Player Matchup

Kali
Kali
Caimael
Kali
Level 128
God Stats
10W - 8L
1,942 SR
Queue Stats
533W - 470L
1,498 Elo+
Party 2
Scylla
Scylla
DenizChoban
Scylla
Level 39
God Stats
14W - 13L
1,484 SR
Queue Stats
140W - 177L
1,360 Elo+
Party 1
Cernunnos
Cernunnos
FireballFBA
Cernunnos
Level 29
God Stats
11W - 5L
1,573 SR
Queue Stats
95W - 93L
1,417 Elo+
Party 1
Cerberus
Cerberus
RebelMeerkat21
Cerberus
Level 121
God Stats
8W - 14L
1,398 SR
Queue Stats
241W - 230L
1,431 Elo+
Party 2
Vamana
Vamana
Widesteps123
Vamana
Level 28
God Stats
1W - 1L
1,267 SR
Queue Stats
73W - 68L
1,515 Elo+
Party 2
Team Averages
Level 69
1,533 SR
1,444 Elo+

VS

Team Averages
Level 45
1,531 SR
1,476 Elo+
Chaac
Chaac
Jahsticke
Chaac
Level 28
God Stats
2W - 2L
1,839 SR
Queue Stats
155W - 165L
1,471 Elo+
Party 3
Izanami
Izanami
contra0rden
Izanami
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
iDMQ8
Nemesis
Level 36
God Stats
1W - 2L
1,304 SR
Queue Stats
281W - 310L
1,454 Elo+
Solo
Persephone
Persephone
magners1996
Persephone
Level 33
God Stats
3W - 4L
1,510 SR
Queue Stats
46W - 62L
1,470 Elo+
Solo
Athena
Athena
paddy9571
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 182L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Caimael
Kali
18
7 / 1 / 13
11,309
595
16,544
17,017
8,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
4 / 0 / 10
9,513
501
7,363
6,532
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
FireballFBA
Cernunnos
18
10 / 1 / 5
11,493
605
11,697
14,008
4,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
17
12 / 1 / 16
11,270
593
13,398
14,070
12,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
16
6 / 1 / 9
10,043
529
12,183
14,070
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jahsticke
Chaac
14
1 / 6 / 0
8,906
469
9,698
18,881
16,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
contra0rden
Izanami
13
2 / 10 / 0
8,138
428
5,005
15,144
4,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
iDMQ8
Nemesis
12
0 / 8 / 3
7,834
412
7,046
15,058
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
magners1996
Persephone
15
1 / 4 / 0
9,816
517
11,137
10,531
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
paddy9571
Athena
11
0 / 11 / 1
7,274
383
6,736
22,028
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
8
39
Kills
4
4
Deaths
39
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
Caimael
Kali
7
1
13
13.5
W
Scylla
4
0
10
9
W
Cernunnos
FireballFBA
Cernunnos
10
1
5
12.5
L
Chaac
Jahsticke
Chaac
1
6
0
0.17
W
Cerberus
12
1
16
20
W
Vamana
6
1
9
10.5
L
Izanami
contra0rden
Izanami
2
10
0
0.2
L
Nemesis
iDMQ8
Nemesis
0
8
3
0.19
L
Persephone
magners1996
Persephone
1
4
0
0.25
L
Athena
paddy9571
Athena
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,185
Damage
39,622
65,697
Taken
81,642
39,593
Mitigated
38,530
21,566
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Caimael
Kali
16,544
9,657
0
6,523
17,017
8,838
454
3,099
13,782
0
83,594
W
Scylla
7,363
84
0
1,392
6,532
2,130
730
4,180
2,124
39,944
0
W
Cernunnos
FireballFBA
Cernunnos
11,697
6,577
0
5,908
14,008
4,909
3,560
3,310
10,672
0
83,739
L
Chaac
Jahsticke
Chaac
9,698
1,921
0
6,443
18,881
16,655
150
3,642
14,999
0
56,911
W
Cerberus
13,398
1,545
0
3,826
14,070
12,656
317
5,021
8,849
53,624
0
W
Vamana
12,183
5,490
0
3,917
14,070
11,060
1,137
1,533
12,397
0
48,667
L
Izanami
contra0rden
Izanami
5,005
3,544
137
2,248
15,144
4,077
319
4,455
10,403
0
52,778
L
Nemesis
iDMQ8
Nemesis
7,046
3,230
0
748
15,058
5,206
0
2,484
12,484
0
44,807
L
Persephone
magners1996
Persephone
11,137
301
0
2,188
10,531
3,245
748
1,765
8,638
53,203
0
L
Athena
paddy9571
Athena
6,736
2,030
575
3,615
22,028
9,347
0
7,135
14,355
33,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,628
Gold Earned
41,968
522
Minions Killed
434
0
Camps Cleared
0
1,796,009
Distance Traveled
1,546,909
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,309
595
121
6
0
366,208
7
W
Scylla
9,513
501
90
5
0
366,750
2
W
Cernunnos
11,493
605
129
7
0
320,850
0
L
Chaac
8,906
469
118
6
0
289,044
1
W
Cerberus
11,270
593
92
5
0
360,811
3
W
Vamana
10,043
529
90
5
0
381,390
4
L
Izanami
8,138
428
103
5
0
310,506
1
L
Nemesis
7,834
412
73
4
0
325,735
1
L
Persephone
9,816
517
97
5
0
299,507
1
L
Athena
7,274
383
43
2
0
322,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role