Player Matchup

Izanami
Izanami
Ardwyinn
Izanami
Level 27
God Stats
4W - 5L
1,442 SR
Queue Stats
50W - 92L
1,323 Elo+
Party 3
Ao Kuang
Ao Kuang
ELSTEYN
Ao Kuang
Level 59
God Stats
27W - 24L
1,466 SR
Queue Stats
210W - 240L
1,387 Elo+
Party 2
Sobek
Sobek
Luizer23
Sobek
Level 105
God Stats
7W - 11L
1,404 SR
Queue Stats
143W - 198L
1,343 Elo+
Party 3
Gilgamesh
Gilgamesh
MrPine1131
Gilgamesh
Level 43
God Stats
1W - 0L
1,684 SR
Queue Stats
205W - 230L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
RelativeTrain49
Nu Wa
Level 85
God Stats
2W - 3L
1,290 SR
Queue Stats
339W - 394L
1,417 Elo+
Party 2
Team Averages
Level 64
1,457 SR
1,374 Elo+

VS

Team Averages
Level 37
1,351 SR
1,289 Elo+
Danzaburou
Danzaburou
JadenJ0924
Danzaburou
Level 25
God Stats
30W - 35L
1,410 SR
Queue Stats
57W - 76L
1,339 Elo+
Party 1
Chang'e
Chang'e
NexxtGoBrazzyy
Chang'e
Level 24
God Stats
21W - 11L
1,479 SR
Queue Stats
53W - 62L
1,333 Elo+
Party 1
Loki
Loki
PT-Local-SD
Loki
Level 28
God Stats
25W - 37L
1,389 SR
Queue Stats
85W - 118L
1,356 Elo+
Party 1
Nemesis
Nemesis
RARGOROTH
Nemesis
Level 44
God Stats
1W - 3L
1,089 SR
Queue Stats
2W - 6L
1,108 Elo+
Solo
Arachne
Arachne
xXJiggleJiggleXx
Arachne
Level 62
God Stats
22W - 10L
1,388 SR
Queue Stats
208W - 280L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ardwyinn
Izanami
17
4 / 3 / 1
10,164
565
4,845
10,659
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
ELSTEYN
Ao Kuang
15
6 / 1 / 8
10,886
605
6,636
12,483
4,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
Luizer23
Sobek
12
1 / 1 / 4
8,579
477
3,367
9,879
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MrPine1131
Gilgamesh
13
5 / 2 / 6
9,108
506
9,885
11,797
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 2 / 3
11,126
618
16,805
9,404
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JadenJ0924
Danzaburou
15
3 / 5 / 2
9,923
551
10,088
15,415
4,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 8 / 1
7,766
431
6,776
14,207
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 3 / 5
9,030
502
8,521
11,000
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
RARGOROTH
Nemesis
13
0 / 2 / 2
7,314
406
1,624
9,341
2,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 8 / 1
8,392
466
6,768
15,929
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
26
Kills
9
9
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ardwyinn
Izanami
4
3
1
1.5
W
Ao Kuang
ELSTEYN
Ao Kuang
6
1
8
10
L
Danzaburou
JadenJ0924
Danzaburou
3
5
2
0.8
W
Sobek
Luizer23
Sobek
1
1
4
3
W
Gilgamesh
MrPine1131
Gilgamesh
5
2
6
4
L
2
8
1
0.31
L
1
3
5
1.17
L
Nemesis
RARGOROTH
Nemesis
0
2
2
0.5
W
10
2
3
5.75
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,538
Damage
33,777
54,222
Taken
65,892
32,530
Mitigated
20,770
16,948
Healing
22,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ardwyinn
Izanami
4,845
3,486
629
3,696
10,659
4,517
3,654
0
10,659
0
73,092
W
Ao Kuang
ELSTEYN
Ao Kuang
6,636
1,394
0
3,294
12,483
4,843
1,524
2,538
9,845
35,275
0
L
Danzaburou
JadenJ0924
Danzaburou
10,088
4,726
0
6,279
15,415
4,999
0
4,593
10,712
0
59,403
W
Sobek
Luizer23
Sobek
3,367
179
171
3,938
9,879
10,912
500
0
9,879
18,259
0
W
Gilgamesh
MrPine1131
Gilgamesh
9,885
3,672
390
1,986
11,797
8,536
1,102
1,258
10,483
0
32,709
L
6,776
963
351
2,670
14,207
4,154
424
9,190
4,515
34,995
0
L
8,521
3,524
0
3,298
11,000
3,217
0
4,891
5,931
0
66,625
L
Nemesis
RARGOROTH
Nemesis
1,624
0
99
4,054
9,341
2,691
0
2,402
6,707
0
41,072
W
16,805
4,985
0
2,844
9,404
3,722
3,311
2,542
6,580
75,570
0
L
6,768
5,065
0
5,250
15,929
5,709
881
4,830
10,622
0
40,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,863
Gold Earned
42,425
426
Minions Killed
436
0
Camps Cleared
0
1,660,664
Distance Traveled
1,606,134
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,164
565
171
10
0
285,075
4
W
Ao Kuang
10,886
605
53
3
0
364,247
2
L
Danzaburou
9,923
551
109
6
0
286,620
4
W
Sobek
8,579
477
18
1
0
338,101
5
W
Gilgamesh
9,108
506
51
3
0
379,132
0
L
Chang'e
7,766
431
63
4
0
274,065
0
L
Loki
9,030
502
119
7
0
400,868
1
L
Nemesis
7,314
406
67
4
0
349,150
6
W
Nu Wa
11,126
618
133
7
0
294,109
5
L
Arachne
8,392
466
78
4
0
295,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role