Player Matchup

Janus
Janus
Platinum II
CampbellSoupVII
Janus
Platinum II
Level 122
God Stats
11W - 9L
1,673 SR
Queue Stats
81W - 70L
2,048 MMR
Solo
Serqet
Serqet
Diamond V
JacobFrags
Serqet
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Grandmaster
Klenzy420
Hercules
Grandmaster
Level 63
God Stats
0W - 1L
1,908 SR
Queue Stats
29W - 16L
3,457 MMR
Solo
Apollo
Apollo
Platinum III
Qvmu
Apollo
Platinum III
Level 109
God Stats
4W - 2L
1,804 SR
Queue Stats
129W - 123L
1,919 MMR
Solo
Fafnir
Fafnir
Diamond III
oldmanshmity
Fafnir
Diamond III
Level 130
God Stats
16W - 19L
1,655 SR
Queue Stats
204W - 185L
2,318 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 98
1,708 SR
2,248 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,622 SR
2,354 MMR
Cabrakan
Cabrakan
Masters
BigDaddyBaccus
Cabrakan
Masters
Level 156
God Stats
32W - 25L
1,682 SR
Queue Stats
633W - 602L
2,663 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
Cole88y
Baron Samedi
Platinum IV
Level 96
God Stats
33W - 23L
1,568 SR
Queue Stats
312W - 299L
1,852 MMR
Solo
Hachiman
Hachiman
Masters
Shaozo
Hachiman
Masters
Level 158
God Stats
4W - 1L
1,988 SR
Queue Stats
721W - 713L
2,601 MMR
Solo
Achilles
Achilles
Diamond V
StriderNoHIryu
Achilles
Diamond V
Level 139
God Stats
23W - 21L
1,374 SR
Queue Stats
405W - 400L
1,956 MMR
Solo
Sol
Sol
Masters
pleasejamitin
Sol
Masters
Level 82
God Stats
6W - 3L
1,500 SR
Queue Stats
137W - 106L
2,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,378
493
6,327
7,086
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
JacobFrags
Serqet
15
3 / 4 / 2
8,975
528
6,104
13,478
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Klenzy420
Hercules
12
2 / 3 / 2
8,210
483
7,392
12,086
5,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Qvmu
Apollo
15
3 / 5 / 1
9,357
550
5,720
12,048
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
12
2 / 4 / 5
8,972
528
4,968
14,204
13,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatSun WukongAthenaGilgameshSet

VS

Bans
AnhurHun BatzTsukuyomiSobekRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
1 / 2 / 5
9,292
547
5,074
11,113
6,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Cole88y
Baron Samedi
14
4 / 2 / 4
9,385
552
10,376
12,988
10,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Shaozo
Hachiman
16
5 / 3 / 1
10,580
622
9,574
10,755
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
13
4 / 2 / 6
9,458
556
7,483
15,360
12,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 2 / 3
9,361
551
11,945
11,745
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
17
17
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
2
5
1.75
L
1
1
2
2
W
Baron Samedi
Cole88y
Baron Samedi
4
2
4
3
L
Serqet
JacobFrags
Serqet
3
4
2
1
L
Hercules
Klenzy420
Hercules
2
3
2
1
L
Apollo
Qvmu
Apollo
3
5
1
0.7
W
Hachiman
Shaozo
Hachiman
5
3
1
1.83
W
Achilles
4
2
6
3.5
L
Fafnir
2
4
5
1.13
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
44,452
58,902
Taken
61,961
30,689
Mitigated
36,567
11,022
Healing
26,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,074
765
0
4,048
11,113
6,919
31
1,882
8,580
66,581
0
L
6,327
234
0
1,519
7,086
2,038
0
4,236
2,682
54,179
0
W
Baron Samedi
Cole88y
Baron Samedi
10,376
1,125
548
7,671
12,988
10,141
1,344
714
12,027
44,834
0
L
Serqet
JacobFrags
Serqet
6,104
1,139
0
1,520
13,478
5,644
0
6,768
6,558
0
60,783
L
Hercules
Klenzy420
Hercules
7,392
2,608
0
3,794
12,086
5,812
360
7,350
4,736
0
35,543
L
Apollo
Qvmu
Apollo
5,720
3,471
0
1,205
12,048
3,942
0
2,058
9,990
0
56,134
W
Hachiman
Shaozo
Hachiman
9,574
5,438
0
5,852
10,755
3,271
2,522
688
9,893
0
73,069
W
Achilles
7,483
1,721
0
2,787
15,360
12,484
0
3,592
11,644
0
24,024
L
Fafnir
4,968
1,053
0
2,984
14,204
13,253
0
6,425
7,541
8,195
0
W
11,945
3,568
0
5,444
11,745
3,752
5,996
3,941
7,368
66,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,892
Gold Earned
48,076
411
Minions Killed
506
0
Camps Cleared
0
1,667,074
Distance Traveled
1,569,025
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,292
547
129
8
0
327,150
3
L
Janus
8,378
493
119
7
0
368,550
5
W
Baron Samedi
9,385
552
92
5
0
300,925
3
L
Serqet
8,975
528
111
7
0
343,089
1
L
Hercules
8,210
483
72
4
0
302,217
0
L
Apollo
9,357
550
103
6
0
307,491
5
W
Hachiman
10,580
622
140
8
0
297,451
3
W
Achilles
9,458
556
29
2
0
310,602
7
L
Fafnir
8,972
528
6
0
0
345,727
8
W
Sol
9,361
551
116
7
0
332,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role