Player Matchup

Tiamat
Tiamat
Princeatb
Tiamat
Level 129
God Stats
7W - 2L
1,682 SR
Queue Stats
152W - 103L
1,688 Elo+
Party 2
Horus
Horus
Volshtick
Horus
Level 122
God Stats
1W - 2L
1,352 SR
Queue Stats
148W - 98L
1,689 Elo+
Party 2
Chernobog
Chernobog
ohhnecro
Chernobog
Level 60
God Stats
2W - 1L
1,265 SR
Queue Stats
16W - 4L
1,348 Elo+
Party 2
Team Averages
Level 104
1,433 SR
1,575 Elo+

VS

Team Averages
Level 140
1,424 SR
1,486 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GodofHamburgers
King Arthur
Level 120
God Stats
0W - 5L
1,227 SR
Queue Stats
126W - 159L
1,437 Elo+
Solo
The Morrigan
The Morrigan
Impulse123xd
The Morrigan
Level 155
God Stats
7W - 12L
1,547 SR
Queue Stats
122W - 140L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Princeatb
Tiamat
12
5 / 2 / 12
8,994
818
7,611
8,666
8,667
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magic Focus

Magic Focus

+20
Magical Power

Horus
Volshtick
Horus
13
12 / 0 / 7
9,665
879
9,908
10,547
10,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
ohhnecro
Chernobog
10
2 / 2 / 7
7,765
706
8,325
7,431
2,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 7 / 3
7,567
688
7,363
11,271
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
GodofHamburgers
King Arthur
10
1 / 5 / 1
7,044
640
5,224
12,461
6,762
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Impulse123xd
The Morrigan
8
2 / 7 / 1
7,265
660
5,013
8,181
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
4
4
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
3
0.36
L
King Arthur
GodofHamburgers
King Arthur
1
5
1
0.3
L
The Morrigan
Impulse123xd
The Morrigan
2
7
1
0.36
W
Tiamat
Princeatb
Tiamat
5
2
12
5.5
W
Horus
Volshtick
Horus
12
0
7
15.5
W
Chernobog
ohhnecro
Chernobog
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
17,600
26,644
Taken
31,913
21,592
Mitigated
12,524
9,226
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,363
5,530
0
1,242
11,271
3,253
0
1,805
9,466
0
25,917
L
King Arthur
GodofHamburgers
King Arthur
5,224
403
429
2,793
12,461
6,762
0
2,751
9,710
0
21,236
L
The Morrigan
Impulse123xd
The Morrigan
5,013
1,789
0
255
8,181
2,509
0
3,099
5,082
17,210
677
W
Tiamat
Princeatb
Tiamat
7,611
835
0
1,675
8,666
8,667
1,082
2,167
6,499
33,699
0
W
Horus
Volshtick
Horus
9,908
4,136
957
5,038
10,547
10,476
839
1,305
9,242
0
19,922
W
Chernobog
ohhnecro
Chernobog
8,325
6,291
0
1,556
7,431
2,449
290
944
6,487
0
31,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
21,876
127
Minions Killed
105
0
Camps Cleared
0
627,313
Distance Traveled
529,185
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,567
688
49
4
0
164,024
1
L
King Arthur
7,044
640
33
3
0
211,796
0
L
The Morrigan
7,265
660
23
2
0
153,365
0
W
Tiamat
8,994
818
56
5
0
196,576
0
W
Horus
9,665
879
22
2
0
236,668
6
W
Chernobog
7,765
706
49
4
0
194,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role