Player Matchup

Medusa
Medusa
AzSnake
Medusa
Level 28
God Stats
0W - 2L
1,472 SR
Queue Stats
33W - 29L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
Khanflicted
Aphrodite
Level 116
God Stats
33W - 32L
1,584 SR
Queue Stats
233W - 231L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Laisecawar1
Gilgamesh
Level 29
God Stats
17W - 14L
1,500 SR
Queue Stats
309W - 344L
1,425 Elo+
Party 1
Thanatos
Thanatos
lx__N1K1T0Carp-
Thanatos
Level 48
God Stats
9W - 11L
1,500 SR
Queue Stats
350W - 432L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
willandys
Kukulkan
Level 29
God Stats
16W - 11L
1,517 SR
Queue Stats
65W - 45L
1,458 Elo+
Party 2
Team Averages
Level 50
1,515 SR
1,455 Elo+

VS

Team Averages
Level 67
1,488 SR
1,436 Elo+
Cthulhu
Cthulhu
Creative2023
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 173L
1,475 Elo+
Party 4
Baron Samedi
Baron Samedi
DerpySquidMan_
Baron Samedi
Level 89
God Stats
12W - 11L
1,437 SR
Queue Stats
1,082W - 1,003L
1,480 Elo+
Party 3
Bellona
Bellona
Reyd3lsur904
Bellona
Level 29
God Stats
20W - 13L
1,621 SR
Queue Stats
589W - 540L
1,459 Elo+
Party 3
Fenrir
Fenrir
Zeal003
Fenrir
Level 29
God Stats
7W - 5L
1,363 SR
Queue Stats
157W - 160L
1,387 Elo+
Party 4
Neith
Neith
perkinsk17
Neith
Level 63
God Stats
3W - 3L
1,519 SR
Queue Stats
508W - 500L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AzSnake
Medusa
12
1 / 9 / 1
7,835
392
12,535
15,837
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Khanflicted
Aphrodite
14
1 / 0 / 2
8,059
403
9,710
13,393
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Laisecawar1
Gilgamesh
16
3 / 5 / 2
9,761
488
9,798
15,756
10,843
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
15
5 / 6 / 3
9,838
492
8,788
13,487
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
willandys
Kukulkan
16
1 / 4 / 4
9,981
499
9,005
9,834
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Creative2023
Cthulhu
17
9 / 1 / 5
10,378
519
14,171
26,432
19,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
DerpySquidMan_
Baron Samedi
17
4 / 2 / 6
10,566
528
10,332
10,338
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Reyd3lsur904
Bellona
17
4 / 2 / 2
10,717
536
8,332
14,049
13,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zeal003
Fenrir
15
2 / 5 / 5
9,587
479
7,739
15,703
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
16
5 / 1 / 3
10,480
524
7,154
10,515
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
24
24
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
AzSnake
Medusa
1
9
1
0.17
W
Cthulhu
Creative2023
Cthulhu
9
1
5
11.5
W
Baron Samedi
DerpySquidMan_
Baron Samedi
4
2
6
3.5
L
Aphrodite
Khanflicted
Aphrodite
1
0
2
2
L
Gilgamesh
Laisecawar1
Gilgamesh
3
5
2
0.8
W
Bellona
Reyd3lsur904
Bellona
4
2
2
2.5
W
Fenrir
Zeal003
Fenrir
2
5
5
0.9
L
Thanatos
5
6
3
1.08
W
Neith
5
1
3
6.5
L
Kukulkan
willandys
Kukulkan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,836
Damage
47,728
68,307
Taken
77,037
30,485
Mitigated
46,647
22,423
Healing
31,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AzSnake
Medusa
12,535
6,681
0
617
15,837
5,471
682
6,844
8,993
0
50,029
W
Cthulhu
Creative2023
Cthulhu
14,171
1,853
0
12,161
26,432
19,157
786
7,785
18,647
49,148
0
W
Baron Samedi
DerpySquidMan_
Baron Samedi
10,332
289
797
3,869
10,338
4,457
392
4,635
5,703
64,507
0
L
Aphrodite
Khanflicted
Aphrodite
9,710
1,013
4,201
8,409
13,393
4,917
0
5,761
7,632
51,768
0
L
Gilgamesh
Laisecawar1
Gilgamesh
9,798
2,946
0
3,398
15,756
10,843
0
2,734
13,022
0
58,000
W
Bellona
Reyd3lsur904
Bellona
8,332
3,687
0
4,182
14,049
13,871
360
0
14,049
0
58,821
W
Fenrir
Zeal003
Fenrir
7,739
2,284
586
4,704
15,703
5,272
1,274
2,621
13,082
0
57,550
L
Thanatos
8,788
3,676
0
5,298
13,487
5,105
0
2,851
10,636
0
57,155
W
Neith
7,154
2,471
0
4,830
10,515
3,890
492
3,674
6,841
0
63,210
L
Kukulkan
willandys
Kukulkan
9,005
418
0
500
9,834
4,149
0
6,313
3,521
66,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,474
Gold Earned
51,728
512
Minions Killed
557
0
Camps Cleared
0
1,786,211
Distance Traveled
1,825,101
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,835
392
70
4
0
302,904
2
W
Cthulhu
10,378
519
74
4
0
407,398
0
W
Baron Samedi
10,566
528
124
6
0
356,625
6
L
Aphrodite
8,059
403
97
5
0
341,331
1
L
Gilgamesh
9,761
488
125
6
0
389,541
1
W
Bellona
10,717
536
141
7
0
388,913
4
W
Fenrir
9,587
479
100
5
0
345,924
3
L
Thanatos
9,838
492
83
4
0
403,640
1
W
Neith
10,480
524
118
6
0
326,241
2
L
Kukulkan
9,981
499
137
7
0
348,795
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role