Player Matchup

Nemesis
Nemesis
Gold I
B43R_bbaer05
Nemesis
Gold I
Level 102
God Stats
2W - 4L
1,652 SR
Queue Stats
215W - 200L
1,549 MMR
Party 1
Ra
Ra
Platinum IV
B43R_hbaer1
Ra
Platinum IV
Level 93
God Stats
5W - 4L
1,696 SR
Queue Stats
216W - 202L
1,642 MMR
Party 1
Ah Puch
Ah Puch
Gold I
SadBoyGann
Ah Puch
Gold I
Level 125
God Stats
5W - 11L
1,577 SR
Queue Stats
248W - 266L
1,611 MMR
Solo
Fafnir
Fafnir
Gold III
Wingterra
Fafnir
Gold III
Level 126
God Stats
5W - 6L
1,349 SR
Queue Stats
52W - 49L
1,586 MMR
Party 3
Danzaburou
Danzaburou
Gold II
kidninja26
Danzaburou
Gold II
Level 119
God Stats
0W - 4L
1,306 SR
Queue Stats
52W - 49L
1,652 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,516 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,540 SR
1,608 MMR
Bakasura
Bakasura
Gold III
CarlosMJ11
Bakasura
Gold III
Level 71
God Stats
60W - 54L
1,577 SR
Queue Stats
465W - 470L
1,590 MMR
Solo
Merlin
Merlin
Gold III
HeyItsNotZombro
Merlin
Gold III
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,605 MMR
Solo
Sobek
Sobek
Gold II
RegularCheckups
Sobek
Gold II
Level 124
God Stats
21W - 19L
1,630 SR
Queue Stats
92W - 87L
1,619 MMR
Party 2
Nike
Nike
Gold I
huesoscerebron
Nike
Gold I
Level 122
God Stats
16W - 5L
1,747 SR
Queue Stats
277W - 274L
1,603 MMR
Solo
Chiron
Chiron
Gold II
x RayIV x
Chiron
Gold II
Level 127
God Stats
2W - 3L
1,243 SR
Queue Stats
93W - 87L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B43R_bbaer05
Nemesis
16
6 / 9 / 1
10,528
439
8,631
22,696
8,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 8 / 1
10,386
433
8,090
16,893
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SadBoyGann
Ah Puch
18
1 / 8 / 3
11,392
475
15,979
18,473
14,293
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
Wingterra
Fafnir
14
0 / 2 / 6
10,160
423
5,560
22,152
17,868
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
kidninja26
Danzaburou
18
1 / 6 / 3
11,070
461
12,186
18,712
6,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AnhurKing ArthurGuan YuTiamatAthena

VS

Bans
GilgameshCu ChulainnSun WukongAresSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CarlosMJ11
Bakasura
20
8 / 0 / 12
14,389
600
11,709
19,398
9,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 1 / 13
14,256
594
21,885
12,234
5,286
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 22
12,868
536
11,368
23,374
24,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 3 / 10
16,018
667
13,963
23,878
24,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
x RayIV x
Chiron
20
11 / 1 / 6
15,586
649
21,266
14,771
5,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
9
Kills
33
33
Deaths
9
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
B43R_bbaer05
Nemesis
6
9
1
0.72
L
1
8
1
0.19
W
Bakasura
CarlosMJ11
Bakasura
8
0
12
14
W
3
1
13
9.5
W
2
4
22
3.25
L
Ah Puch
SadBoyGann
Ah Puch
1
8
3
0.31
L
Fafnir
Wingterra
Fafnir
0
2
6
1.5
W
9
3
10
4.67
L
Danzaburou
kidninja26
Danzaburou
1
6
3
0.42
W
Chiron
x RayIV x
Chiron
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
80,191
98,926
Taken
93,655
52,669
Mitigated
69,340
22,071
Healing
32,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
B43R_bbaer05
Nemesis
8,631
2,101
0
3,789
22,696
8,263
0
9,140
13,346
0
61,022
L
8,090
680
1,104
3,992
16,893
5,855
0
7,337
9,495
78,199
0
W
Bakasura
CarlosMJ11
Bakasura
11,709
7,627
0
5,488
19,398
9,153
7,316
7,187
11,806
0
108,507
W
21,885
257
0
3,003
12,234
5,286
866
3,634
8,490
128,176
0
W
11,368
706
0
9,325
23,374
24,381
150
7,463
15,229
30,443
0
L
Ah Puch
SadBoyGann
Ah Puch
15,979
566
0
4,350
18,473
14,293
0
4,291
12,892
95,003
0
L
Fafnir
Wingterra
Fafnir
5,560
717
0
4,037
22,152
17,868
0
8,070
13,872
20,625
0
W
13,963
1,805
0
7,420
23,878
24,731
2,053
9,796
13,958
0
119,307
L
Danzaburou
kidninja26
Danzaburou
12,186
5,683
0
4,799
18,712
6,390
0
4,415
14,297
0
91,901
W
Chiron
x RayIV x
Chiron
21,266
11,862
1,125
6,470
14,771
5,789
3,571
1,734
12,954
0
135,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,536
Gold Earned
73,117
612
Minions Killed
808
0
Camps Cleared
0
2,154,934
Distance Traveled
2,472,703
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,528
439
99
4
0
469,117
4
L
Ra
10,386
433
172
7
0
446,395
2
W
Bakasura
14,389
600
189
8
0
565,299
4
W
Merlin
14,256
594
198
8
0
483,902
7
W
Sobek
12,868
536
31
1
0
481,891
10
L
Ah Puch
11,392
475
173
7
0
337,566
4
L
Fafnir
10,160
423
20
1
0
473,145
15
W
Nike
16,018
667
207
9
0
497,595
4
L
Danzaburou
11,070
461
148
6
0
428,711
12
W
Chiron
15,586
649
183
8
0
444,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role