262,678
0
W
Medusa
15,681
922
99
6
1
239,427
0
W
Hades
14,839
873
45
3
0
186,695
1
L
Vamana
16,644
979
46
3
0
379,771
0
L
Ymir
12,833
755
15
1
1
130,144
1
W
Pele
16,642
979
54
3
1
304,770
0
L
Pele
16,660
980
31
2
0
292,644
3
W
Gilgamesh
17,196
1,012
50
3
2
290,821
1
L
Aphrodite
16,049
944
103
6
1
318,276
2
L
Hades
14,669
863
47
3
0
238,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role